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Topic: OCC Fortnight #7 |  |
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crowatbitemedotcom
b.02-15-99
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posted April 18, 2000 11:08
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Shouldn't it be about time for another OCC game? I'd volunteer to do one except I have MPG... |
DaveV
b.02-15-99
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posted April 18, 2000 11:34
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I have a scenario I'd be happy to donate - it might not be winnable as OCC, though. You start on the north pole, with all the AIs to the south, well out of trireme range. Handicaps are:1) Fewer city squares than usual, because you're on the edge of the map. Three of the squares you can use are worthless glacier; the rest are ocean. Only three specials (two whales and one oil). 2) No early AI contact; no trading. You might have to build the Lighthouse or Marco Polo. 3) The AIs all start with four NONE settlers, to give them a head start. I set this up to force myself to play a perfectionist game. I gave up at AD 1500 or so after getting completely bored with shipping caravans between my (12) cities. |
crowatbitemedotcom
b.02-15-99
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posted April 18, 2000 12:11
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Well Dave that sure sounds tough for OCC. Why don't we let Paul try it and see how he does?  |
Taian
b.02-15-99
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posted April 18, 2000 21:04
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I kind of have one that might work. I have to admit though that I haven't played OCC much at all so I don't know how well this one would turn out. Anyone willing to test it and give me some feedback? It was done in MPG version...not sure if that makes a difference. |
Scouse Gits
b.02-15-99
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posted April 19, 2000 04:20
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Thanks Talon, but I believe that although you can play a 2.42 game in MPG the converse is untrue and several of the OCCers seem to only have 2.42 ...DaveV - I'll try anything once - I have oodles of experience at getting creamed by this game so bring on your arctic start and lets all make fools of ouselves ...  ------------------ ____________ Scouse Git[1] "CARTAGO DELENDA EST" - Cato the Censor |
Scouse Gits
b.02-15-99
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posted April 19, 2000 04:24
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p.s. Hey DaveV - what you doin' here? Don't tell me we are going to convert you into trying a game of OCC!  It would be good to see you - do please join in!  |
Earthling7
b.02-15-99
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posted April 19, 2000 04:34
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Excuse my humble interference, but what is OCC?I have played Civ2 for longer than I care to count, but I have no idea what OCC is... sad, isn't it? ------------------ Greetings, Earthling7 ICQ: 929768 |
Paul
b.02-15-99
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posted April 19, 2000 04:38
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OCC = One City Challenge.Anyway, a polar start does sound like a nice challenge. I don't expect 18th century AC landings on this one.  Please mail it to the address in my profile. |
Scouse Gits
b.02-15-99
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posted April 19, 2000 05:23
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Hi Earthling,Paul is being modest, he's probably the greatest exponent of OCC that we have here at Apolyton. If you would like to get a feel for this variation read Paul's indispensible manual at http://home.planet.nl/~belt0018/occ.htm and try one of the comparison games - they give you a good starting position. Once you are hooked - it is VERY addictive - come join us here - you will be most welcome  ____________ Scouse Git[1] "CARTAGO DELENDA EST" - Cato the Censor [This message has been edited by Scouse Gits (edited April 19, 2000).] |
Earthling7
b.02-15-99
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posted April 19, 2000 05:30
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Sheesh! I'll go along with the latter C  I'll try this in solidarity first and let you know  ------------------ Greetings, Earthling7 ICQ: 929768 |
Oldman
b.02-15-99
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posted April 19, 2000 08:49
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Do you guys mind if join in? I left a message on one of the other boards, luckily scouse gits pointed me over here - Cheers!!!How does the whole setup work? do you guys have a map ready yet? I'll read up on the rules after work today! |
Tom DeMille
b.02-15-99
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posted April 19, 2000 09:14
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Everyone is welcome to join in on the fun . When the game is ready, Paul will post a message with a link for downloading.Check out Paul's strategy guide before/while/after you play. The link was provided by SG1 a couple of posts ago. |
Oldman
b.02-15-99
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posted April 19, 2000 10:33
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Cheers Tom, I've just printed out the strategy guide so i'll read it tonight!!! It looks pretty straight forward?!?!So how do you guys do against the computer normally? - sorry you'll all have gone through this before i know!! but i'm just doing the getting to know you shit  |
crowatbitemedotcom
b.02-15-99
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posted April 19, 2000 10:50
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Hi Oldman. I think you'll like OCC. I was getting bored with Civ until I discovered it, now I'm enjoying the game again. If you want to see how people did in the OCC#6 you can look at the thread or look at Paul's table for a condensed version. Usually the MPG guys don't do as well as the 2.42 guys since the AI doesn't cough up cash or techs as readily in MPG... |
Paul
b.02-15-99
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posted April 19, 2000 10:54
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http://members.home.nl/paulvdb/Polar.zip Play as the Chinese. There are no huts. [This message has been edited by Paul (edited May 06, 2000).] |
Tom DeMille
b.02-15-99
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posted April 19, 2000 14:15
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Ok, this seems like a real challenge. Its 600AD and I've just built Marco Polo. Boy are the AIs ahead of me tech wise. I've just researched Republic. I expect a 21st century landing at best on this one. |
Dusty
b.02-15-99
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posted April 19, 2000 22:09
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I'll say this is tough. I'm playing it on MGE and it's 1730. The romans are ahead of me on tech, and they won't trade. Worst of all, they've built Shakespear's theater.But I suppose that's what I get for giving them medicine in a vain hope of getting some techs from them.  I'm not even sure if I'll bother to finish this one. (edited for format) [This message has been edited by Dusty (edited April 19, 2000).] |
Oldman
b.02-15-99
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posted April 20, 2000 05:02
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This is a toughy ain't it?!?! we are supposed to be playing on Deity aren't we - just in case i am and you're not!??!?I think i'm doing ok, i'm behind the zulus, romans, spanish and english on tech - doh!!! But i'm looking for a sprint finish!!!!!  When do you guys want my log and everything? cause i'm in scotland over the easter weekend!! and about that log, what do you need in it? i've recorded practically everything, but it's pissing me off writing every little 50 gold present - bloody cheap skate zulu's 
[This message has been edited by Oldman (edited April 20, 2000).] |
Scouse Gits
b.02-15-99
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posted April 20, 2000 05:51
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Just about to download and start making a fool of myself - will be away for the next week and am unsure as to how much (if any) civ + internet access I will get so maybe won't see you guys until after the May Bank Hols - if so good civin'  ------------------ ____________ Scouse Git[1] "CARTAGO DELENDA EST" - Cato the Censor |
Oldman
b.02-15-99
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posted April 20, 2000 06:21
