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Topic:   Need help changing movement values for units Format for Better Printing
Mog'Dug
Chieftain
Seattle
Dec 1999
posted November 27, 2000 22:54   Click Here to See the Profile for Mog'DugClick Here to Email Mog'Dug  send a private message to Mog'DugSend a Message to UIN: 17608201
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I need some help with some modification. I like to play with alot of civs on a huge map with tons of ocean, and alot of islands. but then it takes me 10 turns to move my navy anywhere.

what I want to do is change the movement points for naval units, double or triple them, or something.

I've found a file Units.txt, that looks like what I need to change, but when I change movement points what happens is:

In the great library, the new movemnet values are shown, but the actual units don't move any more. a coracles still moves only 2 spaces, while the great library says it can move 10.

any solutions?

Colonel Kraken
Settler

Nov 2000
posted November 28, 2000 08:42   Click Here to See the Profile for Colonel KrakenClick Here to Email Colonel Kraken  send a private message to Colonel Kraken
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Mog'Dug,

I've modified unit movement values also, and it seems to be working ok. I don't know if this is the problem but try this:

Remember, the movement values listed in the units.txt file are multiplied by 100. So, if you want a unit to move 2 spaces, you have to type in "200" for a movement value. If you want a movement of 10, you need to type a value of "1000".

I hope this helps.

Mog'Dug
Chieftain
Seattle
Dec 1999
posted November 28, 2000 18:03   Click Here to See the Profile for Mog'DugClick Here to Email Mog'Dug  send a private message to Mog'DugSend a Message to UIN: 17608201
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thank, I got it working now.


much better habing 6 movement points instead of 2 for the early boats on the huge map

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