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  Game limits and the age concept

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Topic:   Game limits and the age concept Format for Better Printing
Steph
Settler
Mazamet, France
Dec 2000
posted January 07, 2001 06:32   Click Here to See the Profile for StephClick Here to Email Steph  send a private message to Steph
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My new mod is underway.

I already have added the units (I now have 140 units, and will probably add a few more when I found the graphics).
I'm currently working on the tech, and have listed 250 of them.

My question is : does somebody know if there is a limit to the number of units / techs / Improvements / Wonders in the game?

Second question : how do the ages work?
What is the effect of associating a tech with an age? What files should be modified to add an age?
What is the mechanism between a change from one age to an other, and what are the effects of this change?

MrFun
Warlord
United States, Iowa
Nov 2000
posted January 08, 2001 00:40   Click Here to See the Profile for MrFun   send a private message to MrFun Visit MrFun's Homepage!
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I hope this new mod would not be playable only by people with the latest, highest-powered computers.

Keep us posted about your project.

Steph
Settler
Mazamet, France
Dec 2000
posted January 08, 2001 12:30   Click Here to See the Profile for StephClick Here to Email Steph  send a private message to Steph
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I don't know, my computer is a PIII 500 with 256 Mo. I will let you know the result when I palytest it. But before I do this, I would like to know if I have to reduce the techs number for instance before I start : if the limite is, say 128, trying to add 250 techs is not a good idea.

There's one limitation though : my mod is for the French version of the game. I don't know if it will be compatible with the English one. I know that the WW2 scenario for instance doesn't work with the French version

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