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Topic:   Crashing? Format for Better Printing
Gedrin
Warlord

Jun 99
posted December 14, 2000 23:47   Click Here to See the Profile for GedrinClick Here to Email Gedrin  send a private message to Gedrin
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So I've made a mod including
9 tweaked techs.
14 new techs
1 new unit
3 new govs

and a totally redone tech tree.

I can load it but if anyone walks into a hut bad things might happen.
1. Barbarian huts just says nothing here.
2. Gold huts work
3. Advance huts, CRASH!!
4. Unit huts, CRASH!!!
5. City huts work (unless there is a city beside it of course)
6. Settler huts work.

Anyone anywhere have any idea why?

Chris

Starfighter08
Settler

Nov 2000
posted December 16, 2000 07:03   Click Here to See the Profile for Starfighter08Click Here to Email Starfighter08  send a private message to Starfighter08
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Hi

The tech tree might have one or more loops. For example: prerequisite for industrial revolution = railroad and prerequisite for railroad = industrial revolution.

That causes the system to crash. If you havent any such things then I don't know, sorry.

Gedrin
Warlord

Jun 99
posted December 16, 2000 23:41   Click Here to See the Profile for GedrinClick Here to Email Gedrin  send a private message to Gedrin
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Well of course I know that...

'course that doesn't stop me from SCREWING IT UP anyway!!!!

Thanks for making me question question myself.

Fixed it.

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