Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site forums as they ran on Ultimate Bulletin Board, 1998–2001. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 2005 site & forums

  Apolyton Civilization Site Forums
  CtP2-Creation
  Anarchy Tweak?

Post New Topic  Post A ReplyPost A Reply In A New Window

profile | register | preferences | faq | search next newest topic | next oldest topic bottom of page
Author
Topic:   Anarchy Tweak? Format for Better Printing
JamesJKirk
Prince
Dixon, CA USA
b.02-15-99
posted December 04, 2000 01:25   Click Here to See the Profile for JamesJKirkClick Here to Email JamesJKirk  send a private message to JamesJKirk
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
It seems to me that aside from no tech or gold development and shoddy production, anarchy's not all that bad. it has huge max and min city distances and a huge city limit (1000?!) Wouldn't lowering these add a new layer to the game? You wouldn't just sit there and say "Hmmm, need more cities, time to Corporate Republic." and then it's done, just like with most government changes it should be a struggle to form the new government and give it legitimacy. You'd have to really want and prepare yourself from the new government, and there would be that incessant improbability of fighting two wars in a state of anarchy, it would really add some revolutionary stuggle to the game...unless I'm just all wrong
OmniGod
Chieftain
Philadelphia, PA, USA --> Really Canadian
Dec 1999
posted December 04, 2000 01:29   Click Here to See the Profile for OmniGodClick Here to Email OmniGod  send a private message to OmniGod Visit OmniGod's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Interesting idea... that is almost crazy enough to work out really well... have to tried changing anarchy and seeing the result... since I know nothing about the governments other than I like the Republic early... would this mean if you dropped max cities to say 25 you'd have a revolt in some if you are over that number and if so... I'm changing it now... fun is one thing, but realism is another... ever notice that any change in government has always lead to a war... why not here...

Nice thinking...

Omni

lago
King
King King King Ace
Nov 1999
posted December 04, 2000 03:02   Click Here to See the Profile for lago   send a private message to lagoSend a Message to UIN: 62602340
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Actually, I remember finishing a game that way in CTP1. I was way over the city limit for any government and needed to take about 10 more cities. The armies I had in the field were enough to win without reinforcements, so I just kept overthrowing the government until they won.
Apolyton Civilization Site Forums
> > > CtP2-Creation Forum

next newest topic | next oldest topictop of page

All times are EDT

Administrative Options: Close Topic | Archive/Move | Delete Topic | Top
Post New Topic  Post A ReplyPost A Reply In A New Window
Hop to:

Contact Us
Apolyton Civilization Site

Powered by: Ultimate Bulletin Board, Version 5.44a
© Infopop Corporation (formerly Madrona Park, Inc.), 1998 - 2000.

Front Page | Civilization III | Dinosaurs | Civilization II | Call to Power | Call to Power II | Alpha Centauri | Alternative Civs | Misc | Links | About ACS | GameStats
GameLeague | Scenario League | Hodadian Award Central | Civilization Scenario Collection | Spanish CivII Site | Clash of Civs | CtP Maps | Art of War