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Topic: EC3 New Ideas - Voting Thread Current Date/Time:
March 24, 2000 19:34:31
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kcbob Chieftain From: Kansas City, MO USA Registered: Dec 1999
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posted March 11, 2000 11:00

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New Idea #3 - Hex Based Map New Idea #5 - Simultaneous Turns of Play New Idea #6 - Rise and fall of Empires New Idea #14 - New Modes of Victory New Idea #15 - Religion |
slamp Prince From: The Hague - The Netherlands Registered: Sep 1999
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posted March 11, 2000 14:09
 
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My vote: New Idea #3 - Hex Based Map New Idea #5 - Simultaneous Turns of Play New Idea #8 - Energy New Idea #14 - New Modes of Victory New Idea #15 - ReligionBut I also like: New Idea #12 - Different Levels of Cities New Idea #13 - Recruitment System New Idea #10 - Automatic Patrolling New Idea #4 - Tourism New Idea #1 - Open Source AI |
Qualiciide Chieftain From: victor NY, USA Registered: Mar 2000
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posted March 11, 2000 15:09
 
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#4 #6 #9 #12 #15 |
Gearyman Settler From: Pensacola, FL Registered: Feb 2000
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posted March 11, 2000 17:27
 
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New Idea #3 - Hex Based Map New Idea #4 - Tourism New Idea #6 - Rise and fall of Empires New Idea #7 - Stacking New Idea #12 - Different Levels of Cities |
Jon Miller Warlord From: Registered: May 99
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posted March 11, 2000 21:03

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as of right now 5,6,11and I don't think this will do anything but distract us for a while Jon Miller |
CyberGnu Prince From: The Serengeti Registered: Apr 99
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posted March 11, 2000 21:24
 
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# 6 # 7 # 8 # 9 # 15 (But maybe this should be optional...) [This message has been edited by CyberGnu (edited March 11, 2000).]
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Youngsun Chieftain From: Darwin,NT,Australia Registered: Jan 2000
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posted March 12, 2000 00:38

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#2 #4 #6 #8 #11 |
Sir Shiva Settler From: Bangalore, INDIA Registered: Mar 2000
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posted March 12, 2000 04:35
 
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New Idea#15 - Religion New Idea#11 - Domestic Politics New Idea#8 - Energy New Idea#7 - Stacking New Idea#4 - Tourism |
Blade Runner Warlord From: Belgium Registered: b.02-15-99
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posted March 12, 2000 06:06

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1 - Open Source AI 2 - Detailed Replay 7 - Stacking 9 - Expanding City Radius 14 - New Modes of Victory
[This message has been edited by Blade Runner (edited March 12, 2000).] |
S. Kroeze Chieftain From: the Hague, the Netherlands Registered: Dec 1999
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posted March 12, 2000 07:30

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New Idea # 6 - Rise and Fall of Empires New Idea #11 - Domestic Politics New Idea #13 - Recruitment System New Idea #14 - New Modes of Victory New Idea #15 - Religion |
Sparky Warlord From: Ohio Registered: b.02-15-99
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posted March 12, 2000 10:28

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2-detailed replay 7-stacking (for group movement and battle) 15-religion 9-expanding city radius 14-new modes of victory
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Chowlett Chieftain From: Troon, Scotland, UK Registered: May 99
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posted March 12, 2000 10:47
 
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4 - Tourism 6 - Rise & Fall 11 - Domestic Politics 14 - New Victories 15 - Religion |
Grigger Warlord From: CT Registered: Jul 1999
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posted March 12, 2000 14:00
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#3 - Hex Based Map #4 - Tourism #6 - Rise and Fall #14 - New Victories #15 - Religion [This message has been edited by Grigger (edited March 12, 2000).] |
John the kicked Settler From: Registered: Aug 1999
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posted March 12, 2000 15:35
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New Idea #1 - Open Source AI New Idea #7 - Stacking New Idea #8 - Energy New Idea #10 - Automatic Patrolling New Idea #14 - New Modes of Victory
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Mercani Settler From: Newark, DE, USA Registered: Mar 2000
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posted March 12, 2000 17:08
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New Idea #1 - Open Source AI New Idea #5 - Simultaneous Turns of Play New Idea #7 - Stacking New Idea #9 - Expanding City Radius New Idea #12 - Different Levels of Cities
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Adm.Naismith Warlord From: Milano - Italy Registered: Oct 1999
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posted March 12, 2000 17:13
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New Idea #2 - Detailed Replay New Idea #5 - Simultaneous Turns of Play New Idea #6 - Rise and fall of Empires New Idea #8 - Energy New Idea #13 - Recruitment System ------------------ Adm.Naismith AKA mcostant
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KoenigMkII Settler From: St. Helier, Jersey, United Kingdom Registered: Apr 99
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posted March 12, 2000 17:45

