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  EC3 New Ideas - Voting Thread (Page 3)

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Author Topic:   EC3 New Ideas - Voting Thread            Current Date/Time: March 24, 2000 19:34:55
Spaceball
Settler
From: Heidenau, Germany
Registered: Mar 2000
posted March 16, 2000 11:49   Click Here to See the Profile for SpaceballClick Here to Email SpaceballVisit Spaceball's Homepage! Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


New Idea #7 - Stacking
New Idea #2 - Detailed Replay
New Idea #5 - Simultaneous Turns of Play
New Idea #10 - Automatic Patrolling
New Idea #9 - Expanding City Radius
Seeker
King
From: Canada(UWO)
Registered: b.02-15-99
posted March 16, 2000 13:37   Click Here to See the Profile for SeekerClick Here to Email SeekerVisit Seeker's Homepage! Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


#5 Simultaneous Turns
sammyboy7
Settler
From: Tobbac'ca raoud, Narth Caralainy (DUKE #1!)
Registered: Mar 2000
posted March 16, 2000 15:40   Click Here to See the Profile for sammyboy7Click Here to Email sammyboy7 Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


#9 - Expanding City Radius
#10 - Auto Patrol
#11 - Domestic Politics
#12 - Different Levels Of Cities
#8 - Energy
Cam
Scenario League
From: Australia
Registered: b.02-15-99
posted March 16, 2000 19:22   Click Here to See the Profile for CamClick Here to Email Cam Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


New Idea #1 - Open Source AI
New Idea #7 - Stacking
New Idea #11 - Domestic Politics
New Idea #13 - Recruitment System
New Idea #14 - New Modes of Victory
Kuba Krchak
Settler
From: Czech Republic
Registered: Mar 2000
posted March 17, 2000 03:22   Click Here to See the Profile for Kuba Krchak  Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


1 Open Source AI
2 *BIG* Number of Types of Government in Different Categories - such as economics, foreign politics, social, science, etc.
3 More maps in 1 game (such as planets of solar system)
4 New Modes of Victory
5 Different Starting Conditions for Each Nation (every nation is unique, possibility of creating own nation)
Mav
Settler
From:
Registered: Mar 2000
posted March 17, 2000 07:43   Click Here to See the Profile for Mav  Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


2 - Detailed Replay
3 - Hex Based Map
5 - Simultaneous Turns Of Play
6 - Rise And Fall Of Empires
8 - Energy

Marcel I
Settler
From: Zaandam
Registered: Sep 1999
posted March 17, 2000 08:07   Click Here to See the Profile for Marcel IClick Here to Email Marcel I Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


New Idea #1 Open source AI
New Idea #13 Recruitment system
New Idea #2 Detailed replay
New Idea #15 Religion

------------------
Adopt, Adapt and Improve

Olle Wiman
Settler
From: Traslovslage, Sweden
Registered: Mar 99
posted March 17, 2000 09:50   Click Here to See the Profile for Olle WimanClick Here to Email Olle WimanVisit Olle Wiman's Homepage! Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


#6
#11
#15

(in that order)

inca911
Chieftain
From: Minneapolis, MN
Registered: Jan 2000
posted March 17, 2000 13:44   Click Here to See the Profile for inca911  Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


#1
#3
#9

And make a better manual!

Curtis
Settler
From: McAllen, Texas, USA
Registered: Mar 2000
posted March 17, 2000 19:23   Click Here to See the Profile for CurtisClick Here to Email Curtis Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


9 - Expanding City Radius
10 - Automatic Patrolling
11 - Domestic Politics
12 - Different Levels of Cities
14 - New Modes of Victory
Eagle Scream
Settler
From:
Registered: Feb 2000
posted March 17, 2000 22:28   Click Here to See the Profile for Eagle Scream  Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


