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Topic: Increase City Limits by Government? |  |
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owcoin Settler Florida, USA Nov 2000
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posted November 20, 2000 17:55
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How can I increase the numbers of cities "allowed" by a type of government? The default numbers are too small for a huge map with only 3 civs.... |
Mr Ogre Activision Venice, CA, USA b.02-15-99
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posted November 20, 2000 20:51
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It's TooManyCitiesThreshold in default/gamedata/govern.txt.
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Big Dave Prince Texas, USA Apr 99
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posted November 21, 2000 14:55
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Mr. Ogre, could you post some SLIC code that would make the TooManyCitiesThreshold dependant on the map size? Thanks,David |
Mr Ogre Activision Venice, CA, USA b.02-15-99
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posted November 22, 2000 00:23
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There's no way to modify that from SLIC. But you could make a mod pack with 4 "scenarios", one for each map size, and put a different version of govern.txt in each.
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Big Dave Prince Texas, USA Apr 99
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posted November 22, 2000 01:28
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Mr. Ogre, Thank you for your very prompt responses to this thread and the other one I started.David |
Locutus Prince Apolyton Borg Hengelo/Enschede, The Netherlands Nov 1999
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posted November 22, 2000 08:36
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quote:
 Originally posted by Mr Ogre on 11-22-2000 12:23 AM There's no way to modify that from SLIC.
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True, but maybe it's possible to simulate it somehow. Having too many cities only affects happiness, right? In that case it should be possible to use the AddHappyTimer event or mod_CityHappiness function to increase or decrease happiness in the same amount that crossing the TooManyCitiesThreshold would, but make it depend on map size as well (g.mapheight and g.mapwidth can be used to determine mapsize). Can someone tell me if I'm overlooking something here? This is almost too easy  One question to Mr Ogre though: did the AddHappyTimer and mod_CityHappiness make it into the final game and do they work the way (I think) they should? |