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Hey Scouse git, Have a good easter, thanks for pointing this board out to me!! If you go anywhere near Glasgow this weekend maybe i'll bump into you!??! I'll be asking everyone with a liverpool accent if they're a scouse git - bad idea maybe!?!?!?  [This message has been edited by Oldman (edited April 20, 2000).] |
Scouse Gits
b.02-15-99
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posted April 20, 2000 09:00
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Gordon Bennett!! This is tough - I have taken an entirely different tech approach in the hope of circumventing the obvious problems. Result - its 700 AD and I haven't got Astronomy yet! This could be one of my more spectacular failures!  ____________ Scouse Git[1]"CARTAGO DELENDA EST" - Cato the Censor p.s. Oh Yes Indeedy - we're at Deity. But you don't have to - the idea is to have fun (albeit this scenario is beginning to look too much like Masochism!) [This message has been edited by Scouse Gits (edited April 20, 2000).] |
Oldman
b.02-15-99
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posted April 20, 2000 09:28
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****ing Gordon Bennett !"> (**** it bleeped out my swear word - cool!!)Yeah, i know what you mean. crummy location, good opponents!??! just think of me, my 1st OCC game and i get this?!?!  I'm in 1945 - and i ain't NO WHERE near alpha centuri!?!??! But i've got a wad of cash you could beat whales to death with!! Tom said it right earlier, that this will be a 21st C launch!!!! Scouse git - how do you do your log? how much do you include? that's the part of the game that takes the longest?!?  [This message has been edited by Oldman (edited April 20, 2000).] |
crowatbitemedotcom
b.02-15-99
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posted April 20, 2000 09:32
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Dang guys, sounds rough! I haven't started yet so I'm not sure of my strategy yet. I do know I won't be giving away Medicine! I also think if I do build an extra wonder, it won't be Marco but the Lighthouse to get those caravans delivered. The AI usually isn't too cooperative with me so Marco's would be a waste of time IMO. Any other thoughts? I plan on starting this weekend. |
Oldman
b.02-15-99
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posted April 20, 2000 09:57
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Yeah, look after medicine!!!!! i never bother with it in normal play when i've got 20 cities, so i'd forgotten all about it until i medicine from an exchange!!! but i messed up and didn't start the observatory early enough, so the spanish got it and i had to settle with marco polo!! |
crowatbitemedotcom
b.02-15-99
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posted April 20, 2000 10:08
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Hope this doesn't turn you off to OCC Oldman. Usually we have 4 specials, and usually at least one of them is a trade special. Are you using MGE or 2.42? On this one if you're using MGE I'd guess an AC time of late 20th century would be pretty good, going by what I've seen here. Oh wait, you say you're getting gifts from the Zulus. If you ARE playing MGE, please let the rest of us in on your secret! My typical tribute in the OCC is about 500-750 g in the course of the game; most of it comes pretty early. The 2.42 people seem to get 2000 - 2500g in tribute. Lucky sunsabiches!  [This message has been edited by crowatbitemedotcom (edited April 20, 2000).] |
Oldman
b.02-15-99
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posted April 20, 2000 10:25
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Yeah, i'm playing 2.4 or something like that. i think i added a patch last year to make it 2.7 maybe?!?! i'll check!! but it's the old fashioned civ2!!!! Yeah, i reckon i must be close to 2k in gifts, plus a stack of tech's. Plus i shared world maps!!!!! That NEVER happens to me normally?!!?No, this hasn't turned me off OCC!!! i'm really enjoying it!! it gives me a target more than your standard game does!!! and it's quicker moving too!!! |
Tom DeMille
b.02-15-99
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posted April 20, 2000 11:14
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Oldman, regarding logs:-list all your advances (and the civ you got it from if you traded for it). -list all your improvements -list milestones like starting WLTPDs and when you reach size 12 and 21 (not that you will get to size 21 in this particular game). Also list your first 3 trade routes. -I generally list all the tribute I receive, but it does becoming tiring. So consider it optional. -One major purpose for the logs is for newcomers to learn, so take a look at some of the previous OCC challenge games. After finishing this chanllenge game, why not go back and try previous ones. There's no time limit on finishing them, so go for it. |
Oldman
b.02-15-99
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posted April 20, 2000 11:20
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Cheers Tom, That's pretty much what i've been doing! I wouldn't mind if the zulu's were giving me more than 50 gold at a time as a gift, but 50!?!?!??! tight sods!!I'll have to give some of the other ones a go sometime!! see how i fare against you fellas?!??! I'm going to have to finish my game on monday - in scotland all weekend!! later... |
Paul
b.02-15-99
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posted April 20, 2000 18:23
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Very interesting game. After all those 18th/early 19th century landings it took some getting used to a 1914 landing. But then again I realise that a year ago this woould have been considered a great score even on a good map. Anyway, here comes my log, so if you haven't played the game yet avert your eyes. . . . . . . . . . . . . . . . . . . Are you still reading? I said avert your eyes.  . . . . . . . . . . 3950 BC Beijing 3750 BC Warrior 3550 BC Warrior 3450 BC Bronze Working 3350 BC Warrior 3000 BC Alphabet 2450 BC Code of Laws 1950 BC Ceremonial Burial 1350 BC Colossus 1250 BC Monarchy, revolution Gov: Monarchy 1050 BC Temple 900 BC Map Making 675 BC Pottery 400 BC Seafaring 100 BC Writing 25 BC Lighthouse 140 AD Harbor 200 AD Currency 420 AD Library 480 AD Trade 520 AD Build Salt Caravan 620 AD Build Hides Caravan 700 AD Mysticism Trireme 860 AD Marketplace Zulus: trade Construction, Republic (revolution), Iron Working; share maps 900 AD Zulus: alliance 940 AD Gov: Republic Salt to Zimbabwe: 208 gold (demanded) 960 AD Build Beads Caravan Masonry Start WLTCD, size 5 Hides to Zimbabwe: 209 gold (demanded) 980 AD Colosseum 1000 AD Aqueduct Mathematics Zulus: trade Banking 1040 AD Build Oil Caravan 1140 AD End WLTCD, size 12 Sell Colosseum 1180 AD Bank Astronomy Sold Temple Zulus: trade Medicine 1220 AD Zulus: gift Philosophy 1260 AD Zulus: share maps Mongols: peace; share maps 1280 AD English: peace; trade Wheel, Horseback Riding, Feudalism, Warrior Code Zulus: trade Bridge Building 1300 AD Zulus: gift 150 gold 1340 AD Zulus: gift 50 gold English: trade Engineering Romans: alliance; share maps; trade Literacy; gift 200 gold 1380 AD Zulus: gift 50 gold 1420 AD Oil to Antium: 592 gold (not demanded) 1440 AD Shakespeare's Theatre Sanitation Beads to Antium: 604 gold (not demanded) 1480 AD Build Hides Caravan 1510 AD Build Oil Caravan University 1520 AD Romans: gift Polytheism 1530 AD University 1540 AD Romans: gift 75 gold 1570 AD Romans: gift Chemistry English: share maps 1580 AD Romans: gift 250 gold 1590 AD Copernicus' Observatory Theory of Gravity 1630 AD Invention Romans: gift 100 gold Zulus: gift 50 gold 1670 AD Democracy, revolution 1680 AD Romans: gift 150 gold 1690 AD Vikings: peace; share maps Romans: gift 50 gold 1700 AD Gov: Democracy Oil to Trondheim: 190 gold (not demanded) Hides to Zimbabwe: 232 gold (not demanded) 1710 AD Romans: gift 50 gold 1720 AD Isaac Newton's College Gunpowder 1750 AD Explosives Romans: trade Economics; gift Monotheism Zulus: gift 25 gold Mongols: war 1752 AD Build Oil Caravan 1754 AD Mongols: peace 1756 AD Build Silver Caravan Navigation 1760 AD Romans: gift 300 gold Zulus: gift 25 gold 1762 AD Stock Exchange Physics 1768 AD Engineers Spanish: peace; share maps 1770 AD Magnetism 1774 AD Zulus: trade Metallurgy; gift 50 gold Romans: gift 200 gold 1776 AD Diplomat Zulus: gift 50 gold 1778 AD Electricity 1780 AD Galleon 1784 AD Sewer System Refrigeration Romans: trade Chivalry; gift 250 gold 1788 AD Gems Caravan 1790 AD Steam Engine Romans: gift 250 gold Zulus: gift 50 gold Bribe Spanish Engineer for 440 gold 1794 AD Zulus: gift 100 gold 1796 AD Railroad Silver to Antium: 714 gold (demanded) Oil to Antium: 286 gold (not demanded) 1798 AD Supermarket Industrialization 1810 AD Romans: gift 125 gold Zulus: gift 50 gold Spanish: alliance; gift 300 gold English: trade