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  Use of created scenarious in multiplayer games

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Topic:   Use of created scenarious in multiplayer games Format for Better Printing
Starmont
Settler
Mequon, WI, USA
Dec 2000
posted December 02, 2000 14:30   Click Here to See the Profile for StarmontClick Here to Email Starmont  send a private message to Starmont
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Does anyone know if created scenarious (using the scenario editor in CTPII) may be saved and used in multiplayer internet games? If so, how? This ability would be nice to ensure equal starting positions between players.
DarkOrder
Chieftain
Los Angeles, CA.
Nov 2000
posted December 02, 2000 19:58   Click Here to See the Profile for DarkOrderClick Here to Email DarkOrder  send a private message to DarkOrder
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not a supported feature. Everyone would have to have the same map to actually play with each other and depending on the scenario, this could cause a lot of problems. There may be a work around. Anyone found a way to do it?

Smooshies

aebbeka
Chieftain

Nov 2000
posted December 02, 2000 21:50   Click Here to See the Profile for aebbekaClick Here to Email aebbeka  send a private message to aebbekaSend a Message to UIN: 32862316 Visit aebbeka's Homepage!
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I was sorta bummed when i found out that I couldn't use the world map in multiplayer...
Wyrmo
Settler

Dec 2000
posted January 03, 2001 15:50   Click Here to See the Profile for WyrmoClick Here to Email Wyrmo  send a private message to Wyrmo
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It wouldn't be hard to make the clients download the map from the server on game-start...
I mean, almost every other game works that game when playing online...
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