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Author Topic:   No slavery in CIV III            Current Date/Time: May 20, 2000 05:17:31
Dalgetti
Chieftain
Haifa , Israel
Apr 2000
posted May 09, 2000 12:14   Click Here to See the Profile for DalgettiClick Here to Email Dalgetti Send a Message to UIN: 64477545
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Sirotnikov: I m from there too . I came to Israel at the age of 5 .

Now about the thread topic : I think that slavery was a part of human history all over the time . And so was genocide . I don't think that making both of them part of gameplay should lessen the effect of the horror in these deeds . but I must admit , I wouldn't like to see Death Camps in civ 3 . many of the people that survived the horror are still alive . but Genocide ? that must be . coz ... that existed almost always .

Slavery ? a norm of a middle-class civilan all over the civilized Old World during the ancient times . btw : did anybody notice :
Roman's leader behavior : peaceful , or something like that . that didn't stop the Romans of owning slaves . but still I dont c how can a slaver(tm) enter a city with a garrison inside , and not being stopped during a slave raid ! .... but that only my opinion again.

P.S.Author's signature is a way-of-gameplay description only . No Harming No ones feelings is not intended in any way . the Author doesn't see Slavery as a legitimate action . The Slaver(tm) is a registed trademark of Activision ..........


So is the Lawyer(tm).......

P.P.S. does any1 c my point ?

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Enslave the enemy .

vanishpoint
Settler
Pittsburgh, PA, USA
May 2000
posted May 09, 2000 13:20   Click Here to See the Profile for vanishpointClick Here to Email vanishpoint
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quote:

Originally posted by Dalgetti on 05-09-2000 12:14 PM
Slavery ? a norm of a middle-class civilan all over the civilized Old World during the ancient times...[snip, snip] ...but still I dont c how can a slaver(tm) enter a city with a garrison inside , and not being stopped during a slave raid !


Very good point. I could see the slaver sneak a person or two out of the city, but not enough to either hurt the city or help his own.

Still, I like having slavery as an element of gameplay. It makes me feel a little more righetous when I slaughter all the innocent people living next door.

Perhaps the slaver should be dropped from the game. Instead, certain military units could be given the ability to capture barbarians or another society's units (outside of cities) and enslave them.

Dalgetti
Chieftain
Haifa , Israel
Apr 2000
posted May 12, 2000 15:37   Click Here to See the Profile for DalgettiClick Here to Email Dalgetti Send a Message to UIN: 64477545
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no . even better : include a slaver in a stack gives the whole stack an option to make a slave raid . neither the slaver , neither the army can take slaves by it own .
how about that ?

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Enslave the enemy .

Urban Ranger
Prince
The City State of Noosphere
May 99
posted May 19, 2000 22:45   Click Here to See the Profile for Urban RangerClick Here to Email Urban Ranger
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Civ is not meant to be historically accurate.

If it were, then there wouldn't be an American Civ until very near the end. There wouldn't be an English Civ until a bit later. In the beginning, all you can have are the Chinese, Indians, Greeks, and some others.

In Civ, you learn to be a warmonger. Build a huge army and crush your neighbor. I don't think this is what you are supposed to learn.

So whether any feature should go in the game depends on whether it adds to the gameplay.

Par4
Chieftain
Land o Golf
May 2000
posted May 19, 2000 22:59   Click Here to See the Profile for Par4  Send a Message to UIN: 73426191
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I wouldn't mind seeing it in the game, if it's not I'm not going to whine. I think it would add to gameplay because of it's importantness in history. Any route you take in history, with an American civ or not you will have slavery because of its economic importance for hundreds of years. I have Chinese ancestors who were slaves to other Chinese and have been put through evil things but I don't really take it to heart. To leave it out because of political correctness would be a mistake but that is up to Firaxis.

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Malignantx
Settler
Atlanta
May 2000
posted May 20, 2000 05:14   Click Here to See the Profile for Malignantx Visit Malignantx's Homepage!
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oops sorry for double post

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[This message has been edited by Malignantx (edited May 20, 2000).]

Malignantx
Settler
Atlanta
May 2000
posted May 20, 2000 05:16   Click Here to See the Profile for Malignantx Visit Malignantx's Homepage!
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I think as much history as they can include in the game is a good thing. You can't include some things and exclude others. It's like telling part of the truth and not the whole truth.

"Yes i did pay the man....(with money i stole)."

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