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Topic:   Political Borders Format for Better Printing
rook626
Settler
glendale ca
Nov 2000
posted November 20, 2000 17:53   Click Here to See the Profile for rook626   send a private message to rook626
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Here are some of my thoughts and ideas on political borders in ctP2. All in all, nice feature but they are eneffective.

1. The idea of political borders did not emerge until the middle ages, before then, civilizations were defined by a group of city states. Therefore, make Political Borders something that is researched

2. Political Borders need to be far more effective. I'm sorry, if Mexico moves a column of tanks into California, it's war. Period. Crossing political borders with military units is a huge deal!! It should warn you with a pop up, center the screen there and switch your status to war.

By implenting these 2 ideas you have effective borders that don't hinder expansion early in the game.

There are my ideas, what are your thoughts?

rwz
Settler

b.02-15-99
posted November 21, 2000 00:25   Click Here to See the Profile for rwzClick Here to Email rwz  send a private message to rwz
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I agree! Military units that pass your borders should automaticaly be a declaration of war or you should be able to attack them without the civ declaring war on you. Have not yet seen the AI remove units after making an agreement to respect borders.
kabouki
Settler
Portugal
Nov 2000
posted November 21, 2000 23:07   Click Here to See the Profile for kaboukiClick Here to Email kabouki  send a private message to kabouki
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Well, I think that those 2 ideas should be part of the 1st patch for CTP2

I haven't bought yet the game because it hasn't been released in Europe yet so I don't know how you figure out the borders. Are they visible on the map like the borders in Alpha Centauri? Are they invisble?

Locutus
Prince
Apolyton Borg Hengelo/Enschede, The Netherlands
Nov 1999
posted November 22, 2000 08:29   Click Here to See the Profile for LocutusClick Here to Email Locutus  send a private message to LocutusSend a Message to UIN: 52912776 Visit Locutus's Homepage!
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Don't worry, you're not the first to mention this and I'm already working on a way to at least give you a warning when you're crossing a border (in SLIC of course). Personally I don't think crossing it should automaticly mean war, but if you want you can set this sort of thing in the diplomacy files somewhere.
Eternal
Prince
Imperial States of America
May 2000
posted November 22, 2000 22:23   Click Here to See the Profile for EternalClick Here to Email Eternal  send a private message to Eternal
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Crossing a border shouldn't automatically mean war. There are border skirmishes all over the Africa but they don't mean war. If a large force crosses your border, maybe then it should mean war. But I also think that some units should never cause war, only worsen relations -such as guerilla partisans. For example take example of the Korean war, when the North and South sent guerillas into each other frequently before the North actually officially invaded and they went to real war.
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