Conscription 1814 AD Bribe Viking Engineer for 308 gold 1816 AD Refining 1818 AD Romans: gift 125 gold Zulus: gift 50 gold 1822 AD Combustion 1828 AD Romans: gift 300 gold Zulus: gift 100 gold Spanish: gift 125 gold 1830 AD Automobile Gems to Cordoba: 500 gold (demanded) Buy Spanish Transport for 210 gold 1832 AD Bribe Spanish Engineer for 356 gold 1836 AD Electronics Romans: gift 300 gold Zulus: gift 100 gold Spanish: gift 125 gold 1838 AD Darwin's Voyage: Mass Production, Leadership 1840 AD Romans: gift 200 gold Zulus: gift 100 gold Spanish: gift 125 gold 1842 AD Superhighways 1844 AD Tactics Romans: gift 150 gold Zulus: gift 100 gold Spanish: gift 250 gold 1846 AD Salt Freight to Antium: 684 gold (not demanded) 1848 AD Machine Tools Spanish: gift 250 gold 1850 AD Build Silver Freight 1851 AD Spanish: gift 250 gold 1852 AD Build Hides Freight 1854 AD Build Hides Freight Spanish: gift 250 gold 1855 AD Computers 1856 AD Research Lab 1858 AD Offshore Platform Mobile Warfare Start WLTPD, size 12 Romans: gift 150 gold Zulus: gift 50 gold Spanish: gift 250 gold 1860 AD Factory 1861 AD Robotics 1862 AD Power Plant Romans: gift 150 gold Zulus: gift 50 gold Spanish: gift 250 gold 1863 AD Romans: trade Flight; gift 250 gold Zulus: gift 100 gold Spanish: gift 250 gold 1864 AD Romans: gift Communism 1865 AD Radio Spanish: gift 200 gold Silver to Antium: 440 gold (not demanded) Hides to Antium: 440 gold (not demanded) Hides to Antium: 440 gold (not demanded) 1867 AD Advanced Flight 1868 AD Manufacturing Plant End WLTPD, size 18 1870 AD Rocketry 1871 AD Romans: gift 125 gold Zulus: gift 75 gold Spanish: gift 200 gold 1873 AD Space Flight Romans: trade Atomic Theory; cancel alliance Zulus: gift 75 gold Spanish: gift 200 gold 1874 AD Apollo Program 1877 AD Plastics 1881 AD Nuclear Fission 1885 AD Nuclear Power 1886 AD Spanish: gift 250 gold Zulus: gift 200 gold 1888 AD Zulus: gift 200 gold Spanish: gift 250 gold 1889 AD Zulus: gift 200 gold Spanish: gift 250 gold 1890 AD Laser Zulus: gift 200 gold Spanish: gift 250 gold 1891 AD Zulus: gift 200 gold Spanish: gift 250 gold 1893 AD Zulus: gift 200 gold Spanish: gift 200 gold 1894 AD Superconductor 1898 AD Sold Manufacturing Plant 1899 AD Fusion Power Launch 1914 AD "C.S.S. Your Name Here" arrives at Alpha CentauriAt the end I realised that if I mined those three plains I had gotten from the glaciers to forests I could get 80 shields, so it took some Engineer efforts to do that. I left the Oil alone; I figured I could use those shields. Nevertheless I was low on money so I took the risk of giving some science (including SF and Plastics) to my allies so that I could keep asking for gifts. I did make some mistakes because I wasn't paying enough attention to the game occasionally, but I think this is a good result. |
redbaron
b.02-15-99
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posted April 20, 2000 19:53
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Well, wasn't that fun? It just goes to show how spoilt we've all become.It pains me to report that I failed to get to AC first. I was beaten by 1 year by the ******* Zulus. Looking back on it, I might have made it if I'd got some engineers to improve the terrain, rather than relying on just 1 to keep pollution down. Anyway, here's my log. Monarchy 1450 BC Republic 1100 AD Democracy 1660 AD Colossus 1450 BC Copernicus 980 AD Shakespeare 1760 AD Newton 1818 AD Darwin 1853 AD Apollo 1902 AD 1st Trade 480 AD 2nd 640 AD 3rd 920 AD Trade 20 AD Construction 900 AD Sanitation 1340 AD Refrigeration Didn't bother Automobile 1853 AD Computers 1872 AD Space Flight 1897 AD Pop 12 1220 AD Pop 24 You've got to be kidding 3950 BC City founded 3500 BCBronze Working 3050 BC Alphabet 2500 BC Ceremonial Burial 2200 BC Use Settler to boost population 2050 BC Code of Laws 1500 BC Monarchy. Revolution 1450 BC Monarchy established Colossus 1150 BC Map Making 1050 BC Temple 850 BC Pottery 800 BC Trireme 575 BC Seafaring 550 BC Harbour 300 BC Granary 275 BC Currency 1 AD Marketplace 20 AD Trade 280 AD Writing 480 AD Contact with Spanish (Receptive) Exchange Ceremonial Burial for Mathematics (Cordial) Exchange Seafaring for Masonry (Enthusiastic) Exchange Code of Laws for Wheel (Worshipful) Exchange Writing for Horseback Riding Treaty with Spanish Spanish decline Alliance Hides Caravan to Toledo (Demand) 176 Gold Mysticism 500 AD Library 540 AD Alliance with Spanish 560 AD Share maps with Spanish 640 AD Salt Caravan to Madrid (Demand) 201 Gold Astronomy 740 AD 75 Gold from Spanish 840 AD Exchange Monarchy for Iron Working with Spanish 75 Gold from Spanish 880 AD Share maps with Spanish 150 Gold from Spanish Population 8 900 AD Construction 920 AD Oil Caravan to Madrid 256 Gold Beads Caravan to Madrid 980 AD Copernicus Literacy 1000 AD Beads Caravan to Madrid 228 Gold Exchange Construction for Warrior Code with Spanish 1020 AD Colosseum 1040 AD Disband Warrior (Going to Republic soon) 1060 AD Republic 1100 AD Republic established 1120 AD WLTPD Pop 8 Aqueduct 1180 AD Explorer Philosophy 1220 AD WLTCD ends Pop 12 1260 AD Medicine 1280 AD 50 Gold from Spanish Give Astronomy to Zulus (Cordial) Treaty with Zulus Exchange Literacy for Engineering with Zulus 1340 AD Give Republic to Vikings (Cordial) Traty with Vikings Sanitation 1360 AD Exchange Sanitation for University with Zulus 50 Gold from Spanish 1440 AD Theory of Gravity 1520 AD Banking 1550 AD Exchange Philosophy for Bridge Building with Spanish 50 Gold from Spanish 1580 AD War with Mongols Invention 1600 AD 100 Gold from Spanish Sewer System 1620 AD Pop 13 Sell Granary 1640 AD War with Romans Democracy. Revolution 1660 AD Democracy established 1680 AD Exchange Invention for Navigation with Spanish 100 Gold from Spanish 1710 AD Disband Trireme Caravel Economics 1720 AD War with Vikings 1740 AD 100 Gold from Spanish 1750 AD Hides Caravan to Toledo 120 Gold 1760 AD Sell Colosseum Shakespeare 1764 AD Steam Engine 1768 AD 50 Gold from Spanish 1774 AD Railroad 1776 AD 50 Gold from Spanish Alliance with Zulus Gunpowder from Zulus 1780 AD Sell Sewer 1782 AD Sell Aqueduct 1784 AD Industrialisation 1786 AD Share maps with Zulus 1790 AD Beads Caravan to Madrid 155 Gold 1792 AD Share maps with Spanish 1794 AD Corporation 1798 AD Conscription from Zulus 1806 AD Magnetism 1808 AD Gems Caravan to Cordoba (Demand) 308 Gold 50 Gold from spanish 1810 AD Salt Caravan to Madrid (Demand) 323 Gold 1812 AD Metallurgy 1818 AD Newton 1822 AD Electricity 1830 AD 100 Gold from Spanish Tactics from Zulus 1832 AD Steel 1836 AD 100 Gold from Spanish 150 Gold from Zulus 1840 AD Salt Freight to Tugela 164 Gold Chemistry 1844 AD Gems Caravan to Madrid (Demand) 726 Gold Refining 1852 AD Explosives 1853 AD Darwin Combustion Automobile 1855 AD University Exchange Railroad for Leadership with Spanish 25 Gold from Spanish 150 Gold from Zulus 1857 AD Electronics 1858 AD Superhighway 1860 AD Machine Tools 1862 AD 50 Gold from Spanish 150 Gold from Zulus Factory 1865 AD 300 Gold from Zulus Miniaturisation 1866 AD 50 Gold from Spanish Offshore Platform 1868 AD Mass Production Engineers 1872 AD Warrior killed by Mongol Caravel Computers 1874 AD 50 Gold from Spanish 150 Gold from Zulus 1876 AD Warrior killed by Mongol Caravel Mobile Warfare 1877 AD Gems Caravan to Valencia (Demand) 854 Gold Bank 1878 AD Robotics 1879 AD Alpine Troops 1881 AD 300 Gold from Zulus 50 Gold from Zulus Manufacturing Plant Flight 1883 AD Power Plant 1885 AD Radio 1889 AD Stock Exchange Advanced Flight 1890 AD 150 Gold from Zulus 50 Gold from Spanish 1893 AD Rocketry 1894 AD 250 Gold to English Treaty with English Hides Caravan to Ulundi 188 Gold Salt Caravan to Zimbabwe 210 Gold 1896 AD Monotheism from Zulus 50 gold from Zulus 1897 AD Space Flight 1902 AD Apollo Plastics 1903 AD Silver Caravan to Hlobane (Demand) 315 gold 1905 AD Alliance with Zulus ends 1906 AD Atomic Theory 1911 AD Nuclear Fission 1916 AD Nuclear Power 1921 AD Laser 1926 AD Superconductor 1932 AD Fusion Power 15 Structurals 1933 AD Sell Research Lab 1934 AD Disband Caravel Sell University 1935 AD Sell Library 1943 AD Roman civilisation destroyed by Zulus 1945 AD 6 Components Sell Colosseum. Bugger!! Why didn't I spot that? Disband Explorer 1947 AD Sell Superhighway Mongol civilisation destroyed by Zulus 1949 AD Sell Stock Exchange 1950 AD Sell Bank 1951 AD Sell Marketplace English capital falls. English & Sioux factions 1952 AD Viking civilisation destroyed by Zulus 1953 AD Zulus Launch ETA 1963 Soiux capital falls. Sioux & German factions 1954 AD Launch ETA 1969 Zulus launch ETA 1967 1955 AD Zulus destroy Sioux civilisation 1956 AD Transport 1957 AD English civilisation destroyed by Zulus Howitzer 1959 AD Spanish civilisation destroyed by Zulus 1960 AD German civilisation destroyed by Zulus Howitzer 1964 AD Sneak attack by Germans on transport. Oh well, easy come, easy go. 1966 AD Germans arrive at AC.
