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  Civ3-The List of Ideas for Firaxis
  WONDERS (ver1.0): Hosted by EnochF (Page 2)

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Author Topic:   WONDERS (ver1.0): Hosted by EnochF
wheathin
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posted May 24, 1999 13:47     Click Here to See the Profile for wheathin   Click Here to Email wheathin      Edit/Delete Message  Reply To & Quote Message
More Wonders:

Tycho Brahe's Observatory
Diderot's Encyclopedia
Francis Bacon's Royal Society
Sultan 's Forge (for cannons!)
Mines of Potosi (new world silver)


Sure these ideas are fairly euro-centric, but for post-Rennaissance science and industry (1550-1780) you're pretty much stuck in Europe.

FWIW, I think the idea of "Building" a "Natural Wonder" is ludicrous. Maybe if they were placed in the game map at random it'd work, like SMAC terrain features. Otherwise, it's silly.

wheathin

Sieve Too
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posted May 24, 1999 14:24     Click Here to See the Profile for Sieve Too   Click Here to Email Sieve Too   Visit Sieve Too's Homepage!   Edit/Delete Message  Reply To & Quote Message
SnowFire: Why are my wonders too powerful? Consider the time they become available: Insutrial Age, when you have Factories, big cities, railroads, most land already claimed and lots of existing improvements. At most, my suggestions will cut 1 turn off the time to build Universities or Battleships. Right now it is too easy to "sandbag" once you get to the modern era. Giving a boost to warmongers can only help and nothing there is even as powerful as Sun Tzu. IMO, Wonders like SETI, Hoover Dam and Mike's Chapel are the type that are too powerful.
EnochF
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posted May 24, 1999 14:46     Click Here to See the Profile for EnochF   Click Here to Email EnochF      Edit/Delete Message  Reply To & Quote Message
Whoops! Moving on...
Isle
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posted May 24, 1999 15:20     Click Here to See the Profile for Isle   Click Here to Email Isle      Edit/Delete Message  Reply To & Quote Message
I see three ways to solve the issue of "the Internet" wonder:

1. Make it a nation wide improvement, build it one place, make it count everywere. That way all civilization can build it. In fact this functions just like an advancement, except its build for shields and coins, not science.

2. Make a city improvement called Internet-backbone, and let "the Internet" wonder count as a backbone in each city. Other civs can still build the backbone and get internet effect, but only one city a time.

3. Also have the Internet-backbone improvement, but make "The Internet" a diplomatic option, i.e. connecting two countries net. To make it atractive, the backbone improvement will have to scale to the number of cities connected, f.x. +5%/+10% research per city connected.

I would chose the last, because its the most realistic, and is much more concrete than a diplomatic joint-research treaty.

EnochF
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posted May 24, 1999 15:45     Click Here to See the Profile for EnochF   Click Here to Email EnochF      Edit/Delete Message  Reply To & Quote Message
Everybody who has comments in after the 50th post, re-post your comments in Version 1.1, please!
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