New Idea #2 - Detailed Replay
New Idea #5 - Simultaneous Turns of Play
New Idea #6 - Rise and fall of Empires
New Idea #9 - Expanding City Radius
New Idea #10 - Automatic Patrolling
wophugus
Settler
From: dallas, tx, usa
Registered: Mar 2000
posted March 18, 2000 03:29   Click Here to See the Profile for wophugusClick Here to Email wophugus Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


13-recruitment system
11-domestic politics
15-religion
7-stacked units
Tosssen
Settler
From: Denmark
Registered: Feb 2000
posted March 18, 2000 04:29   Click Here to See the Profile for TosssenClick Here to Email Tosssen Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


Simultaneous Turns Of Play
Hex Based Map
Expanding City Radius
Tourism
Recruitment System
Dark Warlock
Settler
From: Russia
Registered: Mar 2000
posted March 18, 2000 05:52   Click Here to See the Profile for Dark WarlockClick Here to Email Dark Warlock Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


New Idea #6 - Rise and fall of Empires
New Idea #8 - Energy
New Idea #11 - Domestic Politics
New Idea #12 - Different Levels of Cities
New Idea #15 - Religion

DW.

Rjak
Settler
From: Brantford,Ontario,Canada
Registered: Mar 2000
posted March 18, 2000 08:51   Click Here to See the Profile for RjakClick Here to Email Rjak Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


#6 Rise and Fall of Empires
#7 Stacking
#12 Different levels of Cities
LoD
Warlord
From: Warsaw, Poland
Registered: Jan 2000
posted March 18, 2000 10:33   Click Here to See the Profile for LoDClick Here to Email LoDVisit LoD's Homepage! Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


#9 Expanding City Radius
#11 Domestic Politics
#13 Recruitment System
#14 New Modes of Victoru
#15 Religion


markusf
Warlord
From:
Registered: Oct 1999
posted March 19, 2000 15:55   Click Here to See the Profile for markusf  Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


New Idea #6 - Rise and fall of Empires
New Idea #8 - Energy
New Idea #11 - Domestic Politics
New Idea #12 - Different Levels of Cities
New Idea #15 - Religion
mbowes
Settler
From: Aston, PA 19014
Registered: Mar 2000
posted March 20, 2000 10:34   Click Here to See the Profile for mbowesClick Here to Email mbowes Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


3-Hex Maps
9-Expanding City Radius
7-Stacking
12-Different Levels of Cities
10-Automatic Patrolling
tobyr
Warlord
From: Princeton, NJ USA
Registered: Oct 1999
posted March 20, 2000 14:18   Click Here to See the Profile for tobyrClick Here to Email tobyr Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


New Idea #1 - Open Source AI
New Idea #9 - Expanding City Radius
New Idea #10 - Automatic Patrolling
New Idea #12 - Different Levels of Cities
New Idea #15 - Religion

- toby

------------------
toby robison
criticalpaths@mindspring.com

toddcam
Settler
From:
Registered: Mar 2000
posted March 20, 2000 21:47   Click Here to See the Profile for toddcamClick Here to Email toddcam Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


#3--Hex based map
#7--Stacking
#9--Expanding city radius
#10--Automatic patrolling
#14--New modes of victory

------------------

Jamie
Settler
From: Milton,FL,USA
Registered: Feb 99
posted March 20, 2000 22:33   Click Here to See the Profile for Jamie  Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


I vote for
#1.
#6.
#9.
#12
vik
Chieftain
From: Colorado Springs, CO, USA
Registered: Jan 2000
posted March 20, 2000 23:32   Click Here to See the Profile for vikClick Here to Email vik Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


New Idea #3 - Hex Based Map
New Idea #9 - Expanding City Radius
New Idea #10 - Automatic Patrolling
New Idea #6 - Rise and Fall of Empires
New Idea #2 - Detailed Replay
ajbera
Settler
From:
Registered: Apr 99
posted March 21, 2000 00:50   Click Here to See the Profile for ajberaClick Here to Email ajbera Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


