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Topic: crash please help!!!! |  |
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Michiel B de Boer Chieftain Amstelveen, Holland Dec 2000
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posted December 29, 2000 06:04
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Hi,Sometimes when I am quickly moving units around, I accidently move one into an enemy with whom I am not at war (or an entire fleet into a well defended enemy city for that matter ). Then I have war, which I don't want. Can't there be any warning for that ? (like in civ2) Or "undo last move" ? Thanks. |
Michiel B de Boer Chieftain Amstelveen, Holland Dec 2000
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posted December 29, 2000 06:04
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Hi,Sometimes when I am quickly moving units around, I accidently move one into an enemy with whom I am not at war (or an entire fleet into a well defended enemy city for that matter ). Then I have war, which I don't want. Can't there be any warning for that ? (like in civ2) Or "undo last move" ? Thanks. |
Mimicracra Settler
Dec 2000
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posted December 26, 2000 22:37
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I tried to have the end with science and have built obelisk and the 2 other things needed but nothing happens...?? |
Pam Settler England Jan 2001
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posted January 02, 2001 15:30
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I have tried all the suggested fixes on the Activision site for fixing this problem and it still wont work. Anyone got any ideas - Activision have suggested that we update all our drivers - we've spent hours doing that and it still wont play! We now have direct x 8 as the one on the CD didn't work after several re-installs. |
QGer Settler
Dec 2000
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posted January 02, 2001 14:59
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Hi!You can read in the CTP2-Help (in German it is called "Lexikothek") that a destroyer can bombard troops and aircrafts and the frigate can bombard cities at the coast. But my ships are not able to bombard this units or cities. Only my battleship can bombard cities. Does anyone know why? [This message has been edited by QGer (edited January 03, 2001).] |
QGer Settler
Dec 2000
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posted December 31, 2000 12:37
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Hi everybody!After installing the patch 1.11 for CTP2 (german version) I have big trouble with the news in the game. Before having installed the patch there have been no problems with the news, but now I normally get news like "Bigger" or "Nigeria has". Most news are mutilated. Does anyone know how to fix this annoying problem? |
Starmont Settler Mequon, WI, USA Dec 2000
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posted December 02, 2000 14:30
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Does anyone know if created scenarious (using the scenario editor in CTPII) may be saved and used in multiplayer internet games? If so, how? This ability would be nice to ensure equal starting positions between players. |
claytonres Settler
Dec 2000
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posted December 27, 2000 23:59
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COuld people who have played the game please post what leader of what civ has a particular personality trait? I know Brunhild of the Germans is agressive, Ghenghis Khan (obviously) but how about any others? |
claytonres Settler
Dec 2000
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posted December 27, 2000 23:59
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COuld people who have played the game please post what leader of what civ has a particular personality trait? I know Brunhild of the Germans is agressive, Ghenghis Khan (obviously) but how about any others? |
claytonres Settler
Dec 2000
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posted December 27, 2000 23:59
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COuld people who have played the game please post what leader of what civ has a particular personality trait? I know Brunhild of the Germans is agressive, Ghenghis Khan (obviously) but how about any others? |
mgitec Settler
Jan 2001
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posted January 01, 2001 13:30
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Hello All,I just bought CivII yesterday and tried installing it on my system. When I go to play the game, the screen first changes to black, then switches back to the desktop and minimizes, a couple of seconds later I get a "Illegal Operation" error by windows and the game shuts down. I've installed DirectX 8.x and WinMedia Player in the hopes that this would help, but no dice. This is really frustrating considering I just paid $70.00 Can for the game. Please help whoever can. Thanks
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neilr Settler Hanwell, London, UK Dec 2000
