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Topic: The CTP2 AI file |  |
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Matte979 Settler Sweden Nov 2000
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posted November 25, 2000 06:22
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I looked around in the diff file. diffdb. I found this rows at each difficulty and all are the same. Anybody know anything about this from CTP? I really would like to have the AI to be better in higher difficulty now it seems they only get bonus. AI_INTELLIGENCE_FACTOR 1 AI_GANG_UP_FACTOR 1 DISTANCE_FROM_CAPITOL_ADJUSTMENT 0 AI_DISTANCE_FROM_CAPITOL_ADJUSTMENT 0 POLLUTION_ADJUST 0
/Mathias |
Starfighter08 Settler
Nov 2000
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posted November 25, 2000 07:13
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Making the game harder by giving the AI a bonus is sorta lame. I do hope there is more about difficulty. |
colorme Settler
Nov 2000
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posted November 25, 2000 18:44
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Starfighter08,Nope. That's all to difficulty levels it seems. Check out the various AI bonuses at the highest difficulty levels, in DiffDB. Its appalling! I wonder if I can return the game  |
Matte979 Settler Sweden Nov 2000
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posted November 26, 2000 16:43
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I changed the two at the top to 10 and could still run the game. Anybody from CTP-2 team that could explain to us what these constants do? |
Peter Triggs Settler Oxford, England Jan 2000
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posted November 27, 2000 15:45
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I remember playing with these parameters in CTP1. As I recall, I got some pretty strange results. The AI seemed to stop "playing by the rules", but nothing I could put my finger on. It would be nice if someone could explain what they do. |