I've made two scenarios using a custom map and no matter what happens, the "trust" levels that the AI's have for my civilization never change from "vigilant".I have even edited the diplomacy text file to reflect greater "trust" changes to keeping diplomatic agreements and avoiding war.
Is this a problem others are encountering also? BTW, the trust levels do change when I choose a random map and let the PC choose the opponents. All is fine then. It is just with custom maps and "preselected" civs as opponents that this happens.
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'Blood will run'