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Author Topic:   Monarchy            Current Date/Time: April 11, 2000 03:26:47
SlowHand
Warlord
From: Dallas, Texas Central U.S. time -6
Registered: Jan 2000
posted March 24, 2000 19:09   Click Here to See the Profile for SlowHand  Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


What year do you, in general, reach Monarchy?
Has anybody else noticed such a trend in their playmanship strategies?
Smash
King
From: Vancouver Canada PST
Registered: Jul 1999
posted March 24, 2000 19:51   Click Here to See the Profile for Smash  Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


Hopefully, somewhere between 3000 and 2000BC.....hopefully
My Wife Hates CIV
Emperor
From: Juaa nt vyrr!
Registered: b.02-15-99
posted March 24, 2000 20:49   Click Here to See the Profile for My Wife Hates CIVClick Here to Email My Wife Hates CIVVisit My Wife Hates CIV's Homepage! Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


It's nice to start with it.
KhanMan
Warlord
From: Santa Fe, New Mexico, USA
Registered: b.02-15-99
posted March 25, 2000 02:02   Click Here to See the Profile for KhanManClick Here to Email KhanManVisit KhanMan's Homepage! Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


MWHC-*STARTING* with Monarchy? You can't be serious! Any good player in an MP game is not going to give you THAT kind of advantage...

:P

-KhanMan

Andz83
Warlord
From: Cottbus, Brandenburg, Germany
Registered: Mar 2000
posted March 25, 2000 10:53   Click Here to See the Profile for Andz83Click Here to Email Andz83 Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


I've really made weird experiences in connection with starting technologies, but I NEVER had got monarchy from the beginning
The Mad Monk
Warlord
From: Belleville, NJ USA
Registered: Mar 2000
posted March 25, 2000 11:59   Click Here to See the Profile for The Mad MonkClick Here to Email The Mad Monk Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


I have. But it was an unusually rich start in every way.
Andz83
Warlord
From: Cottbus, Brandenburg, Germany
Registered: Mar 2000
posted March 25, 2000 12:02   Click Here to See the Profile for Andz83Click Here to Email Andz83 Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


Monk: Tell me more!!!
The Mad Monk
Warlord
From: Belleville, NJ USA
Registered: Mar 2000
posted March 25, 2000 12:50   Click Here to See the Profile for The Mad MonkClick Here to Email The Mad Monk Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


To start off, I play TOT; I don't know if this has any effect on the way the game deals initial goodies, but it's necessary to note since this was a SF (Lalande) game--I'll convert to standard Civ as much as possible for those without TOT. I generated a random 100x100 world, on King level, with max. barb action, and took a human colony (True Colony, if that matters).
The first thing I noticed was an unusually high number of techs mentioned in the start text; the next thing I noticed were the two colonists (settlers), next to water and wreckage (goody hut) with two specials visible (and positioned so I suspected there was a four special start right next to me). I pulled up the science advisor and counted SIX techs! These were Adaptive Farming (provides harbor eq.), Aerology (provides trireme eq.), Code of Trust (Code of Laws), Craftsmanhsip (provides palace and JSB eqs.), Expedient Hierarchy (MONARCHY), and Trade Guilds (Writing). I was astounded.
I was also curious as to what the heck could provoke such a start, so I saved the game, hit the cheat menu, and revealed the map. I already knew there was mostly plains and salt flats (2 shields, 1 trade, 0 food, 2 move, minable and roadable); the revealed map showed a lot more of them, as well as hills, mountains, and a couple impassable terrains. Very little grassland. On a large continent. Then a noticed a second civ on the other side of the continent, about fifteen squares away, with two colonists. I set human player to them, and discovered that they had the exact same techs! . I noticed most of the other civs had two colonists too, but didn't look futher than that.
I haven't played this game yet--I'm letting it age for a bit so I can forget most of what I saw. It will be interesting.
[This message has been edited by The Mad Monk (edited March 25, 2000).]
Andz83
Warlord
From: Cottbus, Brandenburg, Germany
Registered: Mar 2000
posted March 25, 2000 13:05   Click Here to See the Profile for Andz83Click Here to Email Andz83 Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


One question about ToT: is it worth the money I have to spend when I buy it? I am not sure whether I should support or not...

------------------
Landmine has taken my sight, taken my speech, taken my hearing, taken my arms, taken my legs, taken my soul, left me with life in hell
-from: "One" by Metallica, 1988

The Mad Monk
Warlord
From: Belleville, NJ USA
Registered: Mar 2000
posted March 25, 2000 13:29   Click Here to See the Profile for The Mad MonkClick Here to Email The Mad Monk Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


I found it was worth it at $20. I bought Civ II at a warehouse club a month earlier for $8.
You'll probably hate the graphics at first, although I got used to them over time; I still miss the high council and wonder movies , though. The best parts of TOT, as far as I'm concerned, are the four map worlds (which force you into a different mode of thinking), and the different terrains and tech trees.
SlowHand
Warlord
From: Dallas, Texas Central U.S. time -6
Registered: Jan 2000
posted March 26, 2000 09:46   Click Here to See the Profile for SlowHand  Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


Yeah, Smash. I've found my strategy gets me there about 2500 b.c.
I appreciate the response, which dealt with answering the question of the thread.
SlowHand
Warlord
From: Dallas, Texas Central U.S. time -6
Registered: Jan 2000
posted March 26, 2000 09:49   Click Here to See the Profile for SlowHand  Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


Of course, I realize there are certain players that get to Explorers by 3500 b.c.
I can't compete with that level of {greatness}.

The Mad Monk
Warlord
From: Belleville, NJ USA
Registered: Mar 2000
posted March 26, 2000 14:05   Click Here to See the Profile for The Mad MonkClick Here to Email The Mad Monk Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


Sorry about that!
I'm not sure sure exactly when I get Monarchy, but on King level I always have it by around 2K BC. I make a beeline for it, and if I didn't start with any techs, it'll usually be the fifth tech I research, thanks to the way research choices skip. Map Making tends to be the 'off' tech, unless I'm still landlocked.
MasterBob
King
From: The Glorius Kindom of Bob
Registered: Aug 1999
posted March 26, 2000 17:13   Click Here to See the Profile for MasterBobClick Here to Email MasterBobVisit MasterBob's Homepage! Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


Usually around 3400 B.C. I get Monarchy. I haven't bothered to try on cheif but on warlord, I can get to future tech 120 or so before the timer runs out.

------------------
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"If you cannot beat them, don't join them, instead corrupt them, make them join you, then throw them off a cliff."

"Greatness is measured by how evil you are, the more evil, the greater you become."

Smash
King
From: Vancouver Canada PST
Registered: Jul 1999
posted March 26, 2000 17:34   Click Here to See the Profile for Smash  Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


hehehe..ya i read about that explorer business.Seafaring is not that many techs away but 3500bc?No way..well I guess there is a way
War4ever
King
From: Vancouver, B.C. Canada PST
Registered: Oct 1999
posted March 26, 2000 17:50   Click Here to See the Profile for War4everClick Here to Email War4ever Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


if all goes to plan which is 2/3 of the time i usually get Monarchy around or between 2500bc and 2750bc.....again not if i get arggggg warrior code from a damm hut
The Mad Monk
Warlord
From: Belleville, NJ USA
Registered: Mar 2000
posted March 26, 2000 18:55   Click Here to See the Profile for The Mad MonkClick Here to Email The Mad Monk Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


I know what you mean. I've learned to avoid picking up extra techs during that critical first phase. It didn't take me long to realize it was counter-productive, thanks to the ever-increasing research times those "freebies" provided...
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