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Topic:   AI issues Format for Better Printing
GreatDaleness
Settler
Plantation, Fl, USA
Dec 2000
posted December 29, 2000 03:14   Click Here to See the Profile for GreatDalenessClick Here to Email GreatDaleness  send a private message to GreatDaleness
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As anyone who has the GlobeSat wonder can attest, the AI is plain dumb when it comes to war. The Irish and English were supposedly at war with each other. Yet I spent 10 minutes staring at tanks, planes, etc moving from one city to the next. I mean, 40-50 planes moving about in groups of....one. Never did any of these units get USED, mind you! The extent of their interactions was simply pirating trade, and destroying nets.
Another Issue I have is the Space Plane. Maybe it was just a one game thing, but I could NOT disband a Space Plane, let it run out of fuel, or get shot down. CTP II would crash everytime.
Third thing, the computer AI ALWAYS knows where my "stealth" units are.
Forth thing: pollution. I found it IMPOSSIBLE to build ANY mines. In fact, as an ecotopia in Medium, Washinton had no mines, no mill, factory, or anything of that nature, and still produced nearly 300 pollution! THis greatly limited my gameplay. WHy incorporate Robotics, nanites, nuclear, oil refinery, etc if the production is too much to handle?
Forth thing part B: Polltion treaties are obeyed less often than border treaties. You say "lower your pollution to 1000". They agree. 10 turns later, their pollution has gone from 3300 to 3800. You insist, insist and insist. They agree and agree and agree.
Bluevoss
Warlord
Orlando, Florida
Dec 2000
posted December 29, 2000 08:44   Click Here to See the Profile for BluevossClick Here to Email Bluevoss  send a private message to Bluevoss
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Heh - sounds like the US in those recent talks on polution. So maybe its more accurate than you think.

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Bluevoss-

Alpha Wolf
Settler
Prince of the Barbarians
Feb 2001
posted December 29, 2000 11:52   Click Here to See the Profile for Alpha WolfClick Here to Email Alpha Wolf  send a private message to Alpha Wolf Visit Alpha Wolf's Homepage!
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For production buildings, I removed all prereqs but factory. I figured if I had nuclear, why should I be forced to produce pollution producing oil refineries.


Plus I had a size 24 city, with 2 simple mines, and was producing 424 pollution. I think pollution is too tied in with population.
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History is written by the victor.
[This message has been edited by Alpha Wolf (edited December 29, 2000).]

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