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posted December 27, 2000 06:31
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Good morning all from a new user in the UK.I have just bought CTPII but would mostly like to play it on my laptop, which runs only on Windows NT 4.0 Unfortunately this is not possible - does anyone know of a way around this, or a patch if necessary ? Cheers, Neil |
rah King Ferretown CST b.02-15-99
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posted January 02, 2001 09:07
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Ming just game be CPT2 for Christmas. I never played the earlier version. I selected the hard setting for the first game and started playing. 100 turns in, it was obvious that I had no clue what I was doing. So I read the manual (wasted effort) and started again. Not much help but as in Civ, the ai developes faster, so just go out and conquer AI cities. But two things are real annoying and I'd love a little help. 1. For the life of me, I can't figure out how to make tile improvements. I looked and looked and found nothing. I finally turned on mayors and half my civ was improved like magic. I know I'm missing something basic, but I would really appreciate any help. Please be specific, help a senior today. 2. I have an 233 speed machine. (ordering a much faster one tomorrow) I though I was playing civ MP it took so long. It's so slow between turns. It takes forever to open a city screen. Is this normal. What options can I turn off to speed it up? I can take a nap in the time it takes to start the game and load up a saved game. RAH Thanks for any help. Someday you will be old too |
teebruin Settler
Dec 2000
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posted December 30, 2000 23:15
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I just purchased CTPII, and I have not been able to play it yet. I can't get throuh one turn. I move my settler, and when I hit End of Turn, I get an invalid page fault error and get bounced out to the desktop. I've read the posts, and I haven't come across anything that could help. I have a 700 MHZ Athlon, 128 M RAM, and a basic 8M ATI video board. The movie at the beginning runs fine. I have disabled all animations. Does anyone have a solution to this problem? |
tommas Settler
Jan 2001
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posted January 01, 2001 14:22
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I can't figure out how to launch a plane from an aircraft carrier. It's like they are just cargo ships for planes. I can unload to an adjacent city, but I can't launch a flight from a carrier.What is the obvious thing I am missing? Please help. Thanks. |
Cyrius Chieftain Minneapolis, MN, USA Nov 2000
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posted December 31, 2000 17:53
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Old save games are not compatible with the patch. You must start a new game. Sorry.  |
Dan PDX Settler Portland, OR, USA Dec 2000
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posted January 02, 2001 12:48
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You don't hit print svreen. It's in the clipboard.For example; You are playing, or viewing the advances whatever. You press ALT+[PRT SCRN] Now the screen is in the clipboard. Exit the game and load your graphics program. If you don't have one use MS Paint. After the program opens go up and click on [EDIT] then click on paste. You will see a message box telling you "The image in the clipboard is larger than the bitmap. Would you like the bitmap enlarged?" Click [YES] Now your screenshot is in paint and you can save it. It would help to use a better program so you can modify the image. However the simple goal is get into a file. Then at least you have it saved somewhere and can work with it later. I like PaintShop Pro 7.0, it's about 99$ on the web but you can find it cheaper sometimes in a store. On sale or whatever. It even comes with an Animation Shop. Good for viewing AVI files. You can even save the frame from the AVI as a TGA file to use in call to power.  |
DarkOrder Chieftain Los Angeles, CA. Nov 2000
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posted December 02, 2000 19:58
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not a supported feature. Everyone would have to have the same map to actually play with each other and depending on the scenario, this could cause a lot of problems. There may be a work around. Anyone found a way to do it?Smooshies  |
Darkknight Warlord Ireland,Galway,Athenry Nov 2000
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posted January 01, 2001 01:12
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Firstly never load a game from within another game quit to the main menu then load up your second game luckily i heard of this before i bought the game and have never done it and i've experienced no bugs with it. The patch 1.1 is supposed to remove this bug so download that.Secondly I've only experienced Nukes (oh drool) in the nuclear detente scen. and in that your not supposed to be able to change their targets anyway.I haven't gotten up to nukes in any of my games yet though i am close, so i wouldn't know. ------------------ " mind over body " |
