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Topic:   The CTP2 AI file Format for Better Printing
Matte979
Settler
Sweden
Nov 2000
posted November 25, 2000 06:22   Click Here to See the Profile for Matte979Click Here to Email Matte979  send a private message to Matte979
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I looked around in the diff file. diffdb. I found this rows at each difficulty and all are the same. Anybody know anything about this from CTP? I really would like to have the AI to be better in higher difficulty now it seems they only get bonus.


AI_INTELLIGENCE_FACTOR 1
AI_GANG_UP_FACTOR 1
DISTANCE_FROM_CAPITOL_ADJUSTMENT 0
AI_DISTANCE_FROM_CAPITOL_ADJUSTMENT 0
POLLUTION_ADJUST 0

/Mathias

Starfighter08
Settler

Nov 2000
posted November 25, 2000 07:13   Click Here to See the Profile for Starfighter08Click Here to Email Starfighter08  send a private message to Starfighter08
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Making the game harder by giving the AI a bonus is sorta lame. I do hope there is more about difficulty.
colorme
Settler

Nov 2000
posted November 25, 2000 18:44   Click Here to See the Profile for colorme   send a private message to colorme
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Starfighter08,

Nope. That's all to difficulty levels it seems. Check out the various AI bonuses at the highest difficulty levels, in DiffDB. Its appalling!

I wonder if I can return the game

Matte979
Settler
Sweden
Nov 2000
posted November 26, 2000 16:43   Click Here to See the Profile for Matte979Click Here to Email Matte979  send a private message to Matte979
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I changed the two at the top to 10 and could still run the game. Anybody from CTP-2 team that could explain to us what these constants do?
Peter Triggs
Settler
Oxford, England
Jan 2000
posted November 27, 2000 15:45   Click Here to See the Profile for Peter TriggsClick Here to Email Peter Triggs  send a private message to Peter Triggs
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I remember playing with these parameters in CTP1. As I recall, I got some pretty strange results. The AI seemed to stop "playing by the rules", but nothing I could put my finger on. It would be nice if someone could explain what they do.
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