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Topic: CityMod2 |  |
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Martin Gühmann Warlord Berlin, Germany Mar 2001
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posted March 20, 2001 12:31
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I am working on CityMod2. I want to add to Harlan's city architectures (Castle and Central American Pyramid) and the Industrial age a style of my own. An Egyptain pyramid style. The images for the Ancient and Renaissance styles are completed. I plan also to add city graphics for Computer Age and Future Age. Additional I modified the tech images for the Great Library.  If you want to see your own city graphics in this mod please send it to me. If you have suggestions for new ages and styles this thread is the right place. And finally I will not address the sea graphics, because of the diamond age bug. I don't know how to fix it. |
Martin Gühmann Warlord Berlin, Germany Mar 2001
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posted April 27, 2001 18:17
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I digged up this thread: Now I completed the city sprites. The Great Library was improved more informations is now depending on the *.txt files. I will offer two posibilities to play one with sea city graphics and one without sea city graphics. Who wants to playtest? I have now to fine tune the ages. And a close look on the Great Library. Everyone who wants to playtest, translate or use some stuff for his own mods please post here or send a email to Guehmann@t-online.de-Martin |
Immortal Wombat Prince Edward. Gay? Dec 2000
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posted April 27, 2001 18:25
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I might as well take a look. Any excuse to try out mods... |
WesW apolyton.net/wes Huntsville, Al., USA b.02-15-99
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posted April 28, 2001 00:07
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Martin, I have integrated Harlan's graphics mod into the medpack, so you may want to get it and at least use the same numbers for the city sprites as I have (I think I had to increase each number by 34 to lead off from the ctp2 sprites). If you make more sprites for additional ages, that would be great for the med mod too. |