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Topic:   AI Stupitidity Format for Better Printing
MR. SADDAM
Settler
ridge ,NY , USA
Jan 2001
posted January 15, 2001 22:33   Click Here to See the Profile for MR. SADDAMClick Here to Email MR. SADDAM  send a private message to MR. SADDAM
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Even now after 3 trys Activision has failed to take on the Ai stupidity. I usaully find myself going in and combing through co-efs and strings editing a meaner and tougher AI. actually i got CTP Militant AI
Personality to be very good at war, I showed them how to stack bye using there own defending values then simply adding the grouping and moving parts.
It also handicapps them badly . Like earlier i had a diplomat spying and then 3 knights above the city. They attacked the diplomat with the stack and they all left the city. As a result it was then my city.the problem is once the AI stacks these guys they dont know how to unstack them .im gonna try that for CTP 2 and maybe post it on my future website which i dont have yet . But if you could help me with teaching the AI ide love to hear your thoughts so i can try to put them in practice email them to me
MrFun
Prince
United States, Iowa
Nov 2000
posted January 15, 2001 23:27   Click Here to See the Profile for MrFun   send a private message to MrFun Visit MrFun's Homepage!
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You know of all my modification considerations, I have not thought about stacking and unstacking for the AI. With so many other ideas, it just didn't occur to me! Thanks for your input, even though it's actually a question.

Unfortunately, I do not know how to enter any text or SLIC code to enable AI to unstack their armies. Hopefully someone does.

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