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Topic: first PATCH CONFIRMED! |  |
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MidKnight Lament King Melbourne, Australia May 99
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posted December 10, 2000 02:36
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Let me ask you this then: How many people make a point of deleting all the messages once they've read them? To begin with, I was because I wanted to be sure that I wasn't missing any. But that was such a hassle with all the clicking that I figured maybe that wasn't the idea. After trying to play the game leaving the messages in the box, I've decided it's a disaster and I'm deleting them all again depite the fact that it's a pain. And what's with having to press 'o' before the end of each turn to make sure you've got no units left to move? By the time I do this and the message thing before I press end turn, it's taking ages! Surely there's a better way to do this...  ------------------ - MKL "And a sun that doesn't set but settles" - Augie March Shameless Plug: http://www.poetic-license.org ............. All welcome. |
Atahualpa King of my castle (somewhere in at) Mar 99
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posted December 10, 2000 15:38
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Yeah the thing with the messages is extremly annoying. 1.) The zoom button just centers the map but doesnt select the object 2.) Having to move all the way up to close the message which was opened.Why not just either show all the content of the message in one line (wont work for all messages though, but for the most important it would), or do a leftclick opens, leftclick closes feature. So that you open the message with a left click and another left click closes it. Then you at least have not to move the mouse up to the message. If you could combine this with the one line messages then this would be perfect! But please DO SOMETHING ABOUT THIS!!! Besides this would have been one of the things that you MUST have seen when playing the game! Or is there an easy trick around? How do Activisionians handle the messages? ata |
Oliver Twist Settler Bungendore, N.S.W., Australia Dec 2000
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posted December 10, 2000 15:48
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quote:
 Originally posted by hexagonian on 12-08-2000 01:35 PM Improved AI will not be a part of the patch...Everyone hope that MedMod2 will correct these issues - and I believe that it will. After comparing a MedMod CTP1 and the default CTP2, MedMod CTP1 is still better. CTP2 is better than the default CTP1 though. I hope the whole 'Scenario Editor' issue will be addressed. At this point, all I can do is place settlers on a map. Placing cities causes a whole host of goofy things to happen. (maybe I am missing something here?) At least give us instructions how to do the basics... And please address the 'Wonder Movie' bug which leaves the movie screen up after the movie is done. I can't get rid of it!
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Do you really think this is a bug? I like watching the cool/crap movies, and reading the effect later |
MidKnight Lament King Melbourne, Australia May 99
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posted December 10, 2000 19:19
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quote:
 1.) The zoom button just centers the map but doesnt select the object
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Yeah, that's quite annoying too. I keep trying to change the wrong build queue, even though I've done it time and time again. There's just no reason why it shouldn't center as far as I can see.
------------------ - MKL "And a sun that doesn't set but settles" - Augie March Shameless Plug: http://www.poetic-license.org ............. All welcome. |