Darkknight Warlord Ireland,Galway,Athenry Nov 2000
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posted January 01, 2001 01:12
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Firstly never load a game from within another game quit to the main menu then load up your second game luckily i heard of this before i bought the game and have never done it and i've experienced no bugs with it. The patch 1.1 is supposed to remove this bug so download that.Secondly I've only experienced Nukes (oh drool) in the nuclear detente scen. and in that your not supposed to be able to change their targets anyway.I haven't gotten up to nukes in any of my games yet though i am close, so i wouldn't know. ------------------ " mind over body " |
Darkknight Warlord Ireland,Galway,Athenry Nov 2000
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posted January 01, 2001 01:28
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Hello there no your questions haven't been asked before and always ask questions it helps me think of different small mods to make. 1:There is a way.In BuildingBuildLists.txt you can set what buildings your mayor(and the AI) build. If they can't build any they build units.Try adding whatever buildings you want them to build in whatever categories.2:what seems to work is if you check repeat track off then after closing the window go straight back into it. it should then play random tracks.unfortunetly you haveto do this every time you resart the game  3:dunno haven't got that far. haven't heard of it. ------------------ " mind over body " |
Darkknight Warlord Ireland,Galway,Athenry Nov 2000
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posted January 01, 2001 01:32
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Koreans seem to be aggresive here's the entire list from Personalities.txt:PERSONALITY_KAHN { Exploration: Wide Expansion: Maximum Discovery: Military Conquest: Agressive Trustworthiness: Chaotic Alignment: Evil StrongGreeting DIP_GREETING_FIRST_FOREIGN_4 WeakGreeting DIP_GREETING_FIRST_FOREIGN_3 ThreatFollowThrough 0.5 Description PERSONALITY_KAHN_DESCRIPTION } PERSONALITY_GHANDI { Exploration: Wide Expansion: Maximum Discovery: Diplomatic Conquest: Passive Trustworthiness: Lawful Alignment: Good StrongGreeting DIP_GREETING_FIRST_FOREIGN_1 WeakGreeting DIP_GREETING_FIRST_FOREIGN_2 ThreatFollowThrough 0.9 Description PERSONALITY_GHANDI_DESCRIPTION } PERSONALITY_STALIN { Exploration: Minimal Expansion: Average Discovery: Military Conquest: Agressive Trustworthiness: Chaotic Alignment: Evil StrongGreeting DIP_GREETING_FIRST_FOREIGN_4 WeakGreeting DIP_GREETING_FIRST_FOREIGN_3 ThreatFollowThrough 0.8 Description PERSONALITY_STALIN_DESCRIPTION } PERSONALITY_CEASAR { Exploration: Medium Expansion: Maximum Discovery: Military Conquest: Agressive Trustworthiness: Lawful Alignment: Neutral StrongGreeting DIP_GREETING_FIRST_FOREIGN_0 WeakGreeting DIP_GREETING_FIRST_FOREIGN_3 ThreatFollowThrough 0.9 Description PERSONALITY_CEASAR_DESCRIPTION } PERSONALITY_DEGAULLE { Exploration: Medium Expansion: Average Discovery: Military Conquest: Neutral Trustworthiness: Lawful Alignment: Good StrongGreeting DIP_GREETING_FIRST_FOREIGN_0 WeakGreeting DIP_GREETING_FIRST_FOREIGN_2 ThreatFollowThrough 0.9 Description PERSONALITY_DEGAULLE_DESCRIPTION } PERSONALITY_MEDICI { Exploration: Wide Expansion: Average Discovery: Economic Conquest: Neutral Trustworthiness: Neutral Alignment: Neutral StrongGreeting DIP_GREETING_FIRST_FOREIGN_0 WeakGreeting DIP_GREETING_FIRST_FOREIGN_1 ThreatFollowThrough 0.7 Description PERSONALITY_MEDICI_DESCRIPTION } PERSONALITY_TELLER { Exploration: Minimal Expansion: Average Discovery: Scientist Conquest: Agressive Trustworthiness: Lawful Alignment: Neutral StrongGreeting DIP_GREETING_FIRST_FOREIGN_0 WeakGreeting DIP_GREETING_FIRST_FOREIGN_2 ThreatFollowThrough 0.9 Description PERSONALITY_TELLER_DESCRIPTION } PERSONALITY_STRANGELOVE { Exploration: Medium Expansion: Average Discovery: Scientist Conquest: Agressive Trustworthiness: Chaotic Alignment: Evil StrongGreeting DIP_GREETING_FIRST_FOREIGN_4 WeakGreeting DIP_GREETING_FIRST_FOREIGN_2 ThreatFollowThrough 0.7 Description PERSONALITY_STRANGELOVE_DESCRIPTION } PERSONALITY_CALLENBACH { Exploration: Medium Expansion: Average Discovery: Ecotopian Conquest: Agressive Trustworthiness: Neutral Alignment: Neutral StrongGreeting DIP_GREETING_FIRST_FOREIGN_0 WeakGreeting DIP_GREETING_FIRST_FOREIGN_2 ThreatFollowThrough 0.7 Description PERSONALITY_CALLENBACH_DESCRIPTION } PERSONALITY_NADER { Exploration: Medium Expansion: Average Discovery: Ecotopian Conquest: Agressive Trustworthiness: Chaotic Alignment: Good StrongGreeting DIP_GREETING_FIRST_FOREIGN_1 WeakGreeting DIP_GREETING_FIRST_FOREIGN_2 ThreatFollowThrough 0.9 Description PERSONALITY_CALLENBACH_DESCRIPTION } I assume some people use the same personalities ------------------ " mind over body " [This message has been edited by Darkknight (edited January 01, 2001).]