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Hoss
b.02-15-99
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posted April 20, 2000 21:38
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Well, I started out ok. My log thru BC was almost identical to Paul's. By 1000AD I was only a turn or two off.Then disaster struck. In 1060 the Zulus built Copernicus (before I even had Astronomy). The next turn I had my first two caravans ready to enter Zimbabwe. Before my turn, though, I was sneak attacked by the Zulus (who I'd made peace with just a turn before). Both caravans were killed. Quite naturally at that point I decided to give up. Oh well. |
Smash
b.02-15-99
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posted April 21, 2000 02:02
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I had a so-so game mainly cuz I didn't have a plan and very late trade routes.Everything seemed so far away.I missed Shakes and lost a few turns having to maintain 10% luxuries and get Mono to build a cathedral. I was not 1st to many techs.Philosophy and Flight to name 2 A very odd thing happened in 1912.The Romans launched a 16-1-1-1-1-1 spaceship without me getting any messages that they had aquired the neccessary techs or built components or modules.I did get notice of them building structurals but no notice of them getting Spaceflight.They were behind and researching "unnecessary" techs but suddenly they were building a ship.The ship was scheduled to land in 1961 and did not showed a % of success. This is either a bug with the different versions,the HiRes mod(no game.txt and only a few unit changes in rules.txt),a deity cheat or it was an intentional trigger but then others should have experienced the same thing after a certain event. Anyway I did manage to land just ahead of the Roman ship in 1959.Which was good move on my part cuz their ship actually landed in 1960.(i played on to see)The Romans conquered the rest of the world quickly near the end and I don't know why they didn't try to attack me. This was a tough test and I feel a sense of accomplishment just finishing MAC version 1.0(2.42) HiRes2 mod(test version) 3950-found Inuivik-settler joins city-tax rate adjustment for 1 turn 3850-warrior 3750-warrior 3700-Bronze Working-switch to Collosus-lose 2 sheilds-had 5 sheilds-50% was rounded up to 3.-might be useful-probably not 3250-Alphabet-god this is slow-map clicking has revealed no number changes.I don’t think a trireme can make a voyage anywhere.Should I go for The Lighthouse?Marco Polo’s?The Library? 2800-Burial 2300-Laws-sure ain’t much to do each turn..just press enter 1850-Collosus-not bad 1650-Monarchy-my first “white” tech-revolt-instant revolution-govt-Monarchy-size 3- 8 beakers 1450-temple-don’t change production orders 1200-Writing-another “white” tech-should I go for Philosophy?Need a harbor first 1150-size 4 950-library-no change to production orders 900-Currency-switch to market 725-Pottery 600-market 525-Map Making 450-Diplomat 300-Seafaring 250-harbor 200-warrior-start wonder 75-Mystism ---------------------------- AD1-slow going.no gold-only 2 “white” techs so far.Roman’s have Marco Polo’s(wish they would contact me) and Pyramids-no other wonders built 80-size 5 140-Masonary 340-Mathematics 380-size 6 540-Astronomy 780-Trade-Cope’s 820-Rome discovers Philosophy 900-hides caravan 920-Navigation 1000-beads caravan 1040-Construction-Rome builds Shake’s-Dam! now I need mono to celebrate past 13 1100-oil caravan-disband diplomat 1160-caravel-I’ll have to make contact with caravans..could be bad..will have to give in to demands 1280-The Republic-revolt 1300-contact Zulus-trade Navigation,Construction and Republic for Poly,The Wheel and Horseback-gift Writing(I have to gift?)-peace 1340-govt-Republic-beads to Bapedi(demanded)208 bonus-contact Vikings-trade Wheel,Navigation and Repub for Philosophy,Warrior Code and iron Working-gift Burial-peace-disband warrior 1360-colliseum-disband warrior-start “we love” size 7 1400-aquaduct-gift Philosophy to Zulus-gift Monarchy,Seafaring and Math to Vikings-share maps-Aha! large Roman cities close by 1440-contact Romans-trade Poly and The Wheel for Banking and Medicine(a little late)-alliance despite refusing war request against Zulus-share maps-receive 250 gold gift I see the letters C and I-I think I can guess the rest 1460-end “we love” 12 1480-oil to Cumae-340 bonus 1500-Monotheism-diplomat-hides to Cumae(demanded) 540 bonus 1520-bank-trade Rome Mono for University 1540-Gravity-build university 1570-gift Warrior Code and Mono to Zulus-I may regret that-University to Vikings 1580-salt caravan 1590-Chemistry 1620-silver caravan-start wonder 1650-Engineering 1680-trade Rome Gravity for Economics 1690-Rome gifts Physics 1710-Invention 1750-silver to Lugdunum(demanded) 725 bonus 1752-Democracy-revolt-Sir IIke’s-Rome gifts 250- 1756-govt-Democracy-salt to Rome 372 bonus 1758-stock exchange 1760-contact Mongols-war 1762-Gunpowder 1762-disband warrior 1764-musketeer 1766-contact England-gift Navigation,Invention and Republic-peace 1768-trade Rome Gunpowder for Feudalism-gift Invention and Gunpowder to Zulus-Vikings declare war-gift Writing to England-share maps-gift Gunpowder to Mongols-ceasefire 1770-Explosives 1772-engineer-trade Rome Explosives for Magnetism-receive 125 gold 1776-engineer-peace with Mongols-gift magnet,Physics and Invention-share maps 1780-Sanitation-gift sanitation to Rome-receive 125 gold-Bridge Building to Zulus-Trade to England-Banking and Republic to Mongols 1782-Rome gifts Steam Engine 1786-cathedral-contact Spanish-peace-gift Physics,Invention and Gunpowder-disband caravel(in the feild) 1788-”we love” started but no food for growth-Spanish expel diplomat 1790-Railroad-start wonder-Rome gifts 250 1794-city square>desert 1798-gift Democracy and Economics to Vikings-peace 1800-Metallurgy-trade Rome Metallurgy for Industrialization-receive 250 gold 1810-Rome gifts The Corporation- 1812-RR to Zulus-trade Gravity to Vikings for Chivalry-gift medicine-RR to Spain,England and the Mongols 1814-Darwin’s-Electricity-Refining-city square>plains-1 glacier>tundra 1818-Rome gifts 250 1822-Metallurgy and Industrialization to Mongols-Indust to England-Chiv and Indust to Mongols 1824-tundra>deserttrade Rome Refining for Conscription-receive 250 1826-Combustion 1828-factory-Rome gifts 250 1834-trade Rome Combustion for Electronics-receive 250-desert>plains 1840-Steel 1842-Rome gifts 250-Conscription to Zulus and Mongols 1846-power plant-Rome gifts 250 1850-trade Spanish indust for Leadership 1851-Automobile 1852-superhighway 1855-glacier>tundra-Rome gifts Genetic Engineering...sigh 1857-Mass Production-transport 1858-Rome gifts 250 1860-tundra>desert 1861-silver freight-Explosives to Mongols-Physics to England-Vikings declare war-Sanitation and University to Zulus 1862-Rome gifts Communism...sigh 1863-Tactics 1664-gems freight 1865-desert>plains 1869-Machine Tools-Rome gifts 250 1872-gems to Antium 678 bonus-city square>grassland 1873-Miniaturization-silver to Veii 624 bonus 1874-offshore platform-Rome discovers Flight 1876-mass transit-gift Gunpowder to England 1877-trade Rome Miniaturization for Flight 1878-Computers-hides freight 1880-research lab 1881-trade Rome Computers for Mobile Warfare 1882-Rome gifts Theology grrr. 1883-glacier>tundra 1884-Robotics 1886-trade Rome Robotics for Radio 1887-hides freight-hides to Caesaraugusta-392 bonus 1888-silver freight-tundra-desert 1889-Advanced Flight-hides freight 1890-hides freight 1891-hides freight-trade Rome Machine Tools for Refrigeration 1892-hides freight 1893-hides freight 1894-hides freight 1895-Rocketry 1896-supermarket-Rome gifts Guerilla Warfare 1898-Food Freight 1899-FF 1900-FF 1902-Space Flight-FF-start wonder-Romans cancel alliance-all my freights sent home save 1.dam it!-hides to Hispalis 466 bonus-sell sewer-size 17 1903-sell colliseum 1904-sell aquaduct 1905-Apollo-sell temple 1906-Plastics 1910-Atomic Theory-but Fission from Rome for 1500-2 hides freights to Cumae 654 each 1912-Rome launches a 16-1-1-1-1-1 but i didnt even get messages that they got the neccessary techs and even built a components or modules....uh oh HiRes may have a bug-its not scheduled to land till 1961 1913-silver to Rome 454-2 hides at 454 each 1914-The Laser-2 hides to Rome 458 each-disband transport at sea 1917-Superconductor 1918-plains>forest 1922-plains>forest 1924-15 structurals 1930-Fusion Power 1931-engineers lost 1933-famine reduces city to 15 and causes disorder 1936-6 components-English,Mongols and Vikings all destroyed by Romans-sell research lab 1937-sell university 1938-sell library 1939-sell supermarket 1940-sell mass transit 1941-Zulus destroyed by Romans 1942-sell superhighway 1944-3 modules launch-1959-2 years ahead of mysterious Roman ship 45-barracks 47-armor 48-coastal fort-Spain destroyed by Romans-just me and them now 50-SAM 53-SDI 55-armor 57-armor 59-arrival...phew wonders Collosus-1850BC Cope’s-780AD Shakes-N/A Sir Ike’s-1752AD Darwin’s-1814 govts Monarchy-1650BC Republic-1340AD Democracy-1756AD trade rotes 1-1340AD 2-1480AD 3-1500AD size-12-1460 top size-17-1902  |
hydey
b.02-15-99
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posted April 21, 2000 07:34
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I'm fairly new to apolyton so have just found out about OCC. I love playing civ2, I love playing multiplayer and I am allways trying to improve my game which like everyone elses still needs improving . I have printed Pauls stategy guide and will give it a go. At worst I'll learn some new tricks and I'm sure to have fun. will post how I go.Thanks to all who helped set this up  ------------------ hooray hooray its a Hydey Hydey day |
vik
b.02-15-99
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posted April 21, 2000 09:48
