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Topic:   how do you? Format for Better Printing
chadm
Settler

Nov 2000
posted November 24, 2000 17:06   Click Here to See the Profile for chadmClick Here to Email chadm  send a private message to chadm
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Ok i was wondering is there any way you can only allow certain civs build certain units. I remember in civ2 you could just make a tech as an obselete to the unit and give that tech to all the civs you don't won't to build that unit and not allow the tech to be researchable. Is there a way to do something to this effect in ctp2?

I am planning on a mod to make the game more realistic to it's real world counter parts. such as allowing only russia and us to build the nuclear subs, and so on, while make the normal subs not obselete with the nuclear on and so on. granted it may make the game unbalanced a bit, but i plan on giving each civ something the other can't have etc. etc. but was wondering about the not allowing certain civs to build certain units. let me know please!

Locutus
Prince
Apolyton Borg Hengelo/Enschede, The Netherlands
Nov 1999
posted December 02, 2000 13:20   Click Here to See the Profile for LocutusClick Here to Email Locutus  send a private message to LocutusSend a Message to UIN: 52912776 Visit Locutus's Homepage!
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Take a good look at AG_mod.slc in Scenarios\AlexanderTheGreat\default\gamedata, this shows how to do it. Should you not understand this (it *does* look rather complicated if you're not a programmer), you'd better wait until Activision releases some SLIC documentation (they promised they'd do that) and try again after reading it.
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