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Darkknight Warlord Ireland,Galway,Athenry Nov 2000
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posted January 01, 2001 01:32
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Koreans seem to be aggresive here's the entire list from Personalities.txt:PERSONALITY_KAHN { Exploration: Wide Expansion: Maximum Discovery: Military Conquest: Agressive Trustworthiness: Chaotic Alignment: Evil StrongGreeting DIP_GREETING_FIRST_FOREIGN_4 WeakGreeting DIP_GREETING_FIRST_FOREIGN_3 ThreatFollowThrough 0.5 Description PERSONALITY_KAHN_DESCRIPTION } PERSONALITY_GHANDI { Exploration: Wide Expansion: Maximum Discovery: Diplomatic Conquest: Passive Trustworthiness: Lawful Alignment: Good StrongGreeting DIP_GREETING_FIRST_FOREIGN_1 WeakGreeting DIP_GREETING_FIRST_FOREIGN_2 ThreatFollowThrough 0.9 Description PERSONALITY_GHANDI_DESCRIPTION } PERSONALITY_STALIN { Exploration: Minimal Expansion: Average Discovery: Military Conquest: Agressive Trustworthiness: Chaotic Alignment: Evil StrongGreeting DIP_GREETING_FIRST_FOREIGN_4 WeakGreeting DIP_GREETING_FIRST_FOREIGN_3 ThreatFollowThrough 0.8 Description PERSONALITY_STALIN_DESCRIPTION } PERSONALITY_CEASAR { Exploration: Medium Expansion: Maximum Discovery: Military Conquest: Agressive Trustworthiness: Lawful Alignment: Neutral StrongGreeting DIP_GREETING_FIRST_FOREIGN_0 WeakGreeting DIP_GREETING_FIRST_FOREIGN_3 ThreatFollowThrough 0.9 Description PERSONALITY_CEASAR_DESCRIPTION } PERSONALITY_DEGAULLE { Exploration: Medium Expansion: Average Discovery: Military Conquest: Neutral Trustworthiness: Lawful Alignment: Good StrongGreeting DIP_GREETING_FIRST_FOREIGN_0 WeakGreeting DIP_GREETING_FIRST_FOREIGN_2 ThreatFollowThrough 0.9 Description PERSONALITY_DEGAULLE_DESCRIPTION } PERSONALITY_MEDICI { Exploration: Wide Expansion: Average Discovery: Economic Conquest: Neutral Trustworthiness: Neutral Alignment: Neutral StrongGreeting DIP_GREETING_FIRST_FOREIGN_0 WeakGreeting DIP_GREETING_FIRST_FOREIGN_1 ThreatFollowThrough 0.7 Description PERSONALITY_MEDICI_DESCRIPTION } PERSONALITY_TELLER { Exploration: Minimal Expansion: Average Discovery: Scientist Conquest: Agressive Trustworthiness: Lawful Alignment: Neutral StrongGreeting DIP_GREETING_FIRST_FOREIGN_0 WeakGreeting DIP_GREETING_FIRST_FOREIGN_2 ThreatFollowThrough 0.9 Description PERSONALITY_TELLER_DESCRIPTION } PERSONALITY_STRANGELOVE { Exploration: Medium Expansion: Average Discovery: Scientist Conquest: Agressive Trustworthiness: Chaotic Alignment: Evil StrongGreeting DIP_GREETING_FIRST_FOREIGN_4 WeakGreeting DIP_GREETING_FIRST_FOREIGN_2 ThreatFollowThrough 0.7 Description PERSONALITY_STRANGELOVE_DESCRIPTION } PERSONALITY_CALLENBACH { Exploration: Medium Expansion: Average Discovery: Ecotopian Conquest: Agressive Trustworthiness: Neutral Alignment: Neutral StrongGreeting DIP_GREETING_FIRST_FOREIGN_0 WeakGreeting DIP_GREETING_FIRST_FOREIGN_2 ThreatFollowThrough 0.7 Description PERSONALITY_CALLENBACH_DESCRIPTION } PERSONALITY_NADER { Exploration: Medium Expansion: Average Discovery: Ecotopian Conquest: Agressive Trustworthiness: Chaotic Alignment: Good StrongGreeting DIP_GREETING_FIRST_FOREIGN_1 WeakGreeting DIP_GREETING_FIRST_FOREIGN_2 ThreatFollowThrough 0.9 Description PERSONALITY_CALLENBACH_DESCRIPTION } I assume some people use the same personalities ------------------ " mind over body " [This message has been edited by Darkknight (edited January 01, 2001).]
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Darkknight Warlord Ireland,Galway,Athenry Nov 2000
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posted January 01, 2001 01:32
