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Topic: AI not using new units |  |
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Sky Dog Settler Tucker, GA USA Jul 2000
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posted July 15, 2000 21:47
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I am using the Apolyton Pack, but it appears that the AI doesn't use the new units. Is there a fix for this problem? Thanks! [This message has been edited by Sky Dog (edited July 15, 2000).] |
DiscoveryOne Chieftain Atlanta, GA USA Feb 2000
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posted July 16, 2000 01:53
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Try using Wes's Med Mod 3.0. I know for a fact that the AI uses the new units...especially those pesky Siege Engines! |
WesW King Huntsville, Al., USA b.02-15-99
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posted July 16, 2000 21:41
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With the Apolyton Pack, you have to manually move the aidata folder from the scenario to the original section, where it will overwrite the original files. The medpack, available at my homepage, automatically places these files in the original section. A copy of the original aidata files is included in the readmes folder in case you want them back. |
Sky Dog Settler Tucker, GA USA Jul 2000
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posted July 17, 2000 07:08
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Am I correct that Med Mod 3.0 adds new wonders? Can you tell me what exactly the changes it makes are? Thanks!Ben |
WesW King Huntsville, Al., USA b.02-15-99
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posted July 17, 2000 18:38
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The changes to the existing wonders and the specs on the new ones are all detailed in the Med 3 readme, which you get when you download the modpack. |