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Topic:   General Questions about civs Format for Better Printing
Yakopepper
Chieftain
Tomball, TX USA
Aug 1999
posted October 17, 1999 19:10   Click Here to See the Profile for Yakopepper   send a private message to Yakopepper
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I have some general questions which may not be very relevant at this in the making of the
game, but are very important to the final product. These pertain to things people really want to know about the game. Im hoping Clash will solve the problem of the number of
civs. I may be jumping the gun on these questions becasue Im already anticpating(sp?) the game even though its not even close to being done. Please forgive me.

How many civs will you be able to start the game with? Will this number be able to be
increased during the progress of the game? Is more better? 16? 32? How many could there
be before it slows the game too much?

Do you already have a list of the civs or are you open for suggestions? Do you even plan
to use the same general concept of civs from the other Civ games or something totally
new?

Thanks--if any of these questions are too premature, please just say so and I'll ask em later when its not.

Daniel

Mark_Everson
Clash of Civilizations
Project Lead

Canton, MI, USA
b.02-15-99
posted October 17, 1999 20:32   Click Here to See the Profile for Mark_EversonClick Here to Email Mark_Everson  send a private message to Mark_EversonSend a Message to UIN: 30578681 Visit Mark_Everson's Homepage!
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Daniel:

Next time you want to ask about something like this try a search first. A search on 'number civs' turned up the thread "Number of Major Cultures"

I'm trying to keep all these things thematically together so visitors can see all the conversation on a topic in one place... Please put any further discussion there.

List of civs... Premature IMO

Mark

[This message has been edited by Mark_Everson (edited October 17, 1999).]

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