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  Civ3-The List of Ideas for Firaxis
  WONDERS (ver1.1): Hosted by EnochF (Page 2)

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Author Topic:   WONDERS (ver1.1): Hosted by EnochF
Jimmy
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posted June 13, 1999 20:58     Click Here to See the Profile for Jimmy   Click Here to Email Jimmy      Edit/Delete Message  Reply To & Quote Message
I agree that some wonders should be built by other methods than production. It makes sense that you get the benefits of a wonder when you actually DO what the wonder is about, like the Magellan trip.
I also think that it should be a lot harder to switch in mid-production between wonders that are unrelated. It is too easy in civ2 to start building a "cheap" wonder and then switch to a "better" wonder right before it is completed, and get that wonder in 2 turns. After all, I always wondered how my people could be building the Great Pyramids and switch directly to Leonardo's Worshop.
Bubba
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posted June 14, 1999 05:48     Click Here to See the Profile for Bubba   Click Here to Email Bubba      Edit/Delete Message  Reply To & Quote Message
I have never liked the idea of wonders that are directly linked to people, such as Shakespeare Theatre, Richard's Crusade, Darwin's Voyage etc. What was wonderous were the people and their ideas not the things that were construced in Civ II. With this in mind how about an idea like this that combines some of the best aspects of the Civ II scenarios and Colonization. Instead of people wonders, their might be a Great Leader special unit/s for each civilization that MIGHT appear randomly throughout the game and that would have to effect of either a defensive bonus or offensive bonus while in a stack (like a General), adding movement to a sea stack, or a happiness or scientific bonus for a city (perhaps like plus 5 happiness/sciencemuch like some of the people wonders). These units could not be rebuilt once destroyed and would be specific to the age in which they arrived. Moreover they would last only as long as that Age to represent their life span (Modern, Renaissance etc.) Some of these could be for example, Newton, Magellan, Napoleon, Churchill, Wellington, Richard the III, Gandhi, Lincoln, Hitler, Shakespeare, Nelson, Einstein, Lenin,Mao etc. In some senses this would allow one to get rid of some of the Wonders that are tied to people. An additionally benefit would be that these units could be destroyed and would have to flee if a city was under attack. This would help to make every game special.

I really like the "World's greatest X" idea and the natural wonders idea as well if they could be properly implemented.

NotLikeTea
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posted June 14, 1999 07:09     Click Here to See the Profile for NotLikeTea   Click Here to Email NotLikeTea   Visit NotLikeTea's Homepage!   Edit/Delete Message  Reply To & Quote Message
Another non-resource wonder idea.

For the "arts" wonders (Shakespeare's Theatre, JS Bach's Cathedral) how about using Luxuries in the building, somehow? What about trade as a wonder resource?

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