#1 - the rise and fall of empires
#2 - Detailed replay
#3 - Religion
#4 - Domestic politics
#5 - Stacking
BorgFury
Settler
From: Fargo, ND, USA
Registered: b.02-15-99
posted March 21, 2000 01:30   Click Here to See the Profile for BorgFuryClick Here to Email BorgFuryVisit BorgFury's Homepage! Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


New Idea #1 - Open Source AI
New Idea #3 - Hex Based Map
New Idea #9 - Expanding City Radius
New Idea #6 - Rise and fall of Empires
New Idea #4 - Tourism
BorgFury
Settler
From: Fargo, ND, USA
Registered: b.02-15-99
posted March 21, 2000 01:31   Click Here to See the Profile for BorgFuryClick Here to Email BorgFuryVisit BorgFury's Homepage! Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


New Idea #1 - Open Source AI
New Idea #3 - Hex Based Map
New Idea #9 - Expanding City Radius
New Idea #6 - Rise and fall of Empires
New Idea #4 - Tourism
LordStone1
Emperor
From: California
Registered: b.02-15-99
posted March 21, 2000 02:31   Click Here to See the Profile for LordStone1Click Here to Email LordStone1Visit LordStone1's Homepage! Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


ALERT - DOUBLE POST ABOVE! (just trying to help you out)
Mercator
Warlord
From: Hoofddorp, NL
Registered: b.02-15-99
posted March 21, 2000 07:02   Click Here to See the Profile for MercatorClick Here to Email MercatorVisit Mercator's Homepage! Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


#1 Open Source AI
#2 Detailed Replay
#3 Hex based Map
#6 Rise and fall of Empires
Basta
Settler
From: The Netherlands
Registered: Mar 2000
posted March 21, 2000 10:09   Click Here to See the Profile for BastaClick Here to Email Basta Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


My votes:

New idea #1 Open source AI
New idea #5 simultaneous turns
New idea #6 Rise and fall of empires
New idea #14 New modes of victory
[This message has been edited by Basta (edited March 21, 2000).]

Lumpkin
Settler
From: Nottingham, U.K.
Registered: b.02-15-99
posted March 21, 2000 12:27   Click Here to See the Profile for LumpkinClick Here to Email LumpkinVisit Lumpkin's Homepage! Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


New Idea #14 - New Modes of Victory
New Idea #6 - Rise and fall of Empires
New Idea #3 - Hex Based Map
New Idea #11 - Domestic Politics
New Idea #13 - Recruitment System
Rusty Nail
Chieftain
From: Copenhagen, Denmark
Registered: b.02-15-99
posted March 21, 2000 16:35   Click Here to See the Profile for Rusty NailClick Here to Email Rusty Nail Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


1. open source AI
2. hex-based map
3. simultaneous multiplayer mode
4. stacking
5. detailed replay.
ShadowFOX
Settler
From: lyngby
Registered: Mar 2000
posted March 22, 2000 06:33   Click Here to See the Profile for ShadowFOXClick Here to Email ShadowFOX Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


! new idea #5 - simultaneous turns of play
( the most boring thing in this world, is when you just sit around and wait for your opponents to take their turn.)

new idea #9 - Expanding city radius
new idea #11 - domstic politics
new idea #13 - recruitment system
new idea #15 - religion

mindseye
Chieftain
From: San Francisco, CA, USA
Registered: Apr 99
posted March 22, 2000 09:43   Click Here to See the Profile for mindseyeClick Here to Email mindseye Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


New Idea #1 - Open Source AI
New Idea #11 - Domestic Politics
New Idea #12 - Different Levels of Cities
New Idea #14 - New Modes of Victory
New Idea #6 - Rise and fall of Empires
Andromeda
Settler
From: Ireland
Registered: May 99
posted March 22, 2000 10:36   Click Here to See the Profile for Andromeda  Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


1. Religion
2. Rise & fall of Empires
3. Domestic Politics
4. Open Source AI
5. Hex-based Maps
Cthol
Prince
From: Finland
Registered: Oct 1999
posted March 22, 2000 12:08   Click Here to See the Profile for CtholClick Here to Email CtholVisit Cthol's Homepage! Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


