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Author Topic:   An Isometric map in the future?            Current Date/Time: May 13, 2000 18:13:56
DarthVeda
King
of the United States
b.02-15-99
posted May 10, 2000 23:04   Click Here to See the Profile for DarthVedaClick Here to Email DarthVedaVisit DarthVeda's Homepage! Send a Message to UIN: 1825319
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Civ II operates on an isometric system, will this ever be implemented in Freeciv?
Kumiorava
Chieftain
of the Elastic Mammals
b.02-15-99
posted May 11, 2000 00:11   Click Here to See the Profile for KumioravaClick Here to Email Kumiorava Send a Message to UIN: 14265035
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Is there any real need for it? It might look prittier, but it realy doesn't effect gameplay, does it now? Well, maby movement a bit, and the shape of the city radii, but that's pretty much it, no?
Thue
Freeciv Developer

b.02-15-99
posted May 11, 2000 06:44   Click Here to See the Profile for ThueClick Here to Email Thue
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It doesn't affect the shape of the city radius.
We have a GPL'ed set of isometric tiles already, just a point of someone implementing the engine.
paulz
Freeciv Host/Webmaster
San Diego, CA, USA
May 2000
posted May 11, 2000 12:20   Click Here to See the Profile for paulzClick Here to Email paulzVisit paulz's Homepage!
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FYI http://www.freeciv.org/poll.phtml?num=32
Kumiorava
Chieftain
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b.02-15-99
posted May 11, 2000 13:09   Click Here to See the Profile for KumioravaClick Here to Email Kumiorava Send a Message to UIN: 14265035
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Intresting! So I guess we're gonna get an isometric view then... I don't mind.
paulz
Freeciv Host/Webmaster
San Diego, CA, USA
May 2000
posted May 11, 2000 13:16   Click Here to See the Profile for paulzClick Here to Email paulzVisit paulz's Homepage!
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quote:

Originally posted by Kumiorava on 05-11-2000 01:09 PM
Intresting! So I guess we're gonna get an isometric view then... I don't mind.

Just because people want it doesn't automatically mean someone is going to program it.

Kumiorava
Chieftain
of the Elastic Mammals
b.02-15-99
posted May 11, 2000 16:03   Click Here to See the Profile for KumioravaClick Here to Email Kumiorava Send a Message to UIN: 14265035
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I know that, but since there already is an existing tileset, as you said, and since people seem to want to go for ismometric, it should only be a matter of time until someone implements it into the code. However, an isometrc map is not included in the To-Do list. I figure it's not that urgent, but it might be a good idea to ad it anyway...

But how about taking the map concept to new hights: How does a hex based map sound like to you guys? I saw some preliminary shots of the openciv3 map model, and it seems like thay are going to be using hex.

paulz
Freeciv Host/Webmaster
San Diego, CA, USA
May 2000
posted May 11, 2000 16:20   Click Here to See the Profile for paulzClick Here to Email paulzVisit paulz's Homepage!
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Regarding freeciv and Hex map, see this thread: http://arch.freeciv.org/freeciv-dev-199908/msg00124.html
Kumiorava
Chieftain
of the Elastic Mammals
b.02-15-99
posted May 11, 2000 16:30   Click Here to See the Profile for KumioravaClick Here to Email Kumiorava Send a Message to UIN: 14265035
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paulz, you should become a librarian!

That Aerth seems very promising, if one could only get hands on the source. A 3D map would deffenitely be something new in the Civ genre. It would mean quite a bit of re-writing in terms of rules and AI, though, as well as the terrain generator and engine of course.

DarthVeda
King
of the United States
b.02-15-99
posted May 11, 2000 17:06   Click Here to See the Profile for DarthVedaClick Here to Email DarthVedaVisit DarthVeda's Homepage! Send a Message to UIN: 1825319
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Well I just think top-down maps are quite hideous. They add no idea of a more 3-d perspective, and I thought that isometric would bring the project closer to a modern civ.
paulz
Freeciv Host/Webmaster
San Diego, CA, USA
May 2000
posted May 11, 2000 17:26   Click Here to See the Profile for paulzClick Here to Email paulzVisit paulz's Homepage!
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quote:

Originally posted by DarthVeda on 05-11-2000 05:06 PM
Well I just think top-down maps are quite hideous. They add no idea of a more 3-d perspective, and I thought that isometric would bring the project closer to a modern civ.

Since there is no 3-D in freeciv (or any of the other Civ games IIRC), the game is played in 2-D, so the current view is IMO easier to play with and understand. Beauty has never been a primary goal with the Freeciv project.

Kumiorava
Chieftain
of the Elastic Mammals
b.02-15-99
posted May 11, 2000 21:09   Click Here to See the Profile for KumioravaClick Here to Email Kumiorava Send a Message to UIN: 14265035
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And Freeciv certainly beats Civ I in graphics, even with a top-down view.
deepone
Freeciv Developer

May 2000
posted May 11, 2000 22:31   Click Here to See the Profile for deepone Visit deepone's Homepage!
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quote:

Originally posted by paulz on 05-11-2000 05:26 PM
Beauty has never been a primary goal with the Freeciv project.

While that is true there certainly are developers that care about beauty... I expect that there will be some version with (optional) isometric view sometime in the future... Depending on how much free time we get...

Kumiorava
Chieftain
of the Elastic Mammals
b.02-15-99
posted May 13, 2000 18:13   Click Here to See the Profile for KumioravaClick Here to Email Kumiorava Send a Message to UIN: 14265035
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That openciv3 for Windows is really puting up some competition: They are implementing a 3D map. Can't mach Freeciv in gameplay yet, though.
Go take a look at the "Competition" thread.
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