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  CTP full of bugs, will CTP2 be different...?

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Topic:   CTP full of bugs, will CTP2 be different...? Format for Better Printing
Mav
Settler

Mar 2000
posted April 14, 2000 21:30   Click Here to See the Profile for Mav   send a private message to Mav
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Well, I try not to exaggerate, I think CTP IS a good game, but a whole lot worse, than it could be.
It has many "small" but irritating bugs (maybe some of them where already mentioned at these forums), like:
1) Fusion Tanks, Plasmanticas (and possibly some other Gen and Diam units) don't "stick" to maglevs (I dunno if it's maglev's or unit's bug), so I always have to move FTs manually to be sure it won't get somewhere offroad in swamps or something, and when I have to move it 80 tiles, it is damn irritating.
2) I can't launch anything from an Aircraft Carrier when a Carrier is on a full stacked 9 unit square, when I remove even only 1 unit so now it's 8 stack, everything's ok.
3) Sometimes bombers die of lack of fuel just one square before their movement range limit (Moves 5/10 for instance, but Fuel shows only 4!)
4) Can't place sonar buoys if I have less than xk PWs, though it cost 150... (this is a very known bug, I think).
5) many other minor problems.
So.
It seems Activision made a game without testing it, or what? I feel a bit underestimated by these people who made the game (and maybe some other players are as well)
And of course nobody can guarantee that CTP2 will be different and free from such pathetic bugs.
BTW, these bugs were NOT fixed in any patch, does anybody knows something about next patch, or they have finally given up?
Any comments about mentioned problems very welcome.
Big Dave
Prince
Texas, USA
Apr 99
posted April 15, 2000 11:54   Click Here to See the Profile for Big Dave   send a private message to Big DaveSend a Message to UIN: 1947967
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Mav,
That's why I was so scandalized when I saw the CTP 2 forum. CTP was never finished.

Big Dave

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