Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site forums as they ran on Ultimate Bulletin Board, 1998–2001. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 2005 site & forums

  Apolyton Civilization Site Forums
  CtP2-Creation
  Need help with slic for mod

Post New Topic  Post A ReplyPost A Reply In A New Window

profile | register | preferences | faq | search next newest topic | next oldest topic bottom of page
Author
Topic:   Need help with slic for mod Format for Better Printing
Chris B
Warlord
Canton, CT
Oct 2000
posted March 30, 2001 17:54   Click Here to See the Profile for Chris BClick Here to Email Chris B  send a private message to Chris B Visit Chris B's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Ive put my greece scenario on hold to make a mod. I'll have a post in mods/scens soon. What it basically does is give every civ a unique unit (a slic trigger that i think i can control), and adds regicide play, which is much more complex.
This is what i want to have happen:
Every civ not only starts with settlers but also with a "Leader" Unit. If this unit dies, the player that killed it gets everything that remains of the civ. How can i do this?
I thik this may finally be a Successful project from Chris B .
Thanx for any help anyone can give.
-CB
Chris B
Warlord
Canton, CT
Oct 2000
posted April 04, 2001 21:24   Click Here to See the Profile for Chris BClick Here to Email Chris B  send a private message to Chris B Visit Chris B's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Hello people????
just to get this back on the top and visible again.
Also- if the leader dies- the civs slides into anarchy untill a new one can be built.
[This message has been edited by Chris B (edited April 04, 2001).]
Immortal Wombat
Warlord
...of all Sussex
Dec 2000
posted April 05, 2001 06:00   Click Here to See the Profile for Immortal WombatClick Here to Email Immortal Wombat  send a private message to Immortal Wombat
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
You posted a thread a few months ago which Locutus, Heardie and kormer all replied to, giving helpful advice., including how to make civ-specific units.
In fact, I printed it out, and am currently using it for my mod!!

I think the link might be (with added www) ../../Forum44/HTML/000385.html?10

Apolyton Civilization Site Forums
> > > CtP2-Creation Forum

next newest topic | next oldest topictop of page

All times are EDT

Administrative Options: Close Topic | Archive/Move | Delete Topic | Top
Post New Topic  Post A ReplyPost A Reply In A New Window
Hop to:

Contact Us
Apolyton Civilization Site

Powered by: Ultimate Bulletin Board, Version 5.44a
© Infopop Corporation (formerly Madrona Park, Inc.), 1998 - 2000.

AltaVista Type or paste text or Web address (beginning with http://) here:
Powered
by Systran
Translate from: 

Front Page | Civilization III | Dinosaurs | Civilization II | Call to Power | Call to Power II | Alpha Centauri | Alternative Civs | Misc | Links | About ACS | GameStats
GameLeague | Scenario League | HAC | Civilization Scenario Collection | Spanish CivII Site | Clash of Civs | CtP Maps | Art of War | WesW's Ctp1/2 Site