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Koreans seem to be aggresive here's the entire list from Personalities.txt:PERSONALITY_KAHN { Exploration: Wide Expansion: Maximum Discovery: Military Conquest: Agressive Trustworthiness: Chaotic Alignment: Evil StrongGreeting DIP_GREETING_FIRST_FOREIGN_4 WeakGreeting DIP_GREETING_FIRST_FOREIGN_3 ThreatFollowThrough 0.5 Description PERSONALITY_KAHN_DESCRIPTION } PERSONALITY_GHANDI { Exploration: Wide Expansion: Maximum Discovery: Diplomatic Conquest: Passive Trustworthiness: Lawful Alignment: Good StrongGreeting DIP_GREETING_FIRST_FOREIGN_1 WeakGreeting DIP_GREETING_FIRST_FOREIGN_2 ThreatFollowThrough 0.9 Description PERSONALITY_GHANDI_DESCRIPTION } PERSONALITY_STALIN { Exploration: Minimal Expansion: Average Discovery: Military Conquest: Agressive Trustworthiness: Chaotic Alignment: Evil StrongGreeting DIP_GREETING_FIRST_FOREIGN_4 WeakGreeting DIP_GREETING_FIRST_FOREIGN_3 ThreatFollowThrough 0.8 Description PERSONALITY_STALIN_DESCRIPTION } PERSONALITY_CEASAR { Exploration: Medium Expansion: Maximum Discovery: Military Conquest: Agressive Trustworthiness: Lawful Alignment: Neutral StrongGreeting DIP_GREETING_FIRST_FOREIGN_0 WeakGreeting DIP_GREETING_FIRST_FOREIGN_3 ThreatFollowThrough 0.9 Description PERSONALITY_CEASAR_DESCRIPTION } PERSONALITY_DEGAULLE { Exploration: Medium Expansion: Average Discovery: Military Conquest: Neutral Trustworthiness: Lawful Alignment: Good StrongGreeting DIP_GREETING_FIRST_FOREIGN_0 WeakGreeting DIP_GREETING_FIRST_FOREIGN_2 ThreatFollowThrough 0.9 Description PERSONALITY_DEGAULLE_DESCRIPTION } PERSONALITY_MEDICI { Exploration: Wide Expansion: Average Discovery: Economic Conquest: Neutral Trustworthiness: Neutral Alignment: Neutral StrongGreeting DIP_GREETING_FIRST_FOREIGN_0 WeakGreeting DIP_GREETING_FIRST_FOREIGN_1 ThreatFollowThrough 0.7 Description PERSONALITY_MEDICI_DESCRIPTION } PERSONALITY_TELLER { Exploration: Minimal Expansion: Average Discovery: Scientist Conquest: Agressive Trustworthiness: Lawful Alignment: Neutral StrongGreeting DIP_GREETING_FIRST_FOREIGN_0 WeakGreeting DIP_GREETING_FIRST_FOREIGN_2 ThreatFollowThrough 0.9 Description PERSONALITY_TELLER_DESCRIPTION } PERSONALITY_STRANGELOVE { Exploration: Medium Expansion: Average Discovery: Scientist Conquest: Agressive Trustworthiness: Chaotic Alignment: Evil StrongGreeting DIP_GREETING_FIRST_FOREIGN_4 WeakGreeting DIP_GREETING_FIRST_FOREIGN_2 ThreatFollowThrough 0.7 Description PERSONALITY_STRANGELOVE_DESCRIPTION } PERSONALITY_CALLENBACH { Exploration: Medium Expansion: Average Discovery: Ecotopian Conquest: Agressive Trustworthiness: Neutral Alignment: Neutral StrongGreeting DIP_GREETING_FIRST_FOREIGN_0 WeakGreeting DIP_GREETING_FIRST_FOREIGN_2 ThreatFollowThrough 0.7 Description PERSONALITY_CALLENBACH_DESCRIPTION } PERSONALITY_NADER { Exploration: Medium Expansion: Average Discovery: Ecotopian Conquest: Agressive Trustworthiness: Chaotic Alignment: Good StrongGreeting DIP_GREETING_FIRST_FOREIGN_1 WeakGreeting DIP_GREETING_FIRST_FOREIGN_2 ThreatFollowThrough 0.9 Description PERSONALITY_CALLENBACH_DESCRIPTION } I assume some people use the same personalities ------------------ " mind over body " [This message has been edited by Darkknight (edited January 01, 2001).]
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Darkknight Warlord Ireland,Galway,Athenry Nov 2000
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posted January 01, 2001 01:39
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There is some way to create a Z drive and installing the game in there should work.It's how i got SMAC to work.Don't know how to set up the drive friend *helped*  ------------------ " mind over body " |
