Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site forums as they ran on Ultimate Bulletin Board, 1998–2001. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 2005 site & forums

  Apolyton Civilization Site Forums
  CtP2-Creation
  Adding City Improvements???

Post New Topic  Post A ReplyPost A Reply In A New Window

profile | register | preferences | faq | search next newest topic | next oldest topic bottom of page
Author
Topic:   Adding City Improvements??? Format for Better Printing
hexagonian
Prince
hither and yon
Jun 99
posted January 04, 2001 12:03   Click Here to See the Profile for hexagonian   send a private message to hexagonian
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
I am currently attempting to add additional buildings to the game. Here is my first attempt (see below) that I added to the buildings.txt file - and after also making all the other file changes to the gl_str.txt file and to the unitcon.txt file to see if I can get the game to launch without crashing.


############################################################

IMPROVE_FORUM {
DefaultIcon ICON_IMPROVE_FORUM
Description DESCRIPTION_IMPROVE_FORUM
EnableAdvance ADVANCE_ETHICS

PrerequisiteBuilding IMPROVE_COURTHOUSE

ProductionCost 1400
Upkeep 5
LowerCrime -0.15
}

############################################################

BTW, ethics has also been added to my advance tree, and my advances and governments have loaded successfully into the game without crashing.

When I add the building, I get the same type of error message that I got when I added a new government - the game could not find the ratings coefficient, and all the fields that followed.

I resolved the issue in the government by leaving the SameRankAdvice line in all of my new governments to the Monarchy settings (see below for example)


############################################################

GOVERNMENT_CITY_STATE {
Icon ICON_GOV_CITY_STATE
EnableAdvance ADVANCE_CITY_STATE
Rank 1
SameRankAdvice GOVERNMENT_MONARCHY_SAME_RANK_ADVICE
HigherRankAdvice GOVERNMENT_MONARCHY_HIGHER_RANK_ADVICE


My question is, does this SameRankAdvice line link up to a file and affect gameplay? If so, where do I need to go to make the change. Or is it alright to leave those lines as is?

And is there a same line within the buildings.txt file that will also cause the game to crash if it is changed? My initial guess is either the Description DESCRIPTION_IMPROVE_FORUM
line or the PrerequisiteBuilding IMPROVE_COURTHOUSE line, but I do not know, and am not at home to try this out. The Prerequisite line is really not needed - from a logic standpoint, Courthouses will always be built first, as they are more cost-effective. But eventually, it would be nice to have a prerequisite requirement from another area (say a gold improvement) and this is what Activision seemed to want to do by adding this feature into the game. (at least this is my assumption)

I also noticed an improvement.txt file, which seems to have some of the same information, but also seems to be a ctp1 file that was left in the game.

Has anyone had success in adding city improvements. If so, what is the step-by-step process, and all the files that are needed to change and the specific changes? I'm not so concerned about the numbers, as those are easy to tweak, but am more concerned about the other entries in the files.

Paul
King
Zwolle, The Netherlands
Mar 99
posted January 04, 2001 16:52   Click Here to See the Profile for PaulClick Here to Email Paul  send a private message to PaulSend a Message to UIN: 83134477 Visit Paul's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
The DESCRIPTION_ line is not used anywhere, so it's best to just copy one from another improvement. As far as I know the RANK_ADVICE lines also have no influence on gameplay. I suppose they are used for advice about governments or perhaps in the tutorial.
hexagonian
Prince
hither and yon
Jun 99
posted January 04, 2001 17:02   Click Here to See the Profile for hexagonian   send a private message to hexagonian
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Thanks, I'll give it a try...
hexagonian
Prince
hither and yon
Jun 99
posted January 05, 2001 08:35   Click Here to See the Profile for hexagonian   send a private message to hexagonian
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
...and it works! …

Better yet, I now can guess why my units did not work either - it's the same line of type.

Thanks Paul

Slax
Prince
London, Ontario, Canada
b.02-15-99
posted January 05, 2001 10:34   Click Here to See the Profile for SlaxClick Here to Email Slax  send a private message to Slax Visit Slax's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Can you explain "Ethics" as an advance? When did people become more ethical?
Apolyton Civilization Site Forums
> > > CtP2-Creation Forum

next newest topic | next oldest topictop of page

All times are EDT

Administrative Options: Close Topic | Archive/Move | Delete Topic | Top
Post New Topic  Post A ReplyPost A Reply In A New Window
Hop to:

Contact Us
Apolyton Civilization Site

Powered by: Ultimate Bulletin Board, Version 5.44a
© Infopop Corporation (formerly Madrona Park, Inc.), 1998 - 2000.

Front Page | Civilization III | Dinosaurs | Civilization II | Call to Power | Call to Power II | Alpha Centauri | Alternative Civs | Misc | Links | About ACS | GameStats
GameLeague | Scenario League | HAC | Civilization Scenario Collection | Spanish CivII Site | Clash of Civs | CtP Maps | Art of War | WesW's Ctp1/2 Site