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Topic: Changing Civilization Names |  |
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burtyboy Settler Leeds, West Yorkshire, United Kingdom Feb 2001
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posted February 10, 2001 14:37
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Hi! Don't know if this is on-topic for this board, but here goes...Does anyone know if there is a way to change the names of the civilizations using the editor program provided with the game, or do I need to go delving into the game files and make alterations there? Example: I am playing the English on the real-world map, but want to change the name of the nation to the Brigantes (the ancient British tribe who lived in my part of England before the Danes, etc.) Can I do this through the map editor program, or do I have to edit a game file using Notepad or similar text-editor? Any helpful replies, please email to andyb@cottingley.screaming.net or burtyboy1960@hotmail.com Thanks in advance ------------------ BurtyBoy |
OmniGod ACS CtP2 Database Manager Philadelphia, PA, USA --> Really Canadian Dec 1999
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posted February 10, 2001 16:35
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look under ctp2_data/english/civ_str.txt and you'll find what you are looking for. |
burtyboy Settler Leeds, West Yorkshire, United Kingdom Feb 2001
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posted February 13, 2001 14:04
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quote:
 Originally posted by OmniGod on 02-10-2001 04:35 PM look under ctp2_data/english/civ_str.txt and you'll find what you are looking for.
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Right! So, correct me if I'm wrong, but I could edit this file to create a _totally new_ nation called 'The Brigantes', with it's own leader _and_ still have the default entry for the English?? Or is there a limit on the number of different nations appearing in the game? ------------------ BurtyBoy |
OmniGod ACS CtP2 Database Manager Philadelphia, PA, USA --> Really Canadian Dec 1999
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posted February 13, 2001 14:18
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You can create a completely new nation the limit is 64. I also forgot that you have to change the file civilisation.txt in default/gamedata aswell and change the number at the top of the file. An examplecivilisation.txt quote:

## Civilisation.txt 43 ## Number of Civs in list (add as grows) Ontario #43 { CIV_LEADER_NAME Ontario_LEADERM_NAME CIV_LEADER_NAME_FEMALE Ontario_LEADERF_NAME CIV_PERSONALITY_MALE "PERSONALITY_CEASAR" CIV_PERSONALITY_FEMALE "PERSONALITY_TELLER" CIV_PERSONALITY_DESCRIPTION PERSONALITY_DESCRIPTION_WAR_FEW CIV_COUNTRY Ontario_COUNTRY_NAME CIV_SINGULAR Ontario_SINGULAR CIV_PLURAL Ontario_PLURAL CIV_EMISSARY_PHOTO Ontario_DIPLOMAT_PHOTO CIV_PARCHMENT 14 CIV_CITY_STYLE 0 CIV_CITY_NAME Ontario_CITY_1 CITY_IS_CAPITAL CIV_CITY_NAME Ontario_CITY_2
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civ_str.txt quote:

Ontario "Ontario"Ontario_LEADERM_NAME "Robert" Ontario_LEADERF_NAME "Rachel" Ontario_COUNTRY_NAME "Province of Ontario" Ontario_SINGULAR "Ontarian" Ontario_PLURAL "Ontarians" Ontario_CITY_1 "Toronto" Ontario_CITY_2 "Hamilton"
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The personalities in the civilisation file are based on AI personalities found in default/aidata and unless you are going to use it as an AI civ then don't worry about it. If you are then check out the personalities.txt in the aidata folder. Hopefully this answers all your questions. |