Darkknight Warlord Ireland,Galway,Athenry Nov 2000
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posted January 01, 2001 00:54
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I had the same problem when i tried starting it on a laptop but when i moved it to my PC it didn't work.I checked my Regional Settings to make sure it was set to my home country and to English.not US english and it worked  ------------------ " mind over body " |
Davor Chieftain Ontario, Canada Dec 2000
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posted January 01, 2001 22:31
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First of all. Civ2? do you have the right game? you mean Call to Power 2 right? i am using windows me. i am not shure how 2000 works but what i have read dont install dirext x 8.0 too many people are having problems with it and try using that patch. hope this works. Davor |
Davor Chieftain Ontario, Canada Dec 2000
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posted January 01, 2001 10:58
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The only thing I can think of is RENAMING your city that you will remeber or like ROME1 with the number so you know when it was captured orr WRIGHTING it on a piece of paper and then looking for it.Hope this helps. Davor |
Davor Chieftain Ontario, Canada Dec 2000
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posted December 31, 2000 15:23
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I am not shure if this will help you. I read other people having this problem so I am not installing direct x 8. so i only can say is uninstall it. i am not shure how you do it cause i installed it but had to use my windows me to go back to anthor days setting.IF you dont have windows me i am not shure what you can do except to cry or reformat your hard drive and install everything from scratch and not install direct x 8. (wich i did alot before i got windows me) Davor |
Didymus Chieftain Washington DC, USA Aug 2000
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posted January 02, 2001 10:38
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Diagram of screen*M*E*N*U*********->*** *....................* *....................* *....................* *....................* *[------]............* *[------]............* *[------]....@@^^^^oo* *[------]....@@----oo* "->" is the shovel (public works) icon. (some people think it looks like a hammer). The amount of public works you have is displayed here. [------] [------] [------] [------] represents the inset global map. "QQ" "QQ" - represents the clock-like feature with icons for army, empire, city production, etc. ^^^^^ represents the tabs for frankly I forget exactly what, (Empire, Units, ???, PWs) but one of them accesses public works. Each one actually looks more like: ::________:: :/::::::::\: /::title?::\ (pretend the colons are spaces) or maybe it has an icon. I haven't played for a week -- waiting for the WesW mod to get stable. oo oo - represents the area in which you select what tile improvement you want to use. Notice the four categories: land/water/special/Terraforming. Special includes forts (which extend your empire's borders two tiles, and give you vision BUT NOT OF UNITS!) and radar/sonar placements and Obselisks (for science victory). Terraforming allows you to change useless terrain to useful terrain, but at a high cost. Amount of public works per turn == selected in F1 (empire) screen as % of production. As for your machine, it sounds kinda slow.