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3 - Hex based Map 7 - Stacking 9 - Expanding city radius 5 - Simultaneous turns of play 8 - Energy |
Mark_Everson Clash of Civilizations Project Lead From: Canton, MI, USA Registered: b.02-15-99
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posted March 12, 2000 18:26
 
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New Idea #1 - Open Source AI New Idea #5 - Simultaneous Turns of Play New Idea #11 - Domestic Politics |
sanantonio Settler From: Registered: Mar 2000
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posted March 12, 2000 18:37
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New Idea #2 - Detailed Replay New Idea #6 - Rise and fall of Empires New Idea #9 - Expanding City Radius New Idea #10 - Automatic Patrolling New Idea #15 - Religion |
dchill2 Settler From: Boyds, MD, USA Registered: Mar 2000
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posted March 12, 2000 23:29

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New Idea #7 - Stacking New Idea #8 - Energy New Idea #10 - Automatic Patrolling New Idea #13 - Recruitment System New Idea #15 - Religion
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LordGrey Chieftain From: Born in Syracuse, NY, now in Philadelphia, PA USA Registered: b.02-15-99
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posted March 12, 2000 23:33

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New Idea #8 - Energy New Idea #9 - Expanding City Radius New Idea #11 - Domestic Politics New Idea #14 - New Modes of Victory New Idea #15 - Religion |
Tiberius Chieftain From: Romania Registered: Jan 2000
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posted March 13, 2000 01:40

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New Idea #4 - Tourism New Idea #6 - Rise and fall of Empires New Idea #7 - Stacking New Idea #8 - Energy New Idea #14 - New Modes of Victory
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landshark Settler From: Minneapolis, MN Registered: b.02-15-99
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posted March 13, 2000 09:25

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New Idea #3 - Hex Based Map New Idea #5 - Simultaneous Turns of Play New Idea #7 - Stacking New Idea #8 - Energy New Idea #12 - Different Levels of Cities |
MadWoodster Chieftain From: Southampton Registered: Jan 2000
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posted March 13, 2000 11:39
 
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In order1) New idea #8 Energy 2) New idea #9 Expanding City Radius 3) New idea #10 Automatic Patrolling 4) New idea #1 Open source AI 5) New idea #3 Hex Based Map |
Joe Bourque Settler From: Orono, ME, USA Registered: Feb 2000
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posted March 13, 2000 12:01
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#2.) Detailed Replay #3.) Hex Based Map #6.) Rise and Fall of Empires #11.) Domestic Politics #15.) Religion |
Volospin Settler From: Columbus, Ohio, USA Registered: Feb 2000
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posted March 13, 2000 13:15

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#6 - Rise and fall of Empires #11 - Domestic Politics #15 - Religion #7 - Stacking #4 - Tourism |
Abilard Settler From: Atlanta, GA, USA Registered: Mar 2000
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posted March 13, 2000 13:44
 
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#7 -Stacking #11-Domestic Politics #13-Rectuitment System #8 -Energy #15-Religion |
don Don King From: It's too hot here. Registered: b.02-15-99
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posted March 13, 2000 17:59
 
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- New Idea #1 - Open Source AI
- New Idea #5 - Simultaneous Turns of Play
- New Idea #11 - Domestic Politics
- New Idea #3 - Hex Based Map
- New Idea #2 - Detailed Replay
Can we vote against ones we absolutely never, ever want to see anywhere near Civ3?  |
Slax Warlord From: London, Ontario, Canada Registered: b.02-15-99
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posted March 13, 2000 18:10
 
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# 1 # 6 # 7 # 8 #12
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SnowFire King From: Absecon, New Jersey Registered: b.02-15-99
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posted March 13, 2000 18:43

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#1 - Open Source AI #2 - Detailed Replay #11 - Domestic PoliticsOh yes, and if you can make "anti-votes," then I vote against New Modes of Victory and Rise and Fall of Empires with my two remaining votes.
[This message has been edited by SnowFire (edited March 13, 2000).] |
Shiva Settler From: Omaha,Nebraska USA Registered: b.02-15-99
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posted March 13, 2000 19:38

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#1 - Open source AI #3 - Hex based map #5 - Simultaneous turns of play #8 - Energy #13 - Recruitment system |
Napoleon I Settler From: Los Angeles Registered: Feb 2000
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posted March 13, 2000 21:18

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New Idea # 6 - Rise and fall of empires New Idea # 8 - Energy New Idea # 11 - Domestic politics New Idea # 12 - Different levels of cities New Idea # 14 - New modes of victory------------------ Napoleon I |
Matthevv Chieftain From: Crawley, W.Sussex, England Registered: Mar 99
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posted March 14, 2000 08:40

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1. Open source AI 6. Rise and fall of empires 7. Stacking 11. Domestic politics 15. Religion |
Papa Bass Settler From: Germany Registered: Mar 2000
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posted March 14, 2000 11:36

