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  Needed: Slic trigger to create Pirates

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Topic:   Needed: Slic trigger to create Pirates Format for Better Printing
WesW
apolyton.net/wes
Huntsville, Al., USA
b.02-15-99
posted February 12, 2001 03:10   Click Here to See the Profile for WesWClick Here to Email WesW  send a private message to WesWSend a Message to UIN: 84799350 Visit WesW's Homepage!
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Anyone want to create a trigger to cause random Pirates to complement the land-based Barbarians?
I miss this element of civ2, and want to bring it back.
I will leave it to whomever wants to write the code to figure out the best way to create them, but ideally I would like for the ships to carry land troops as well, and conduct invasions with them, also ala civ2.
heardie
GGS Co-Webmaster

Aug 1999
posted February 13, 2001 02:39   Click Here to See the Profile for heardieClick Here to Email heardie  send a private message to heardieSend a Message to UIN: 55652350 Visit heardie's Homepage!
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All I'll say is I've had trobule creating units at sea, while on land it is fine. Maybe its just me. I just modified SpawnBandits() by the way.
Huysmans_666
Settler
netherlands
Jan 2001
posted February 21, 2001 03:20   Click Here to See the Profile for Huysmans_666Click Here to Email Huysmans_666  send a private message to Huysmans_666
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Hi there,

After talking with locustus the other day and my passion for those tiny barbboats civ1 had I want to start a forum dedicated to bringing these guys back from the dead.

But I must worn everyone, I never programmed SLIC in my life so I need lots of help.
PLease give me some pointers as to which I can work by !
I'm going to print out all SLIC functions and so forth today and have a good reading !

Well I'll open the new forumthread asap, in the creation forum.
See ya !

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