[This message has been edited by Didymus (edited January 02, 2001).] |
Didymus Chieftain Washington DC, USA Aug 2000
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posted December 27, 2000 09:33
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control-g shows your progress toward science victory. When the # in upper-right >= 60% (and you have 10+ controllers and 10+ sattelites), the bar at the top starts flashing. When you hit it, it starts a ten-turn countdown. At the end of the ten turns, the Gaia Controller fires up and you win.Your problem may simply be that you haven't "launched" yet. Radius of Obselisks depend of # of sattelites. Have 17+ sattelites for best radius (8). Note: Obselisks can be built in sea, and in allied territory. Don't feel bad: I read posts assiduously for a couple weeks before I finally figured all this out. Activision didn't bother explaining any of this -- the manual sucketh big time!
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Falconeer Chieftain Aiken, SC USA Dec 2000
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posted January 02, 2001 21:32
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I assume you mean ironclads (there are no more frigates in CTP2), though it may be in the translation. They are not meant to bombard land. The default is to require at least a battleship to bombard land. To make the game more realistic, you can edit the Ship-Of-The-Line and the Ironclad to bombard cities and units as in real life, they could and did. Go into your Ctp2/ctp2_data/default/gamedata/units.txt file and add in the line: CanBombard: Land to the end of the ship-of-the-line and ironclad entries. |
Jen Dragon Chieftain Lubbock, Tx. USA Sep 2000
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posted January 03, 2001 10:00
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bump |
MapleLeaf Warlord Vancouver, British Columbia, Canada Apr 99
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posted January 02, 2001 22:54
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I am pasting from another thread: quote:
 I thought a bit about the "iv50" until i realized that it might stand for the Intel Indeo Video 5.0 codec and i was right. I downloaded the codec and now the videos work! The link (Indeo isn't an Intel brand anymore): http://www2.us.ligos.com/ids/indeo/iv5setup.exe good luck, Rince
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And just in case link to the thread mentioned: ../../Forum43/HTML/000152.html |
MapleLeaf Warlord Vancouver, British Columbia, Canada Apr 99
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posted January 02, 2001 11:48
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One-time bonus. Instead go for The Great Wall/Ramayana. Pays off big time. |
MrFun Prince United States, Iowa Nov 2000
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posted December 29, 2000 14:58
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Lucky for me, I usually save every turn, so I can just say ooops - time to reload.  |
MrFun Prince United States, Iowa Nov 2000
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posted December 29, 2000 14:58
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Lucky for me, I usually save every turn, so I can just say ooops - time to reload.  |
Spiker22 Settler Hong Kong Dec 2000
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posted January 03, 2001 02:53
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Didn't they address this problem already in patch 1.1? I think the warning message now appears several terms earlier. |
orange King Moderator at the Civilization Gaming Network Feb 2000
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posted January 01, 2001 18:20
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I had the same problem, and I never did solve it. It's like you can view cargo, but you can't unload it.------------------ Civilization Gaming Network Forums ~ The Apolyton Yearbook ~ The poster formerly known as "OrangeSfwr" |
salube2000 Settler Australia Dec 2000
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posted December 31, 2000 18:28
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Davor I found that if you have more than 30 players total it will crash on a reload every time. |