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Votes: 3 5 8 9 11But I have 2 more suggestions which would improve the game a lot: 1. Borders (there have to be borders which are defined between two neighbor countries by negotiations, which leads to point 2. More diplomacy (different alliances, embargos,...) [This message has been edited by Papa Bass (edited March 14, 2000).]
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Rathenn Settler From: Melbourne, Australia Registered: May 99
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posted March 14, 2000 17:40

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New Idea #1 - Open Source AI New Idea #2 - Detailed Replay New Idea #4 - Tourism New Idea #10 - Automatic Patrolling New Idea #12 - Different Levels of Cities |
jgv_fiera Settler From: Spain Registered: Mar 2000
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posted March 14, 2000 19:20
 
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1- Rise and Fall of Empires 2- Religion 3- Recruitment System 4- Hex Based Map 5- Different Levels of Cities |
mikellos Settler From: Hungary Registered: Mar 2000
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posted March 14, 2000 20:08

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New Idea #7 - Stacking New Idea #9 - Expanding City Radius New Idea #11 - Domestic Politics New Idea #12 - Different Levels of Cities New Idea #14 - New Modes of Victory |
Deathlock Settler From: Oshawa,Ontario,Cnada Registered: b.02-15-99
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posted March 14, 2000 21:05

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i pickNew Idea #6 - Rise and fall of Empires New Idea #2 - Detailed Replay New Idea #5 - Simultaneous Turns of Play New Idea #10 - Automatic Patrolling New Idea #7 - Stacking
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Deathlock Settler From: Oshawa,Ontario,Cnada Registered: b.02-15-99
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posted March 14, 2000 21:06

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i pickNew Idea #6 - Rise and fall of Empires New Idea #2 - Detailed Replay New Idea #5 - Simultaneous Turns of Play New Idea #10 - Automatic Patrolling New Idea #7 - Stacking
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Civ_Lover1701 Settler From: Registered: Feb 2000
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posted March 15, 2000 00:29

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New Idea #3 - Hex Based Map New Idea #6 - Rise and fall of Empires New Idea #8 - Energy New Idea #9 - Expanding City Radius New Idea #12 - Different Levels of Cities |
Sophanthro Prince From: Allentown,PA,USA Registered: Jul 1999
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posted March 15, 2000 02:10

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#1 Open Source AI #2 Detailed Replay #7 Stacking #14 New Modes of Victory #11 Domestic Policies |
DirkZelwis Settler From: Berlin, Germany, Europa Registered: Feb 2000
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posted March 15, 2000 02:39

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#3 Hex Based Map #5 Simultaneous Turns #6 Rise and Fall of Empires #14 New Modes of Victory
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jwhin281 Settler From: Houston, Tx USA Registered: Oct 1999
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posted March 15, 2000 08:03

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#4 Tourism #9 Expanded City Radius #11 Domestic Politics #12 Different Levels of Cities #14 New Modes of Victory
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Hex Settler From: Mänttä, Finland Registered: Mar 2000
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posted March 15, 2000 08:41

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New Idea #6 - Rise and fall of Empires New Idea #15 - Religion New Idea #2 - Detailed Replay New Idea #1 - Open Source AI New Idea #11 - Domestic Politics |
Temudschin Settler From: Stolberg, NRW, Germany Registered: Mar 2000
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posted March 15, 2000 09:14
 
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New Idea #15 - Religion New Idea #9 - Expanding City Radius New Idea #6 - Rise and fall of Empires New Idea #7 - Stacking New Idea #4 - Tourism
------------------ The ruler of the known world Temudschin Dschingis Khan |
Yttrium Settler From: Golden Valley,MN Registered: Mar 2000
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posted March 15, 2000 11:14

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New Idea #3 - Hex Based Maps New Idea #4 - Tourism New Idea #8 - Energy New Idea #11 - Domestic Politics New Idea #15 - Religion |
mwpolen Settler From: leesburg,va Registered: Jul 1999
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posted March 15, 2000 15:17

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5 - Simultaneous Turns of Play 6 - Rise and fall of Empires 7 - Stacking 9 - Expanding City Radius 8 - Energy |
mwpolen Settler From: leesburg,va Registered: Jul 1999
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posted March 15, 2000 15:17

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5 - Simultaneous Turns of Play 6 - Rise and fall of Empires 7 - Stacking 9 - Expanding City Radius 8 - Energy |
Notech Settler From: Vernamo, Sweden Registered: Dec 1999
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posted March 16, 2000 02:16
 
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New Idea #1 - Open Source AI New Idea #8 - Energy New Idea #9 - Expanding City Radius New Idea #10 - Automatic Patrolling New Idea #12 - Different Levels of Cities
------------------
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mzilikazi Warlord From: London Registered: b.02-15-99
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posted March 16, 2000 06:29

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1. New modes of victory 2. Detailed replay 3. Stacking 4. Rise & fall of empires 5. Domestic politicsPlease don't make it a hex-map... |