Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site forums as they ran on Ultimate Bulletin Board, 1998–2001. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 2005 site & forums

  Apolyton Civilization Site Forums
  Civ2-General/Help
  Future techs and spaceships

Post New Topic  Post A ReplyPost A Reply In A New Window

profile | register | preferences | faq | search next newest topic | next oldest topic bottom of page
Author
Topic:   Future techs and spaceships Format for Better Printing
My Wife Hates CIV
Emperor

b.02-15-99
posted April 15, 2001 19:01   Click Here to See the Profile for My Wife Hates CIVClick Here to Email My Wife Hates CIV  send a private message to My Wife Hates CIV Visit My Wife Hates CIV's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
I've now started to play for points. I've never done this before. How many furture techs have you earned/discovered? My last game was around 20 something, +145 to my score. Of course building a 40k spaceship adds 400 points. I always thought the spaceship score was effected by the year you land (the earlier the higher the score). So, this game I went for future techs. I maintained my science every 2 turns (best I could do), holding off on launch until the last moment. I did launch a little early because a few AI CIVs had small ships almost ready to go (less than 11.7 years it takes a full size ship to make it). Just before the spaceship landed I was still at every 2 turns but going into the hole 400 gold every turn do to it.

A base ship. 39 structural are all you can build. whats that window like looking thing near the back?
http://www.i2k.com/~density/shipbase.jpg


This is the power graph. Look at all the AI just after I launch. They each started a mad building effort to launch something, anything in time.
http://www.i2k.com/~density/powerg.jpg

Smash
King
Vancouver Canada pacific time
Jul 1999
posted April 15, 2001 20:01   Click Here to See the Profile for Smash   send a private message to SmashSend a Message to UIN: 43016264
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
FT will "roll over" at tech#255.

I don't know what that thing is.I assume its some piece of framework for engines.

next time try to build your ship in 1 turn.Finish it on the turn you get Fusion.Wonders are considered SS parts.

Were you "interfering" in the internal matters of the ai civs?Their pgs are sure bouncing around near the end.

My Wife Hates CIV
Emperor

b.02-15-99
posted April 15, 2001 20:10   Click Here to See the Profile for My Wife Hates CIVClick Here to Email My Wife Hates CIV  send a private message to My Wife Hates CIV Visit My Wife Hates CIV's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
that's why i posted the PG. they each starting building spaceship parts like mad. why their power on the PG dropped... i dunno. But's it right during the time of spaceship building

perhaps the AI was disbanding units.
[This message has been edited by My Wife Hates CIV (edited April 15, 2001).]

!
Prince
of Apolyton
Apr 2000
posted April 15, 2001 20:44   Click Here to See the Profile for !   send a private message to !Send a Message to UIN: 55615924 Visit !'s Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
No, keep the game normal, futuristic is what made AC so bad. You couldn't relate to it.
Archangel MasterBob
King
of the universe
Aug 1999
posted April 15, 2001 22:38   Click Here to See the Profile for Archangel MasterBobClick Here to Email Archangel MasterBob  send a private message to Archangel MasterBob Visit Archangel MasterBob's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
I like AC.


Hmm, powergraph--haven't seen one of those with other civilization colors near my own after the first 50 turns of the game....

------------------
Check out Arcade Portal and
Civworld forums
Go post now!
Message from an Archangel: Do not try seek perfection for perfection is the most imperfect thing that ever existed.

Smash
King
Vancouver Canada pacific time
Jul 1999
posted April 15, 2001 23:58   Click Here to See the Profile for Smash   send a private message to SmashSend a Message to UIN: 43016264
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
It looks like you were hitting them with small strikes here and there.
My Wife Hates CIV
Emperor

b.02-15-99
posted April 16, 2001 00:04   Click Here to See the Profile for My Wife Hates CIVClick Here to Email My Wife Hates CIV  send a private message to My Wife Hates CIV Visit My Wife Hates CIV's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
quote:

Originally posted by Archangel MasterBob on 04-15-2001 10:38 PM
I like AC.


Hmm, powergraph--haven't seen one of those with other civilization colors near my own after the first 50 turns of the game....



so... what are you saying?

cpoulos
King
NY NY USA
Jan 2001
posted April 16, 2001 09:53   Click Here to See the Profile for cpoulosClick Here to Email cpoulos  send a private message to cpoulos
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
MWHC, even when playing for points, you can still destroy most of the other civs. You only need to leave one civ alive, and it needs only one city. Take out those other punks early, as in a normal game, then build your own cities and farm like mad for more citizens. I think the population limit is 320,000,000 so when you get to it, don't worry about that any further. You can only have 255 cities and 255 Future techs. If the AI civs are crushed, they can't launch Space ships, so that solves that problem. Two turns before your spaceship is due to land, be in Democracy, with 8 or 9 luxury rate, for maximum city happiness as happy citizens are worth more points. I do this strategy at times, but be forwarned: It is extremly tedius the last hundred turns or so.

------------------
All knowledge begins with the phrase: I don't know.

Apolyton Civilization Site Forums
> > > Civ2-General/Help Forum

next newest topic | next oldest topictop of page

All times are EDT

Administrative Options: Close Topic | Archive/Move | Delete Topic | Top
Post New Topic  Post A ReplyPost A Reply In A New Window
Hop to:

Contact Us
Apolyton Civilization Site

Powered by: Ultimate Bulletin Board, Version 5.44a
© Infopop Corporation (formerly Madrona Park, Inc.), 1998 - 2000.

AltaVista Type or paste text or Web address (beginning with http://) here:
Powered
by Systran
Translate from: 

Front Page | Civilization III | Dinosaurs | Civilization II | Call to Power | Call to Power II | Alpha Centauri | Alternative Civs | Misc | Links | About ACS | GameStats
GameLeague | Scenario League | HAC | Civilization Scenario Collection | Spanish CivII Site | Clash of Civs | CtP Maps | Art of War | WesW's Ctp1/2 Site