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Well, for all the new interest in OCC, let me just tell you that this is not an ideal OCC map, as DaveV pointed out earlier. But please stick around, and welcome!As for the map, interesting. My game should really highlight the tribute difference between 2.4.2 and MPGE. I trusted DaveV's assessment that triremes would be useless. So the debate was which extra wonder to build. I went with Marco's. Marco's would cut down on exploring (because I could instantly meet every civ and trade maps). The trade-off is delayed trade routes. I didn't have too much problems with the AI's rate of technology advances until the end. I launched in 1897 and landed in 1812. The Romans and Mongols rush-bought a fast spaceship launched it about 9 or 10 years after mine, and each beat me to AC. That really sucks. I realized the only thing that would help me grow early on was a harbor, so I wanted seafaring as soon as I could get it. I also stayed at size 3 population for awhile, so I could have the freedom to work the Oil square for early game shields. I delayed sanitation and refrigeration discoveries because I did not think they would help out much. Here are the log highlights: AC: 1912 Governments Monarchy: 1050bc Republic: 220ad Democracy: 1100ad Wonders Colossus: 1950bc (Marco's): 140ad Copernicus: 960ad Shakespeare: 1400ad Newton: 1670ad Darwin: 1756ad Apollo: 1868ad Trade Routes First Trade: 1240ad Second Trade: 1380ad Third Trade: 1500ad Advances Trade: 250bc Construction: 140ad (via trade) Sanitation: 1754ad (via trade) Refrigeration: 1832ad Automobile: 1778ad Computers: 1824ad Space Flight: 1867ad End: 1912ad City Sizes Size 12: 400ad Size 21: never ~~~~~Now for the Log~~~~~ 3950bc-the city of Hoth is founded; other settler moves to mine and road other squares; building warriors 3900bc-researching bronze working 3450bc-bronze working disc; researching alphabet; started Colossus after 2 warriors. 3000bc-alphabet disc; researching ceremonial burial 2640bc-population grows to three. It will stay here for awhile as I work the whales and the oil. 2300bc-discover ceremonial burial, researching code of laws 1950bc-built colossus, building temple; switched from working oil to working an ocean square. 1700bc-discovered code of laws, researching monarchy 1550bc-built temple. Nothing else to build, so I’ll build warriors. 1450bc-built warriors, building barracks 1150bc-monarchy disc; researching currency. Revolt 1050bc-established monarchy, built barracks. Sold barracks. Building barracks 825bc-built barracks. Sold barracks. Building barracks 800bc-currency discovered, researching writing; switched to building marketplace 550bc-quit working ocean square one wheat bushel short of population 4. Back to oil, getting 10 shields 525bc-discovered writing, researching trade. Bought library 500bc-built library, bought marketplace 475bc-built marketplace; nothing to build again, building diplomats 450bc-my settler has roaded and mined all the resource squares. He is now having a beer. 250bc-trade discovered; researching literacy. Started on marco polo’s embassy 40ad-literacy discovered, researching the republic. 140ad-disbanded 2 diplos to help build Marco’s. Marco Polo's built. Now the fun can begin. English: gave all my knowledge, gained alliance (by declaring war on Mongels), got construction Spanish: traded for horseback riding, iron working, masonry, warrior code, the wheel; gained alliance (by declaring war on the Vikings), got 50 gold. Zulus: traded for Pottery, Map Making, Mysticism; gained alliance; traded maps; got 200 gold Romans: traded for Banking, Republic, Seafaring; gained peace. No alliance. Revolted. Bought harbor 160ad-built harbor, building colosseum 180ad-bought colosseum; vikings-ceasefire, traded maps. Mongols-ceasefire, traded maps. Maps w/spanish 200ad-colosseum built; peace with vikings/mongols; mathematics from mongols; building bank 220ad-republic established (finally!) 240ad-began weluv at size 3. Changed to building aqueduct; researching philosophy (finally i'm allowed to research something) 300ad-got 75/50/75 gold from english/spanish/zulus 340ad-aqueduct built, building bank 400ad-weluv halted at size 12; 25 gold each from zulus and english 420ad-bank built; building caravans 480ad-50 gold from english; war with mongols 500ad-100 gold from zulus; 50 from english 540ad-share maps w/ zulus, english, and spanish. After that, they all had “other affairs.” Nice map graphic. 600ad-philosophy discovered, astronomy discovered, researching navigation 640ad-traded for invention with romans, engineering from english, 50 gold from zulus 660ad-three caravans built, building copernicus 780ad-got bridgebuilding, 100 gold from zulus, 50 from english 880ad-gunpowder from romans; 50/50 from zulus/english. Spanish ain’t giving anything; war with vikings 940ad-50 gold from english, polytheism from zulus; sold temple to beat mongols to copernicus 960ad-copernicus built. I had 4 gold to spare. That was close. Building trireme 1000ad-navigation discovered, researching university; switched to building a caravel 1040ad-caravel built. Time to deliver caravans; building city walls in prep for university 1080ad-got democracy from romans; revolted; ceasefire with vikings; 100/50 from zulus/english 1100ad-democracy established. At 20% lux, I have no content people. Only 6 happy and 6 unhappy. Weird 1160ad-100/50 from zulus/english 1220ad-traded maps with the spanish just to make sure…they have only one city! 1240ad-university discovered, researching medicine, bought university; Trade Route, 448 to Madrid 1260ad-university built; building magellan’s in prep for shake’s 1320ad-medicine discovered, researching chemistry 1380ad-Hides Caravan to Canterbury, 542 gold; 100 gold from zulus; bought shake’s, sold colosseum 1400ad-shakespeare’s built, chemistry discovered, researching explosives, building settler 1500ad-explosives discovered, researching theory of gravity. Engineers bought; 524 Hides to Alleppo 1510ad-engineers built. Building a wonder 1530ad-mongrels kill my caravel on its way back home. Theory of grav discovered, researching metallurgy 1550ad-switched production to isaac newton’s college; physics and 100 from zulus, 25 from english 1570ad-every time I send an emissary to the mongols, they revolt (out of democracy) before they talk to me. I’m going to send an emissary there every couple of turns so they can play the game in anarchy. 1580ad-metallurgy discovered, researching magnetism, 25 gold from english 1640ad-discovered magnetism, researching electricity 1650ad-got feudalism and 50 gold from english; steam engine and 100 gold from zulus 1660ad-got railroad and 100 gold from zulus; bought isaac newton’s college 1670ad-isaac’s built, building darwin’s; 100/50 from zulus, english 1690ad-electricity discovered, researching industrialization; 100/50 from zulus/english 1700ad-100/50 from zulus/english; economics from romans 1710ad-100/50 from zulus/english; I’ll just keep asking each turn. 1720ad-100/50 from zulus/english; still nada from my spanish “allies” 1730ad-50/50 from zulus/english (zulus were down to 59 gold and gave me 50 of it) 1740ad-industrialization discovered, researching sanitation 1754ad-traded romans for sanitation; 100/50 from zulus/english; bought darwin’s voyage 1756ad-darwin’s built, get corporation, refining, researching cumbustion, building stock exch; finally got something from spanish. 50/150/100 from spanish/zulu/english 1762ad-combustion; researching steel; 150/50/100 from zulu/spanish/english 1764ad-build stock exch, building factory; the big debate is whether I should try and get 80 shields out of this position, or just save my efforts for trade arrows. I believe with that oil, and 3 mined hills, I could get up to 80 once I added the manu plant and the platform. That would take my engineer a long time, and trade would suffer. I’ll think about it. While I was thinking, the zulus and spanish gave me 150/50 gold 1766ad-the romans cancelled my embassies by discovering communism 1768ad-factory built, building power plant; get 50/50/conscription from spanish/english/zulus 1770ad-steel; researching automobile 1772ad-built powerplant, building sewer system; 150/100/50 from zulus/spanish/english 1776ad-build sewersystem; building colosseum; 100/50/monotheism from spanish/english/zulus 1778ad-discovered automobile, researching electronics; 100/100/50 from zulu/spanish/english 1780ad-built superhighways, building engineer. Finally got one glacier to plains. 1782ad-got leadership from zulus, 50 from spanish 1784ad-engineers built (now I have two), building freights 1786ad-electronics; researching tactics; 100/100 from zulus/spanish 1792ad-150/100/150 from zulus/spanish/english; traded for chivalry, tactics from romans 1794ad-researching machine tools; peace with vikings; get communism/50 gold from zulus/english 1796ad-machine tools; researching miniaturization 1804ad-oh no. zulus develop flight. That stinks. Miniaturization; researching mass production 1806ad-built offshore platform, building freights; 150/100 zulus/english 1808ad-150/100 zulus/english 1810ad-50/100 zulus/english 1814ad-mass production; researching computers; 100/50 zulus/english 1820ad-150/100 zulus/english 1824ad-computers; researching refrigeration; 150/100 zulus/english 1826ad-research lab built, building freights; 50/100 zulus/english; mobile warfare (trade) from romans 1832ad-refrigeration; researching robotics; 150/100 from zulus/english; flight from zulus 1840ad-robotics; researching radio; 150/100 zulus/english 1842ad-supermarket built, building manu plant; 100/50 zulus/english 1844ad-100/50 zulus/english 1846ad-50/50 zulus/english; built manu plant, building freights 1848ad-100/50 zulus/english 1850ad-100/50 zulus/english 1851ad-50/50 zulues/english; radio, researching advanced flight 1852ad-50/50 zulus/english; traded for atomic theory from romans 1853ad-100/50 zulus/english 1854ad-50 from zulus; started weluv to raise my pop a little bit. 1855ad-100/50 zulus/english 1856ad-50/50 from zulus/english 1857ad-100/50 zulus/english 1858ad-50 from zulus; advanced flight, researching rocketry 1859ad-50/50 zulus/english; vikings wiped out by mongols 1860ad-100/50 zulus/english; halted weluv at 16 population; one more than the max allowed 1861ad-50/50 zulus/english 1862ad-100 from zulus 1863ad-100/50 zulus/english; rocketry, researching spaceflight 1864ad-50/50 zulus/english 1865ad-50/50 zulus/english 1866ad-100 from zulus 1867ad-50/50 from zulus/english; space flight, researching plastics 1868ad-100/50 from zulus/english; apollo program built, building structurals with caravan help 1869ad-guerilla warfare/50 gold from zulus/english 1870ad-50 from english; zulus cancel alliance 1872ad-spanish (one city) destroyed by mongels; plastics, researching nuclear fission; building components now because I am producing 60 shields. Only takes 2 caravans… 1874ad-trade romans for nuclear power. 