Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site forums as they ran on Ultimate Bulletin Board, 1998–2001. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 2005 site & forums

  Apolyton Civilization Site Forums
  CtP2-Creation
  Genetic CTP1 Citywalls

Post New Topic  Post A ReplyPost A Reply In A New Window

profile | register | preferences | faq | search next newest topic | next oldest topic bottom of page
Author
Topic:   Genetic CTP1 Citywalls Format for Better Printing
Martin Gühmann
Chieftain
Berlin, Germany
Mar 2001
posted March 27, 2001 13:55   Click Here to See the Profile for Martin GühmannClick Here to Email Martin Gühmann  send a private message to Martin Gühmann
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
I found the graphics for the citywalls for the genetic and diamond age of CTP1 in the gtsetXXX.til. I wonder how to make CTP2 to use these citywalls in genetic and diamond age.
Chris B
Warlord
Canton, CT
Oct 2000
posted March 27, 2001 15:49   Click Here to See the Profile for Chris BClick Here to Email Chris B  send a private message to Chris B Visit Chris B's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
just an idea- perhaps you could also use the CTP1fortification as an early pre-fortification tile improvement
Hassan
Chieftain
Sugar Land, TX, USA
Mar 2001
posted March 29, 2001 01:50   Click Here to See the Profile for HassanClick Here to Email Hassan  send a private message to HassanSend a Message to UIN: 15229029
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
If only I had CTP1 and knew what the graphics looked like... oh well, I'm glad I didn't waste my money on CTP1

-Hassan

Martin Gühmann
Chieftain
Berlin, Germany
Mar 2001
posted March 29, 2001 13:45   Click Here to See the Profile for Martin GühmannClick Here to Email Martin Gühmann  send a private message to Martin Gühmann
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
I would use these octagon citywalls rather as late fortification tile improvements.

And by the way Activision said they rebuild the graphic engine completely. But they don't. The terrain looks like CTP1 terrain the tile improvements look like CTP1 tileimprovements. You can also use the CTP1 sprites. They only rebuild the interface.

Apolyton Civilization Site Forums
> > > CtP2-Creation Forum

next newest topic | next oldest topictop of page

All times are EDT

Administrative Options: Close Topic | Archive/Move | Delete Topic | Top
Post New Topic  Post A ReplyPost A Reply In A New Window
Hop to:

Contact Us
Apolyton Civilization Site

Powered by: Ultimate Bulletin Board, Version 5.44a
© Infopop Corporation (formerly Madrona Park, Inc.), 1998 - 2000.

AltaVista Type or paste text or Web address (beginning with http://) here:
Powered
by Systran
Translate from: 

Front Page | Civilization III | Dinosaurs | Civilization II | Call to Power | Call to Power II | Alpha Centauri | Alternative Civs | Misc | Links | About ACS | GameStats
GameLeague | Scenario League | HAC | Civilization Scenario Collection | Spanish CivII Site | Clash of Civs | CtP Maps | Art of War | WesW's Ctp1/2 Site