Diagram of screen*M*E*N*U*********->***
*....................*
*....................*
*....................*
*....................*
*[------]............*
*[------]............*
*[------]....@@^^^^oo*
*[------]....@@----oo*
"->" is the shovel (public works) icon. (some people think it looks like a hammer). The amount of public works you have is displayed here.
[------]
[------]
[------]
[------] represents the inset global map.
"QQ"
"QQ" - represents the clock-like feature with icons for army, empire, city production, etc.
^^^^^ represents the tabs for frankly I forget exactly what, (Empire, Units, ???, PWs) but one of them accesses public works. Each one actually looks more like:
::________::
:/::::::::\:
/::title?::\
(pretend the colons are spaces)
or maybe it has an icon. I haven't played for a week -- waiting for the WesW mod to get stable.
oo
oo - represents the area in which you select what tile improvement you want to use. Notice the four categories: land/water/special/Terraforming. Special includes forts (which extend your empire's borders two tiles, and give you vision BUT NOT OF UNITS!) and
radar/sonar placements and Obselisks (for science victory). Terraforming allows you to change useless terrain to useful terrain, but at a high cost.
Amount of public works per turn == selected in F1 (empire) screen as % of production.
As for your machine, it sounds kinda slow.
[This message has been edited by Didymus (edited January 02, 2001).]