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Topic: space/above air cities |  |
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jlshaw1 Settler Bexhill,Eastsussex,United Kingdom Jan 2001
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posted April 20, 2001 06:07
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is there any way to bring back the space cities from ctp1 it would probably require taking some graphics out of ctp1 and converting them to ctp2 while adding about 30 lines of code i just wonder what you guys think
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Immortal Wombat Prince Charles has big ears Dec 2000
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posted April 20, 2001 09:01
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Adding the space level of the game would be impossible, but I suppose air cities could be added. They will look a bit odd though, just floating above the map, and it would also mean that nothing could go beneath it. Another problem is that they would be taking up the same farming land as ground and sea cities, so there wouldn't be much point. |
Martin Gühmann Warlord Berlin, Germany Mar 2001
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posted April 20, 2001 09:16
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I took a look into the ctp2.exe it seems possible to bring back the space layer but it also seems that there is something missing. For example how do you enable the button for switching between space and earth?-Martin |
Immortal Wombat Prince Charles has big ears Dec 2000
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posted April 20, 2001 10:25
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ldl_str.txt contains all the buttons, but it would be one hell of a feat, to add in something that Activision left out due to bugs.Look into the CTP ldl_str.txt, and search for Space, there is about 12 things there not present in CTP2, and getting them all, in all the necessary files would take a long time. |
Martin Gühmann Warlord Berlin, Germany Mar 2001
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posted April 21, 2001 13:23
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I found in the CTP2.exe some stuff that should be used in the userkeymaps. Therefore a key for switching between space and earth should be there. Now the other question how to enable the space area. As I remember the button was later in the game available. That's the question how to enable the button or the hot key. Here is the list for the userkeymap.txt:NOOP MOVE_NORTH MOVE_NORTHWEST MOVE_NORTHEAST MOVE_WEST MOVE_EAST MOVE_SOUTHWEST MOVE_SOUTH MOVE_SOUTHEAST UNIT_CITY_TOGGLE NEXT_ITEM KEYBOARD_SELECT_UNIT NEXTROUND ENDTURN OPEN_ARMY_MGR SLEEP ENTRENCH SETTLE PILLAGE BOMBARD REFORM EXPEL UNLOAD_TRANS INVESTIGATE_CITY PLANT_NUKE BIOINFECT ANOTERROR CREATE_PARK SPACE_LAUNCH PARADROP OPEN_CIV_STATUS OPEN_CITY_STATUS CITY_MANAGEMENT BUILD_QUEUE CLEAR_QUEUE OPEN_SCIENCE_STATUS OPEN_UNIT_STATUS OPEN_TRADE_STATUS TRADE_SUMMARY OPEN_DIPLOMACY NEW_PROPOSAL MESSAGE GAIA OPEN_GREAT_LIBRARY OPEN_INFO_SCREEN TIMELINE RANK CIVTAB CITYTAB UNITTAB MSGTAB TILETAB CHAT_KEY NETWORK_PLAYERS_SCREEN OPEN_SCENARIO_EDITOR REMAP_KEYBOARD OPEN_OPTIONS_SCREEN SOUND_OPTIONS GRAPHICS_OPTIONS GAMEPLAY_OPTIONS ADVANCED_OPTIONS RESTART NEW_GAME SAVE_GAME LOAD_GAME SAVE_WORLD LOAD_WORLD QUIT CITY_NAMES TRADE_ROUTES CENTER_MAP CLOSE TOGGLE_RADAR TOGGLE_CONTROL_PANEL TOGGLE_ALL ZOOM_IN1 ZOOM_OUT1 EXECUTE_EYEPOINT YES NO TOGGLE_SPACE ZOOM_OUT2 ZOOM_IN2 PROCESS_UNIT_ORDERS HELP_MODE_TOGGLE MOVE_ORDER EXECUTE_ORDERS END_UNIT_TURN GROUP_ARMY UNGROUP_ARMY MOVE_UP_OR_DOWN OPEN_CITY_VIEW DESCEND CONTROL_BUILD CONTROL_NEXT CONTROL_PREV userkeymap.txt keymap.txt TOGGLE_SPACE that should be the hot key for the space area. -Martin
[This message has been edited by Martin Gühmann (edited April 25, 2001).] |