Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site forums as they ran on Ultimate Bulletin Board, 1998–2001. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 2005 site & forums

  Apolyton Civilization Site Forums
  CtP2-Creation
  Increase City Limits by Government?

Post New Topic  Post A ReplyPost A Reply In A New Window

profile | register | preferences | faq | search next newest topic | next oldest topic bottom of page
Author
Topic:   Increase City Limits by Government? Format for Better Printing
owcoin
Settler
Florida, USA
Nov 2000
posted November 20, 2000 17:55   Click Here to See the Profile for owcoinClick Here to Email owcoin  send a private message to owcoin
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
How can I increase the numbers of cities "allowed" by a type of government? The default numbers are too small for a huge map with only 3 civs....
Mr Ogre
Activision
Venice, CA, USA
b.02-15-99
posted November 20, 2000 20:51   Click Here to See the Profile for Mr OgreClick Here to Email Mr Ogre  send a private message to Mr Ogre Visit Mr Ogre's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
It's TooManyCitiesThreshold in default/gamedata/govern.txt.
Big Dave
Prince
Texas, USA
Apr 99
posted November 21, 2000 14:55   Click Here to See the Profile for Big Dave   send a private message to Big DaveSend a Message to UIN: 1947967
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Mr. Ogre,
could you post some SLIC code that would make the TooManyCitiesThreshold dependant on the map size?
Thanks,

David

Mr Ogre
Activision
Venice, CA, USA
b.02-15-99
posted November 22, 2000 00:23   Click Here to See the Profile for Mr OgreClick Here to Email Mr Ogre  send a private message to Mr Ogre Visit Mr Ogre's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
There's no way to modify that from SLIC. But you could make a mod pack with 4 "scenarios", one for each map size, and put a different version of govern.txt in each.
Big Dave
Prince
Texas, USA
Apr 99
posted November 22, 2000 01:28   Click Here to See the Profile for Big Dave   send a private message to Big DaveSend a Message to UIN: 1947967
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Mr. Ogre,
Thank you for your very prompt responses to this thread and the other one I started.

David

Locutus
Prince
Apolyton Borg Hengelo/Enschede, The Netherlands
Nov 1999
posted November 22, 2000 08:36   Click Here to See the Profile for LocutusClick Here to Email Locutus  send a private message to LocutusSend a Message to UIN: 52912776 Visit Locutus's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
quote:

Originally posted by Mr Ogre on 11-22-2000 12:23 AM
There's no way to modify that from SLIC.

True, but maybe it's possible to simulate it somehow. Having too many cities only affects happiness, right? In that case it should be possible to use the AddHappyTimer event or mod_CityHappiness function to increase or decrease happiness in the same amount that crossing the TooManyCitiesThreshold would, but make it depend on map size as well (g.mapheight and g.mapwidth can be used to determine mapsize). Can someone tell me if I'm overlooking something here? This is almost too easy

One question to Mr Ogre though: did the AddHappyTimer and mod_CityHappiness make it into the final game and do they work the way (I think) they should?

Apolyton Civilization Site Forums
> > > CtP2-Creation Forum

next newest topic | next oldest topictop of page

All times are EDT

Administrative Options: Close Topic | Archive/Move | Delete Topic | Top
Post New Topic  Post A ReplyPost A Reply In A New Window
Hop to:

Contact Us
Apolyton Civilization Site

Powered by: Ultimate Bulletin Board, Version 5.44a
© Infopop Corporation (formerly Madrona Park, Inc.), 1998 - 2000.

Front Page | Civilization III | Dinosaurs | Civilization II | Call to Power | Call to Power II | Alpha Centauri | Alternative Civs | Misc | Links | About ACS | GameStats
GameLeague | Scenario League | Hodadian Award Central | Civilization Scenario Collection | Spanish CivII Site | Clash of Civs | CtP Maps | Art of War