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Topic:   Working with city graphics Format for Better Printing
Chris Horscroft
Chieftain
Canberra, ACT, Australia
Sep 2000
posted February 13, 2001 21:48   Click Here to See the Profile for Chris Horscroft   send a private message to Chris Horscroft
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This may be a very basic question, but is there any way of getting to the tiff files for the city styles included in the game?

I do not know how to extract the city picture files from the sprite files so that I can fiddle with them, and am interested in doing so.

Any advice on this would be very much appreciated, as I really would prefer to start with something that already exists, rather than try an create the lot from scratch.

Many thanks

OmniGod
ACS CtP2 Database Manager
Philadelphia, PA, USA --> Really Canadian
Dec 1999
posted February 13, 2001 22:10   Click Here to See the Profile for OmniGodClick Here to Email OmniGod  send a private message to OmniGod Visit OmniGod's Homepage!
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Get out your screen capture device and capture away. Sorry
Chris Horscroft
Chieftain
Canberra, ACT, Australia
Sep 2000
posted February 14, 2001 17:32   Click Here to See the Profile for Chris Horscroft   send a private message to Chris Horscroft
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Thanks Omnigod,

I suppose I should have guessed it was that obvious - but somehow I always seem to go looking for the complex, slow and stupid way of doing things!

Thanks

Harlan
ctpmaps.apolyton/harlan
Berkeley, CA, USA
b.02-15-99
posted February 14, 2001 20:39   Click Here to See the Profile for HarlanClick Here to Email Harlan  send a private message to Harlan
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Actually,
When I made a city graphics mod for CTP1, I did screen captures for all of the city graphics to help in making that. I think I included it with that mod. If not, let me know, and maybe I can dig it up from my hard drive somewhere.
Chris Horscroft
Chieftain
Canberra, ACT, Australia
Sep 2000
posted February 15, 2001 19:18   Click Here to See the Profile for Chris Horscroft   send a private message to Chris Horscroft
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Harlan,

Just downloaded the original CTP citymod. Can't locate any of the original city graphics other than as sprites. If you could put the screen captures up, that would probably help myself and others fiddling with them a great deal!

Thanks

Chris Horscroft
Chieftain
Canberra, ACT, Australia
Sep 2000
posted February 17, 2001 05:07   Click Here to See the Profile for Chris Horscroft   send a private message to Chris Horscroft
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HELP!

I have been playing with the screen capture tools, and trying to follow Harlan's instructions for using Paint Shop Pro to try and get the city graphics changed.

I can get the city image saved as a tif ok, and the sprite maker to convert it to a sprite (most of the time) but whenever I use the new sprite, CTP2 displays it within an enormous white area (not the white diamond from the blank; this white patch is the size of the 96 x 72 pixel box itself. I have tried replacing the pure white with pure black, but everytime I do this and then create an Alpha channel, it reverts to white again.

From the instructions supplied I can't see what I am doing wrong, but no doubt it is obvious to everyone else! Can someone please help?

Harlan
ctpmaps.apolyton/harlan
Berkeley, CA, USA
b.02-15-99
posted February 20, 2001 01:43   Click Here to See the Profile for HarlanClick Here to Email Harlan  send a private message to Harlan
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Hi Chris,
Sorry it took me a while, but I was able to eventually find the file you want. However, you don't have an email address set in your preferences so I can't email it to you. I just emailed it to Omni to put in the CTP2 file database though, so maybe you can get it that way.

Its a .jpg file with all the city styles on a white background, including the extra ones I made. I also have it as a very large .psd file, which you may want to get from me, cos every time one saves a .jpg, one loses a little bit of info, so the .psd would be cleaner (but 2Mg instead of 300K).

About your sprite woes, I haven't tried to make a sprite since CTP1 days, so I can't add anything that might help you. Its probably something with channels though.

Chris Horscroft
Chieftain
Canberra, ACT, Australia
Sep 2000
posted February 27, 2001 00:58   Click Here to See the Profile for Chris Horscroft   send a private message to Chris Horscroft
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Thanks Harlan,

Have been away from the site (ill) for a little while, so only just got your message. My email address is scarlet.biro@bigpond.com - and I'd love to receive the psd file - many thanks. Tried to send you a private message with this email address on it some time ago, not sure if it worked...

Chris

Nuo
Settler
Fukuoka, Japan
Feb 2001
posted February 27, 2001 16:23   Click Here to See the Profile for NuoClick Here to Email Nuo  send a private message to Nuo
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quote:

Originally posted by Chris Horscroft on 02-27-2001 12:58 AM
Thanks Harlan,

Have been away from the site (ill) for a little while, so only just got your message. My email address is scarlet.biro@bigpond.com - and I'd love to receive the psd file - many thanks. Tried to send you a private message with this email address on it some time ago, not sure if it worked...

Chris

I'd like the graphics too. I'm clancy@elf.coara.ne.jp . If the graphics are already posted I apologise, but I haven't been able to locate them.

Nuo
Settler
Fukuoka, Japan
Feb 2001
posted February 27, 2001 23:40   Click Here to See the Profile for NuoClick Here to Email Nuo  send a private message to Nuo
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When trying to convert my city graphics into sprites, I keep ketting the error: "Error in bitmap data. Pixel with no associated alpha."

The only time I *don't* get this error is when I make the alpha channel 100% white. Any ideas? I'm making my .tif's in photoshop 6.0.

Chris Horscroft
Chieftain
Canberra, ACT, Australia
Sep 2000
posted February 28, 2001 22:07   Click Here to See the Profile for Chris Horscroft   send a private message to Chris Horscroft
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That's an error I've not had before. I'm about to start playing with Corel Draw (version 8) will let you know how it goes...

Chris
[This message has been edited by Chris Horscroft (edited February 28, 2001).]

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