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Topic:   Ship to ship combat Format for Better Printing
Wyrmo
Settler

Dec 2000
posted January 15, 2001 15:44   Click Here to See the Profile for WyrmoClick Here to Email Wyrmo  send a private message to Wyrmo
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I've noted that ship to ship combat is ALWAYS fought one on one.
I think that if you use two destroyers for example, you should be able to outflank a lone battleship, but they just keep fighting one on one. I tried applying the IsFlanker flag to the ships, but it made no difference. Some unitbehavior must be placed somewere else. Ships have a ranged attack, but never uses it.

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folowing added after further analysis:
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ok, I now see that battleships use their ranged attack when in superior numbers, but destroyers don't.
neither does subs
I first thought it was because their ordinary attack was more powerfull then their ranged one, but that was wrong, since the ranged is better.
can't see any differences between destroyer and battleship right now, so behavior HAS to be scripted somewere outside the units.txt
any clues?
Don't know if you have stacks of 12 though, if they use it, but still, two ships (or more) should be able to fire at one target. It makes superior numbers in seabattles almost pointless.
[This message has been edited by Wyrmo (edited January 15, 2001).]
[This message has been edited by Wyrmo (edited January 15, 2001).]

Alpha Wolf
Prince
Chicago Illinois
Nov 2000
posted January 15, 2001 22:52   Click Here to See the Profile for Alpha WolfClick Here to Email Alpha Wolf  send a private message to Alpha Wolf Visit Alpha Wolf's Homepage!
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same combat behavior that the game uses if the entire stack is ranged. attack a single unit with 2 archers and they wont attack as expected but do so one on one.

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