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  Does someone know +or - how the AI handles diplomacy?

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Topic:   Does someone know +or - how the AI handles diplomacy? Format for Better Printing
Lazlo
Chieftain
Buenos Aires, Argentina
Feb 2000
posted February 06, 2000 15:04   Click Here to See the Profile for Lazlo   send a private message to Lazlo Visit Lazlo's Homepage!
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I would like to know more or less what makes the CPU angrier at you ot happy.
As far as I figured out of some games, it is
completely random!
ETB
Chieftain
Aiken, SC, USA
Dec 1999
posted February 11, 2000 19:48   Click Here to See the Profile for ETBClick Here to Email ETB  send a private message to ETB Visit ETB's Homepage!
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Lazlo,

I've noticed that some AIs are always mad at me even if I give them gifts or if I am always nice to them. Others get mad at me if I don't give them something, especially right after we first meet. Then some AIs start out being nice to me and I really don't have to give them anything. But the AI's attitudes change throughout the game. I think that you pretty much need to stay in touch with the AIs and try to figure out what they want. I always try to trade with them when I can, particularly with advances. At least keep track of what your neighbor's attitude is - if they are really mad then they might be planning an attack on you!

There are some people here who have actually adjusted the Ai's behavior. I bet they could talk specifically about some of the "fuzzy logic" that CTP uses to affect the AI's behavior. They are the ones that produced the Awesome AIPs (AAIPs) modification. I really think that the Apolyton Pack and the AAIPs are great improvements for gameplay. You should definitely try them out!

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