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Topic: Linux CtP Users Needed |  |
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skorpion59 CTP Maps Webmaster Tulsa, Oklahoma, USA, (GMT -6) May 99
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posted March 12, 2000 06:55
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I am looking for Linux CtP users which would be willing to download one of my Maps and help me figure out how to get them to work on a Linux system. I want to list any patches required and the instructions for making each type work on my site.Do we have any Linux users that would be willing to help?
------------------ Don, Apolyton CtPMaps |
Sophanthro CTP Maps Webmaster Tulsa, Oklahoma, USA, (GMT -6) May 99
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posted March 22, 2000 01:20
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I'll try thatIm 0 for 2 right now. Im downloading the dynamic patch and will see if that offers any improvement. |
slamp King Cannes, France Sep 1999
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posted March 22, 2000 03:57
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I don't know if I will have time, but I will try |
skorpion59 CTP Maps Webmaster Tulsa, Oklahoma, USA, (GMT -6) May 99
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posted March 22, 2000 06:31
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Thanks, much appreciated.Could you also answer the following: What is the file extension used by Linux CtP saved games? Can you import through the chat window like in Windows? Can you have more than 8 Civs? What are the standard map sizes in Linux CtP? 24x48, 48x96, 64x128 & 70x140?
------------------ Don, CtPMaps at Apolyton |
Sophanthro CTP Maps Webmaster Tulsa, Oklahoma, USA, (GMT -6) May 99
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posted March 22, 2000 17:27
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What is the file extension used by Linux CtP saved games?There isn't one for a default saved game. It's .csg for a scenario Can you import through the chat window like in Windows? I've had no luck doing this. So I don't think so  Can you have more than 8 Civs? Yep. Change the userprofile.txt To one more than the number of civs you want to play with. It really is the only way to play with 32 civs as it's much faster than widows. Warning You'll have to change it back when you want to play with a normal number, or you'll get a segfault What are the standard map sizes in Linux CtP? (24x48, 48x96, 64x128 & 70x140?) Yep those are the standards same as in windows. Im getting errors concerning continents. When trying to load the .Sav file I should be able to work this out. I'll post more later. |
skorpion59 CTP Maps Webmaster Tulsa, Oklahoma, USA, (GMT -6) May 99
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posted March 23, 2000 16:48
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Thanks for the info, it helps.Mac players can't seem to import maps either (don't know whether they really tried or not though). Can you do an /exportmap mapname.ext from the chat window? If so, is there a file by that name in the [CtP]\ctp_program\ctp directory? If so, it probably works. It is just picky about how it will let the /importmap function work.
------------------ Don, CtPMaps at Apolyton |
Sophanthro CTP Maps Webmaster Tulsa, Oklahoma, USA, (GMT -6) May 99
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posted March 24, 2000 00:59
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The /expormap command worked I got the /importmap command worked on my test file. It worked on the downloaded file (Eur1-70x140F.inp)OK here are the instructions for the .inp The only difference In Linux vs Windows is that the .inp file must be in (your home directory '~')/.loki/civctp/ Saving works the same as as in Windows. For the .sav files I suggest trying to open them the Windows way. They might give you an error about continents. Edit (ctp)/ctp_data/default/gamedata/map.txt, and modify it so that the map size you were trying to load will allows for the number of continents that the error message said the saved game contained. Thanks for pointing out the /exportmap command, Don it was a big help  Now to figure out the PBEM problems between Linux and Windows. |
Sophanthro CTP Maps Webmaster Tulsa, Oklahoma, USA, (GMT -6) May 99
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posted March 24, 2000 01:10
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Oh yeah one more thing you need to download Linux patches 1.1 and then 1.2. The estra Dynamic patch may provide some thing more but I haven't installed it yet as it is unsupported and Im waiting to find out why. |
skorpion59 CTP Maps Webmaster Tulsa, Oklahoma, USA, (GMT -6) May 99
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posted March 24, 2000 02:21
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Sophanthro,Wow, this is just what I needed. Thanks much for your help. It is appreciated. What is the problem with the PBEM games? Maybe I can help shed some light on it? Don ------------------ Don, CtPMaps at Apolyton |
Sophanthro CTP Maps Webmaster Tulsa, Oklahoma, USA, (GMT -6) May 99
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posted March 25, 2000 20:11
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Actually the PBEM problem is a real weird one. Ive emailed Lokigames about it. Its odd because when a windows game opens find and there is no problem. But when I take the game a played in Linux and try to open it in Windows, it opens fine but every city has a forcefield, it's needless to say very odd.Oh and just so any one whose interested knows the Dynamic patch won't effect game play at all it just allows you patch in new libraries . Which is very cool because the new version of smpeg plays the movies better, and SDL 1.1.1 is a bit cleaner then the 1.0. [This message has been edited by Sophanthro (edited March 25, 2000).] |
Dani Chieftain Munich, Germany Feb 2000
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posted March 28, 2000 04:21
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Hi!The last game we played under Linux: After applying the latest patch, my cities had also forcefields in all old saved games. Dani |
Sophanthro Chieftain Munich, Germany Feb 2000
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posted March 30, 2000 20:10
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Hey DaniGot a question? Was that when going from patch 1.1 to patch 1.2? After applying the Dynamic patch? Or trying to load the game thru windows? Thanks Sophanthro |
Herr Glockenspiel Settler Austin, Texas, USA Apr 2000
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posted April 01, 2000 21:15
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I will be switching to Linux in a few weeks, so I'll get in touch with you once the change has occurred. |
Dani Chieftain Munich, Germany Feb 2000
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posted April 03, 2000 18:42
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Hi Sophanthro!I do not know exactly what patchlevel ctp/Linux my boyfriend has. Ca. 7 days ago he applied "the latest patch", I think really the latest, because he got it directly from Lokisoft. Then our former saved games had the "forcefield"-bug. We just needed the patch, because no other game was playable. When I ended my turn, his game crashed. (He gave me the Server-Computer :-)) So we thought, the patch might help us. But it only brought forcefields for my cities. So we started a new game where I was total unhappy. (Nothing was as good as in the last game) So he said, let's start another game ... Dani |