New Idea #6 - Rise and fall of Empires
New Idea #9 - Expanding City Radius
New Idea #13 - Recruitment System
New Idea #14 - New Modes of Victory
New Idea #15 - Religion
GGRubicon
Settler
From:
Registered: Mar 2000
posted March 22, 2000 15:30   Click Here to See the Profile for GGRubiconClick Here to Email GGRubicon Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


New Idea #6 - Rise and fall of Empires
New Idea #11 - Domestic Politics
New Idea #15 - Religion
New Idea #8 - Energy
New Idea #7 - Stacking
mythusmage
Settler
From:
Registered: Mar 2000
posted March 22, 2000 15:36   Click Here to See the Profile for mythusmageClick Here to Email mythusmage Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


16. A manual that explains how to play the game. Including how to move units, land aircraft on carriers. And it has a real index, one that covers everything in the game, like all the units.

Alan

Curumbor Elendil
Warlord
From: New Haven, CT, USA
Registered: Nov 1999
posted March 22, 2000 18:23   Click Here to See the Profile for Curumbor ElendilClick Here to Email Curumbor ElendilVisit Curumbor Elendil's Homepage! Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


3, 8, 10, 11, 12.

------------------
Curumbor Elendil
jason.sorens@yale.edu
ICQ 56126989

MarkG
Apolyton Co-Administrator
From: Greece
Registered: b.02-15-99
posted March 22, 2000 19:06   Click Here to See the Profile for MarkGClick Here to Email MarkGVisit MarkG's Homepage! Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


really hard choices to make!

New Idea #2 - Detailed Replay
New Idea #7 - Stacking
New Idea #14 - New Modes of Victory
New Idea #1 - Open Source AI
New Idea #6 - Rise and fall of Empires

Uncle Sparky
Prince
From: Edmonton. Canada
Registered: b.02-15-99
posted March 22, 2000 21:21   Click Here to See the Profile for Uncle SparkyClick Here to Email Uncle Sparky Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


#2
#4
#6
#9
#15
(& I really like #8 & #11, too!)
sozopol
Settler
From: new york city
Registered: Mar 2000
posted March 22, 2000 23:55   Click Here to See the Profile for sozopolClick Here to Email sozopol Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


hope i'm in time...

2- detailed replay
3- hex-based map
5- simultaneous turns of play
10- automatic patrolling
12- different levels of cities

Dcole78
Chieftain
From: lewisville
Registered: Jul 1999
posted March 22, 2000 23:59   Click Here to See the Profile for Dcole78Click Here to Email Dcole78 Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


These are the new ideas I would like to see, in the order I would like to see them.

Religion
Rize and Fall of empires
Domestic Politics
New modes of victory

Charles the Third
Settler
From:
Registered: Mar 2000
posted March 23, 2000 22:55   Click Here to See the Profile for Charles the Third  Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


New Idea #5 - Simultaneous Turns of Play
New Idea #6 - Rise and Fall of Empires
New Idea #8 - Energy
New Idea #14 - New Modes of Victory
New Idea #15 - Religion
SHudson
Settler
From: Omaha,NE,
Registered: Mar 2000
posted March 24, 2000 17:35   Click Here to See the Profile for SHudson  Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


Idea#5
Idea#6
Idea#9
Idea#12
Idea#13
SHudson
Settler
From: Omaha,NE,
Registered: Mar 2000
posted March 24, 2000 17:36   Click Here to See the Profile for SHudson  Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


Idea#5
Idea#6
Idea#9
Idea#12
Idea#13
MarkG
Apolyton Co-Administrator
From: Greece
Registered: b.02-15-99
posted March 24, 2000 19:26   Click Here to See the Profile for MarkGClick Here to Email MarkGVisit MarkG's Homepage! Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


SHudson, the vote has ended

to avoid other votes, the two threads will be closed

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