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  Request for med-mod

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Topic:   Request for med-mod Format for Better Printing
kormer
Chieftain

Jan 2001
posted January 17, 2001 12:40   Click Here to See the Profile for kormerClick Here to Email kormer  send a private message to kormer
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Can someone give me a run-down of whats included in the med-mod? Also, if its not too much can you guys make it so the nuclear sub and interceptor aren't obsolete so soon? With the interceptor, the very next advance after it makes it obsolete. Kinda silly if you ask me.
MrFun
Prince
United States, Iowa
Nov 2000
posted January 17, 2001 21:43   Click Here to See the Profile for MrFun   send a private message to MrFun Visit MrFun's Homepage!
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Kormer, there are 147 posts specifically about that mod. Did you read those at all?
kormer
Chieftain

Jan 2001
posted January 17, 2001 22:23   Click Here to See the Profile for kormerClick Here to Email kormer  send a private message to kormer
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That thread is out of control, I think there is another 200+ thread relating to the med-mod before that one too. Seeing as how I'm not involved with the project I haven't kept up with things, hence the request for a summary so I could see whats being done and if I had any ideas to contribute.
WesW
apolyton.net/wes
Huntsville, Al., USA
b.02-15-99
posted January 19, 2001 06:21   Click Here to See the Profile for WesWClick Here to Email WesW  send a private message to WesWSend a Message to UIN: 84799350 Visit WesW's Homepage!
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Once the beta is out, I would be very grateful if someone would volunteer to go through the text files and document all the major changes and their effects on the game. I have tried to mark them in certain files. Other things like unit abilities and the tech tree will be available either through the GL or the charts which I will ship with the mod.

If you want to take the time to do this, let me know, and I will work with you on it.

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