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Topic: Trade advise needed... |  |
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Notuncommon Chieftain Smørum, Denmark Feb 2000
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posted February 29, 2000 09:16
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I don´t know if this is a stupid question or not, but i´ve been wondering if you´re able to sell your goods from the monopoly and thereby getting double profits? If not, are the 4 outgoing trade routes just in case you have alot of goods within the city (maybe if you had the goods quantity set to max)?Notuncommon |
ETB Chieftain Aiken, SC, USA Dec 1999
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posted February 29, 2000 18:40
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My understanding is that no, you can't double your profits. If you have a city with a monopoly on elephants (let's say with 2 in the city and 4 coming in from separate cities for a total of 6 elephants), then that it the maximum amount of gold that you can generate (at least internally) with those six goods. The monopoly generates a total of 210 gold each turn (10+20+30+40+50+60), which is pretty good money! You would need to get at least 60 gold from a foreign nation to break even for one elephant because you would be breaking up your monopoly and your profits would sink from 210 to 150 gold per turn because you lose one elephant from your monopoly. I think that if you look at the trade screen where you can review all of your trade, then you will get a better idea of what I'm trying to say here. |
ghen King of the glorious PROT's philosophy division Aug 1999
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posted February 29, 2000 21:01
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I just listen to the advisors, I never have enough caravans anyway.. expecially when crushing an enemy's 20 cities in 30 turns  |
Notuncommon Chieftain Smørum, Denmark Feb 2000
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posted March 01, 2000 08:34
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Ok then, when i´ve got 2 of the same good in one city that would naturally be the best place to create the monopoly, but then the only thing i would be using the 4 outgoing trade routes for would be if there were additionally 4 different goods within the city´s reach? I have never played the game with the maximum amount of goods on the map but it seems a little unrealistic for a city in real life to have 5+ goods in its surroundings  Anyway, thanks for the interest. Notuncommon |
MadWoodster Warlord A wierd and mad place called Southampton Jan 2000
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posted March 01, 2000 09:14
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I think they actually limited the number of goods that could be around a square to be 4 goods to prevent more than that appearing. The maximum outgoing is not really there as you can't send more than 4 out. They did this by making sure no good was adjacent to another I think. |
Rowick Hepan Warlord Australia Nov 1999
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posted March 05, 2000 04:54
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I think four sounded like a good number so they just stuck to it. Personally I've never had more than two trade routes leaving a particular city.I guess four is as good a number as any and it just stops people from playing silly buggers and crashing the system :-) |
Martin the Dane Chieftain Aarhus, Denmark Feb 2000
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posted March 06, 2000 17:26
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Well, two trade goods can be adjacent to one another. I've seen it once, on max trade goods. It might be on the left-right edges of the map though.
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