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  If you have comments about the AI, please read this before posting how bad is... (Page 2)

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Topic:   If you have comments about the AI, please read this before posting how bad is... Format for Better Printing
mosquitodriver
Settler
appleton, wi, usa
Nov 2000
posted January 09, 2001 18:25   Click Here to See the Profile for mosquitodriverClick Here to Email mosquitodriver  send a private message to mosquitodriver
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I think it is nice Alicia that you can adjust your play of the game to accomidate for a difective A1. Truely the game is interesting in many ways. But you cannot suggest we ignore a huge aspect of the game (that is combat, tactics, strategy through armed conflict) or as you said, play to the level of the computer. With ideas like that, if all our forefathers thought like that, we would still be stuck in the middle ages. The bottom line is the A1 is lousy, you even admit that. To suggest playing around it is fine but does nothing to advance the enjoyable nature of the game. This game is neat in allot of ways, but in many more it fails to meet expectations, fails to challenge the die hard civer (civII is way better) this game lacks in so many key areas that it gets old and boring really fast. For those out there who wish to talk about fixing that, hats off to you for your efforts. For those who wish to quit at the slightest hint of critisizm, or are happy with the product the way it is, go play the game and be happy.

ucel
Settler
Wroclaw, Poland
Dec 2000
posted January 11, 2001 15:24   Click Here to See the Profile for ucelClick Here to Email ucel  send a private message to ucel
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quote:

Originally posted by jkadabomb on 01-05-2001 11:58 PM
Just crush the computer and for them into an alliance. Threaten the heck out of them till they agree. It always works. I won diplomatic victory in 1700.

I didn't need to crush the computer - I just allow my majors to build cities up. When I had embassies in all countries I got into science pact with my neighbour and we have boosted our knowledge high beyond others. My majors built new units from time to time (although goal was never neither offence nor defence) so I became the stongest in the world. Then it was simply. For strong civs:
Offer 12000-15000 for aliance
Response No
Counter War?
Response OK, aliance
For weak civs:
Offer advance far beyond their abilities (in about 1750, med level it was Jet Propulsion or Corporate Republic) for aliance
Response No (of course )
Counter War?
Response OK, aliance

In conclusion: diplomatic victory can be very interesting solution but is too easy, especially if you have enough money and enough strong army

ucel

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