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Topic: Need help changing movement values for units |  |
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Mog'Dug Chieftain Seattle Dec 1999
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posted November 27, 2000 22:54
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I need some help with some modification. I like to play with alot of civs on a huge map with tons of ocean, and alot of islands. but then it takes me 10 turns to move my navy anywhere. what I want to do is change the movement points for naval units, double or triple them, or something. I've found a file Units.txt, that looks like what I need to change, but when I change movement points what happens is: In the great library, the new movemnet values are shown, but the actual units don't move any more. a coracles still moves only 2 spaces, while the great library says it can move 10. any solutions? |
Colonel Kraken Settler
Nov 2000
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posted November 28, 2000 08:42
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Mog'Dug,I've modified unit movement values also, and it seems to be working ok. I don't know if this is the problem but try this: Remember, the movement values listed in the units.txt file are multiplied by 100. So, if you want a unit to move 2 spaces, you have to type in "200" for a movement value. If you want a movement of 10, you need to type a value of "1000". I hope this helps. |
Mog'Dug Chieftain Seattle Dec 1999
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posted November 28, 2000 18:03
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thank, I got it working now. much better habing 6 movement points instead of 2 for the early boats on the huge map
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