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Topic:   Modpacks and multiplayer Format for Better Printing
CC_Fully_Completely
Settler
Toronto, Ontario, Canada
Dec 2000
posted December 27, 2000 19:56   Click Here to See the Profile for CC_Fully_Completely   send a private message to CC_Fully_CompletelySend a Message to UIN: 21498037
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uh, hey.

Um, can I still play multiplayer if I have changed something in some of my CTP2 files (I added some new civs, and took out some ones I didn't like) Can I still play multiplayer? will my changes affect the game? how can it if the person im playing with hasn't made changes on their end?

would it still work?

Thanks

FC

CC_Fully_Completely
Settler
Toronto, Ontario, Canada
Dec 2000
posted December 28, 2000 11:22   Click Here to See the Profile for CC_Fully_Completely   send a private message to CC_Fully_CompletelySend a Message to UIN: 21498037
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skorpion59
CTP Maps Webmaster
Tulsa, Oklahoma, USA, (GMT -6)
May 99
posted December 28, 2000 20:15   Click Here to See the Profile for skorpion59Click Here to Email skorpion59  send a private message to skorpion59Send a Message to UIN: 92173697 Visit skorpion59's Homepage!
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I'm not really sure but I don't think so. To play MP, the databases are supposed to be 'in sync'. Whether changing the Civ names breaks the 'in sync' rule, I can't say.
ajbera
Chieftain

Apr 99
posted December 29, 2000 14:53   Click Here to See the Profile for ajberaClick Here to Email ajbera  send a private message to ajbera
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I don't know 'bout CtP2, but I once asked Wes Whitaker about playing the MedMod in CtP1 multiplayer. His response was that as long as both/all players are using the exact same files, you can play multiplayer. Whether this is true for CtP2 is unknown by me, but keep in mind that multiplayer has had its own host of problems so far.
Hope this helps.
[This message has been edited by ajbera (edited December 29, 2000).]
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