1875ad-50 gold from english, zulus declare war; romans won’t trade nuclear fission with me 1877ad-nuclear fission, researching the laser; out of caravan, SS is 4-2-3-0-0-0; I’m buying temples and switching to structurals 1878ad-by the time I get 80 shields, I’ll have the dang thing built. I’m getting 70 with 2 farmland and I just finished mining a converted hill. One more to go to make 80. 1879ad-sold sewer system (oops); 50 gold from english; yep, it will be too late by the time I get 80 shields, and I’ll probably run out of food. 1880ad-sold aqueduct (oops). 1882ad-laser discovered; researching superconductor 1884ad-romans discover superconductor?!? Also, london falls to the mongols, splitting the english into them and the egyptians. 1887ad-superconductor. Just in time too…14-2-3-0-0-0; researching fusion power 1888ad-egyptians destroyed by mongols 1889ad-english destroyed by mongols; guess I shoulda allied with them early on; I can’t sustain the SS parts pace. I’ve been managing one per turn, and I could get on this turn but it would drain the treasury to zero and cause me to have to sell the manu plant. I’ll take a break this turn… 1891ad-discovered fusion power, researching labor union; sold research lab 1892ad-1st mod built, sold university; peace with mongols 1893ad-sold manu plant to help buy a module. 1894ad-sold library 1896ad-sold factory; I only need to have enough money to buy the Great Wall, then I can switch to a module and still build it with the 25 shields I’m producing. 1897ad-last module built; launch, eta is 1912; building defensive units!; sold power plant to get alpine troops. 1910ad-romans land on AC 1911ad-mongels land on AC 1912ad-Chinese land on AC
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Tom DeMille
b.02-15-99
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posted April 22, 2000 10:08
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A struggle to be sure. The Romans managed to beat me to AC by 1 year. My downfall came in 1610AD, when the Romans built Isaac Newton's College. I lost a few dozen years as a result - even with a pop of 20 and a science rate of 100%, I could only get techs every 6-7 years after Flight. Money and production were no problem - my bank account was always briming from gifts and caravan delivery (I even sold my Bank when it became obvious I would never reduce science below 100%). The middle of the game became very boring. For about 2 hours my turns consisted of asking for gifts from the zulus (would give 100-150 gold) and spanish (would give 50 gold), and then rushbuilding a caravan every two turns.The AIs left me alone at the north pole, although they happily destroyed my transports whenever I ventured south for trade. 4000BC - found Greenland 3800BC - join settler to city 3750BC - build warrior 3650BC - build warrior 3600BC - Bronze Working 3550BC - build warrior 3150BC - Alphabet 2700BC - Code of Laws 2200BC - Ceremonial Burial 1600BC - built Colossus 1500BC - Monarchy, revolution 1450BC - switched to Monarchy 1200BC - built Temple, sell for 40 gold 1050BC - Writing 900BC - built Library 850BC - Currency 675BC - Trade 600BC - built Marketplace 475BC - Map Making 350BC - built food caravan 275BC - Pottery 150BC - built Temple 50BC - Seafaring 25BC - built Harbour 180AD - Literacy 220AD - built Granary 420AD - The Republic, revolution 460AD - switched to Republic 580AD - disband warrior 600AD - built Marco Polo's Embassy Spanish - Masonry, Astronomy, Mysticism Vikings - Mathematics, The Wheel, share maps, peace Zulus - Construction, Invention, Philosophy Romans and English - nothing 620AD - begin WLTCD (pop is 6) 640AD - end WLTCD (pop is 7), sell granary Zulus - peace, share maps Spanish - Iron Working, peace, share maps 660AD - Alliance with Zulus, Alliance with Spanish 740AD - built colosseum 860AD - built aqueduct, begin WLTCD (pop is 8) 940AD - end WLTCD (pop is 12) 980AD - 50 gold (Spanish) 1000AD - built salt caravan Spanish - 50 gold & Navigation Zulus - Banking 1040AD - built Beads caravan Spanish - Warrior Code, 50 gold 1080AD - built Hides caravan, 50 gold (Spanish) 1100AD - The University, 50 gold (Spanish), 200 gold (Zulus) 1120AD - built caravel, 50 gold (Spanish), 50 gold (Zulus) 1140AD - Gunpowder (Zulus), 50 gold (Spanish) 1160AD - 150 gold (Zulus), 50 gold (Spanish) 1180AD - Bridge Building (Zulus), 50 gold (Spanish) 1200AD - 100 gold (Zulus), 50 gold (Spanish) 1220AD - Engineering (Zulus), 50 gold (Spanish) 1280AD - 100 gold (Zulus), 50 gold (Spansih) 1300AD - 1st trade route - 524 gold salt to Zimbabwe 1320AD - built Copernicus' Obsevatory 2nd trade route - 262 gold 3rd trade route - 262 gold 1340AD - 50 gold (Spanish) 1360AD - built University 1380AD - Horseback Riding (Zulus) 1400AD - Polytheism (Zulus) 1440AD - 50 gold (Spanish) 1480AD - Chemistry Zulus - Democracy, 100 gold 1500AD - 100 gold (Zulus) 1510AD - 100 gold (Zulus), 50 gold (Spanish) 1520AD - 75 gold (Zulus), 50 gold (Spanish) 1530AD - 75 gold (Zulus), 50 gold (Spanish) 1540AD - Explosives 1560AD - built Engineer 1570AD - built Engineer, sold colosseum 1580AD - built Shakeaspeare's Theatre, sold temple, revolution 1600AD - 250 gold (Zulus), 50 gold (Aztecs) 1610AD - Romans build Isaac Newton's College (Doh!), 200 gold (Zulus) 1620AD - switched to Democracy 1630AD - Physics, 208 gold (oil to seville) 1640AD - 150 gold (Zulus) 1660AD - Sanitation, 415 gold (silver to Toledo) Zulus - Economics, Feudalism, 150 gold 1690AD - Magnetism 1700AD - 250 gold (Zulus), 50 gold (Spanish) 1720AD - 150 gold (Zulus), 50 gold (Spanish) 1730AD - 100 gold (Zulus), 50 gold (Spanish) 1740AD - Metallurgy 1752AD - 200 gold (Zulus), 684 gold (Gems to Seville) 1754AD - 100 gold (Zulus) 1756AD - Electricity Zulus - Chivalry, 50 gold 1762AD - 200 gold (Zulus) 1766AD - Conscription (Zulus) 1770AD - Refrigeration 1772AD - built SuperMarket, begin WLTPD (pop is 10), 200 gold (zulus) 1774AD - built Aqueduct, 150 gold (zulus) 1776AD - end WLTPD (size 11 - caravel out of port with caravans, wait until unloads to disband) 1778AD - built sewer system, disband caravel, 150 gold (zulus) 1780AD - begin WLTPD (size is 11), 450 gold (silver to Toledo, 246 gold (gems to Seville) 1782AD - Steam Engine, 200 gold (zulus), 50 gold (Spanish) 1784AD - 150 gold (zulus), 50 gold (Spanish) 1786AD - 150 gold (zulus), 50 gold (Spanish) 1788AD - 150 gold (zulus), 50 gold (Spanish) 1790AD - built engineer (now have 3), end WLTPD (pop is 13) 1792AD - 200 gold (zulus), 50 gold (Spanish) 1794AD - Railroad, 100 gold (zulus) 1796AD - built Darwin's Voyage, Industrialization, The Corporation 1798AD - 150 gold (zulus), 50 gold (Spanish) 1802AD - 150 gold (zulus), 50 gold (Spanish) 1806AD - Refining, 200 gold (zulus), 50 gold (Spanish) (OK, I'm tired of listing all my gifts ) 1814AD - start WLTPD (pop is 13) 1820AD - end WLTPD (pop is 15) 1820AD - Combustion 1834AD - Steel 1842AD - Leadership (zulus) 1848AD - Automobile 1850AD - built SuperHighway 1854AD - Electronics, built transport (have 2 commodities) 1859AD - Tactics, begin WLTPD (pop is 15), Atomic Theory (Zulus) 1862AD - end WLTPD (pop is 17) 1863AD - 506 gold (oil to Veii), Monotheism (Spanish) - Marco Polo Embassy's effect cancelled (from this point on, the Zulus don't give me any more gifts) 1864AD - Machine Tools, transport destroyed, 1626 gold (silver to Antium) 1866AD - Miniturization 1867AD - built Offshore Platform 1869AD - built transport (have 2 commodities), Theology (Spanish) 1872AD - Mass Production 1875AD - begin WLTPD (pop is 17), disband Engineer (all land has been converted to Plains, so will keep only 1 engineer) 1876AD - disband Engineer 1878AD - sell Sewer System 1879AD - Computers, end WLTPD (pop is 20), sell Aqueduct 1880AD - Mobile Warfare (Spanish), built Research Lab 1881AD - Freight destroyed by Romans, Spanish and Zulus come to my aid by declaring war, 1560 gold (silver to Ravenna), Communism (Spanish) 1882AD - Robotics 1887AD - Flight, built Factory 1893AD - Radio 1895AD - 700 gold (cloth to Lutetia) 1898AD - Advanced Flight 1904AD - Rocketry 1905AD - built Power Plant 1906AD - built Manufacturing Plant 1908AD - sell Bank (I'm just leaving science at 100%) 1910AD - Space Flight 1911AD - Appollo Program (production - upkeep = 49) 1912AD - 650 gold (cloth to Leeds) 1915AD - Plastics 1921AD - Nuclear Fission 1928AD - Nuclear Power 1933AD (finished 15 structural and 6 components) 1939AD - Laser (other civs are starting to build spaceships (oh, oh) 1942AD - Superconductor 1948AD - Fusion Power, Launch, arrival in 1963 1951AD - Romans launch, arrival in 1962
[This message has been edited by Tom DeMille (edited April 22, 2000).]
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Smash
b.02-15-99
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posted April 22, 2000 15:06
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This one is sure taking it's toll.I'd like to know how some were able to sail triremes that far.With or without Seafaring mine will invariably sink before crossing that distance.Or at least my general experience is if they are empty they float for 1 or 2 turns,if they are full ...they sink I know of 3 ways 1.Lighthouse 2.End turn key board shortcut(gold version only) 3.save before moving trireme |
Tom DeMille
b.02-15-99
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posted April 22, 2000 22:34
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Smash, I waited for Navigation (caravel) before trying to visit my neighbours. It looks like most of the others did too (except for Paul, who built the Lighthouse). |
Oldman
b.02-15-99
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posted April 24, 2000 13:10
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I think "Whooops!" is the word i'm looking for!!! That one was soooooooo hard, I managed to get to AC but i was 3rd and last there in 2032!!I know what i did wrong though!! i was ok until about 900 AD, but i didn't change until republic until 1740, i didn't see how i could sustain the government, but i do now!! and then in the mid game i stopped researching cause monarchy was soooo slow and i just sponged off of everyone else, which worked - sort of!!! Anyway, we live and learn!!! so here's my log and the quick details: Have a look at them for me guys and see if there's anywhere i can improve apart from the obvious i've mentioned already!! and too many wonders, but those i built were a great help!! Monarchy: 25 BC Republic: 1740 AD Democracy: 1844 AD Colossus: 1200 BC Copernicus: Beaten to it, but got: Lighthouse: 350 BC Hanging Gardens: 540 AD Marco Polo: 1380 AD Theatre: 1600 AD Newtons: 1824 AD Darwin: Didn't get it Apollo: 1988 1st Trade: 1080 AD 2nd 1772 AD 3rd 1822 AD Trade: 800 AD Construc: ??? Sanitation: 1786 AD Refridge: 1950 AD Automobile: 1949 AD Computers: 1982 AD Space Flight: 1984AD Pop 12: 1758 Pop 21: ??? Pop 18 in 1978 The Log
3950 bc - found Beijing, started pottery 3800 bc - built militia 3500 bc - invented pottery 3150 bc - built mine 3050 bc - built granary - started militia 2950 bc - built militia - started militia 2850 bc - built militia - started colosus 2500 bc - invented alphabet - started mapmaking 1700 bc - size 4 1200 bc - built colossus 1100 bc - seafaring 925 bc - built harbor 825 bc - added settle 2 to Beijing 800 bc - invented cere-bury 450 bc - code of laws 350 bc - lighthouse 75 bc - invented monarchy - revolution 25 bc - monarchy - King Oldman of the Chinese!! 20 ad - started gardens of babylon 160 ad - first contact wih Zulu's. Made alliance, traded maps, traded monarchy (me) for republic and code of laws (me) for construction 220 ad - contact with vikings, peace treaty, traded republic (me) for mystisism and seafaring (me) for mathematics. 280 ad - found trondheim with explorer 340 ad - got writing as gift from Zulu's 540 ad - built hanging gardens 620 ad - contact with spanish, peace treaty, traded monarchy (mine) for iron working and seafaring (mine) for wheel 700 ad - library 780 ad - diplomat, waged war on spanish for 50 quid?!?! 800 ad - trade!!!!!!!!!!!! 800 ad - trade with zulu wheel (mine) for literacy 800 ad - alliance with vikings, traded writing(mine) for warrior code 900 ad - caravan 1080 ad - 1st trade with zulu (zimbabwe) 308 revenue and 4 trade 1220 ad - stole polythesiesm from mongols after they waged war on me 1380 ad - completed marco polos embassy!! contact with romans - peace treaty. exchanged seafaring for medicine, astronomy for philosophy contact with english 1510 - spain build observatory - now building theatre instead 1550 ad - acquire university from alliance with zulu's 1590 - bought theatre for 660 1600 ad - theatre built - we love king day!!!!!!!! 1670 ad - rush completed aquaduct 1730 ad - caravan revolution 1740 ad - Republic!!!! militia disbanded. 1750 ad - we love consul day 1752 ad - we love consul day 1754 ad - we love consul day 1756 ad - we love consul day 1758 ad - we love consul day, size 12!!!!!!!! 1770 - marketplace 1772 - 2nd trade - revenue 358 1774 - theory of gravity 1784 - caravan, started isaac newtons college 1786 - sanitation from alliance with zulu, gave sanitation to romans, gave maths, swapped maps - peace 1796 - peace with english for 150 and gravity?!!??! bastards 1800 - chemistry 1810 - bullied by romans for gravity 1816 - invention from allies zulu 1820 - english tried selling navigation for 660?!? no thanks 1822 - 3rd trade revenue 403 rushed isaacs college for 1000 1824 - completed college, invented navigation 1830 - gave 250 to mongols for peace and gave gravity. gave 200 to spanish for peace and exchanged gunpowder for banking and university for engineering bought sewer system 1836 - romans develope democracy, and give to everyone except me!! 1838 - i develope democracy!! revolution caravel 1844 - democracy!!!! 1846 - Viva el presidente dia!!!!!!! disbanded tyreme for caravan 1848 - president day! size 13 1850 - caravan, alliance with vikings for university (twice?) and monarchy 1852 - alliance with zulus gives bridge building 1855 - physics from alliance (zulu) 1857 - exchanged explosives for chivalry and polythesiesm for house back with vikings gave explosives to mongols 1864 - shared maps with mongols 1865 - trade with mongols (silver) +656 asked spanish to remmove troops and expelled diplomat!! 1866 - bank 1868 - engineers - transforming glacier 1871 - steam eng from zulu ally 1876 - economics from zulu ally caravan - food only? disbanded for engineers gave chivalry to romans for maps maps with english exchanged economics for metallurgy with spanish, baught mono for 500 1877 - settlers leadership from zulu ally romans exchange = leadership,mono,metal for theology,feud and railroad 1878 - mongols exchange = economics & railroad for atomic theory and conscription gave zulu ally railroad! 1881 - gave spanish conscription exchanged conscription for magnetism with zulu, and got 150!!! 1882 - exchanged magnet for industry with spanish gave industry to zulu's 1884 - argh communism - no more marco polo!!!!! 1886 - 150 from zulu's 1889 - 150 from zulu's 1890 - 150 from zulu's. gave conscription to mongols and rail to vikings bought communism from spanish for 2250, rushed UN 1891 - UN exchanged communism for corporation with mongols 1894 - colleseum built, we love president day 200 frp, zulu 1888 - unwanted trade - revenue 168 1899 - 250 from zulu 1900 - tactics from zulu's 1901 - 100 from zulu 1902 - 150 from zulu 1903 - 150 from zulu 1910 - 50 from Z 1911 - 50 from Z transport 1913 - diplomat 1915 - electronics from zulu's 1920 - exchanged electronics for electricity (spain) gems trade 728 revenue 1925 - 500 from romans to war against mongols 50 from zulu's tactics for refining from romans 1927 - stole espionage from mongols 1929 - 50 from zulu's 1930 - waged war on spanish for 875 from romans 1934 - 50 from zulu's spy 1937 - spy, 50 from zulu's 1939 - freight 1940 - made peace with mongols and spanish 1943 - espionage for flight with zulu's 1945 - silver trade 260 1947 - gift of 50 from zulu ally gift of 50 from romans 1948 - gift of miniaturisation from roman ally gift of 50 from zulu ally 1949 - gift of automobile from roman ally gift of 50 from zulu 1950 - guirilla war from roman ally exchanged gurilla war for fund with zulu's stole refridgeration from spanish, spy caught - my democracy falls!??! 1951 - democracy. built offshore platform 50 gift from zulu and romans 1953 - 50 gift from zulu and romans 1954 - WLTPD - size 11 1955 - size 12 mongols destroyed vikings 50 gift from zulu ally exchanged rifridgeration for mass production 1956 - built supermarket size 13 gift of steel from romans gift of 50 from zulu 1957 - size 14 - 1 million people 1958 - size 15 built superhighways 50 gift from romans 1959 - size 16 1960 - frieght (dye) size 17 1961 - size 18 1962 - frieght (silver) 1965 - mass transit baught mobile warfare from romans 1967 - freight (salt) 50 from romans 1969 - frieght (food) 1970 - trade (dye) with cunnae (roman) 1656 revenue! 50 gift from romans 1971 - trade (silver) with cunnae (roman) 1656 revenue! disbanded engineer 1972 - frieght (oil) engineers lost 1974 - freight (food) 1976 - frieght (food) 1978 - frieght (food) WLTPD cancelled size 18 1980 - frieght (food) WLTPC starts 1982 - frieght (food) baught computers from romans for 675 rushed university baught GE for 135 from spanish baught rocketry for 900 from english 1983 - researching space flight built uni, rushed research centre romans destroyed by mongols 1984 - invented space flight 1985 - traded oil (madrid) 888 revenue stole fission from spanish 1986 - exchanged space flight for laser with spanish settler - size 17 1987 - invented plastics rushed appolo 1988 - built appolo rushed ss structural 1989 - built structural 1 etc 2002 - str 9 rush str MONGOL LAUNCH 2003 - str 10 rush str SPANISH LAUNCH etc 2017 - LAUNCH CHINESE SPACESHIP - Lands 2032 2018 - Mongols land 2019 - Spanish Land 2032 - Chinese Land!!! |
vik
b.02-15-99
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posted April 24, 2000 16:46
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oldman--congratulations!getting to AC with only one city seemed impossible, but it was very fulfilling to do it by myself the first time. i think you're score was great, considering you missed out on copernicus. Here's a few tips. I'm sure others can add some other tips. the first structure you build should be the colossus. after building a couple of warriors to control happiness, get working on the colossus. any other buildings will not help you nearly as much, and will also cost money to maintain. as you can probably see, a granary is not necessary in OCC. you grow your cities with love, not with food. usually, after colossus, you will need a temple. the next two buildings should be a library and a marketplace. I think you will need to build a marketplace much faster than you did. They help happiness and taxes. generally, we try to get monarchy as fast as we can, then republic as fast as we can. with a temple, colosseum, mysticism, and a trade route or two (or three) established, you can hold a size-12 city content as a republic with only 20% luxury rates until shakespeare's is built. sometimes you may need 30%, but often times i find it only takes 10%. you will definitely do better on the next map! i know because I believe i am making it. take care. |
Scouse Gits
b.02-15-99
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posted April 24, 2000 17:50
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Polar OCC Fortnight #7 v2.78 deityAC landing in 1936 A seriously tough challenge - wish I had more patience for micromanagement since I could definitiely have shaved ten or more years off this with more care. 1450 Monarchy 0700 AD Republic 1660 Democracy Trade Routes @ 1100, 1140 & 1440 0875 Colossus AD60 Lighthouse 1160 Copernicus 1570 Isaac Newton 1760 Shakespeare 1796 Darwin 1893 Apollo Size 12 @ 920 AD Maximum size 15 3950 Liverpool North founded 3450 Ceremonial Burial 3150 Oil now mined 3050 Temple 3000 Alphabet 2650 Barracks - sell for 40g start another - B Settler into city @size 4 2500 Bronze Working switch production to Colossus 2050 Code of Laws 1500 Monarchy - Revolution 1450 MONARCHY - Celebration at last on 60% 1400 Can maintain WLKD @ 40% stable size 4 city with 8 beakers + 5 shields 1000 Map Making 0875 COLOSSUS science now at 11 beakers - still need 40% lux 0775 Pottery 0550 Sea Faring 0425 Harbour 0175 Writing ---- AD60 LIGHTHOUSE 0140 Barracks - sell - start another 0220 Mysticism - Barracks - sell 0300 Trireme 0400 Vikings - alliance (for war with Spain) maps & Masonry 0460 Library 0500 Zulus - alliance, maps & Literacy 0540 Philosophy - Currency 0600 Zulus - TRADE 0640 Mongols - alliance, maps & The Republic - revolution 0680 Mongols - CONSTRUCTION; Spain - Peace & The Wheel 0700 REPUBLIC 0720 50g + Polytheism from allies 0760 75g from allies 0800 200g from allies 0820 Colosseum 0840 Spanish maps + Bridge Building; 275g from allies 0860 Aqueduct; 100g + Mathematics from allies 0920 WLCD stops @ 12; 125g from allies 0960 200g from allies 1000 50g from allies 1100 TRADE ROUTE 1 - Salt to Madrid 450g; University from Mongols 1140 TRADE ROUTE 2 - Hides to Madrid 436g - goad Vikings into revoking alliance trireme gets free ticket home. 1160 COPERNICUS' OBSERVATORY 1180 Vikings at War; Banking, Engineering & 50g from Zulus 1200 Medicine 1220 50g from allies 1280 University 1320 Bank 1340 SANITATION 1400 Sewer System WLCD to 13 1420 Economics & 100g from Zulus 1440 TRADE ROUTE 3 - Hides to Zimbabwe 468g 1460 Chemistry 1500 Hides to Ulundi 680g 1570 ISAAC NEWTON'S COLLEGE 1580 75g 1600 Explosives 1640 Democracy - Revolution 1660 DEMOCRACY 1680 Metalurgy 1690 Beads & Oil to Zimbabwe 234g each; 150g from allies 1710 Magnetism (lose Lighthouse) 1730 150g from allies 1750 Electricity - lost a turn through sheer incompetence! Home square now desert! 1760 SHAKESPEARE'S THEATRE; 150g from allies 1764 Steam Engine; Supermarket; Salt to Madrid 472g 1768 RailRoad; Stock Exchange 1770 Home square now Plains; Feudalism, Chivalry & 350g from allies 1776 Industrialisation; 1782 350g from allies 1784 The Corporation; 150g 1788 200g 1792 Steel 1796 DARWIN'S VOYAGE - just before the Mongols - Refining, Combustion 1800 Gems to Madrid 548g; Salt to Madrid 274g 1802 AUTOMOBILE 1804 Conscription, Leadership + 350g from allies 1806 Superhighways - trade go from 9 to 13 arrows each 1810 Electronics; 350g & Monotheism (they finally gave it to me!) from allies 1818 Ice cap to Tundra; Tactics 1826 Machine Tools; 350g from allies 1830 WLPD again 1832 Oil to Canterbury 332g; Beads to York 648g; Peace with English; Liverpool North now @ 14 (can grow another Engineer) 1834 Miniaturisation - another turn lost throught stupidity 1840 Offshore Platform 1842 Tundra to Desert 1844 Factory; Mass Production 1851 250g from allies 1853 Computers 1855 Research Lab 1856 Atomic Theory; Tundra to Plains 1859 Nuclear Fission 1861 Hides to Madrid 429g 1862 Nuclear Power; Silver & Hides to Madrid 417g each 1864 Mobile Warfare 1866 Tundra to Desert; Celebrate; Nuclear Plant 1868 Robotics; 1869 Theology, Communism & 350g from allies 1871 The Laser; Hides to Madrid 438g * 3 1874 Flight 1876 150g from allies 1877 Radio 1881 Hides to Madrid 268g * 2 1882 Advanced Flight; Hides & Salt to Madrid 268g each; Second Plains created 1885 Manufacturing Plant 1887 Rocketry 1891 Hides to Madrid 264g * 4 1892 Space Flight 1893 APOLLO PROGRAM 1897 Structural #4; Plastics 1903 Structural #10; Superconductor 1908 Structural #12, Component #3; Nuclear Fusion 1909 Romans build first 2 Structurals 1919 Gift from the Gods - Mongols offer 1300g to declare war on Romans - can now afford last Module!! 1920 Launch 1936 landing 1922 SAM Battery 1925 Coastal Defence 1926 Port Facility 1927 Vet Battleship; Stealth 1930 Airport 1932 Stealth Fighter 1933 Labour Union 1934 Romans launch (39-8-8-1-1-1) eta 1939 - so do the Mongols with an identical ship! 1936 Scouse Git[1] the Mad lands on AC That smacked of Hard Work!!  Many Thanks to DaveV and all others concerned ------------------ ____________ Scouse Git[1] "CARTAGO DELENDA EST" - Cato the Censor | |