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  Help! Pollution is KILLING me

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Topic:   Help! Pollution is KILLING me Format for Better Printing
Yatermie
Chieftain
N. Vancouver, Denial
Nov 2000
posted November 17, 2000 19:13   Click Here to See the Profile for Yatermie   send a private message to YatermieSend a Message to UIN: 36637660
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my pollution is getting out of hand, my science has dropped dead(22 turns for a new advance?!?!) even though I've as closed to maxed it out as i can. I'm working towards conservation but its far off.

Every city has atleast one dead tile in its radius. I need to get them back to normal. This was never a problem with civ2 and settlers because you'd just move em but in CTP2 you have to get conservation to even think about terraforming back, and I don't even WANT to know how expensive that will be.

What should I do in the meantime to get rid of all this pollution?

MarkG
Apolyton CS Co-Administrator
Macedonia, Greece
b.02-15-99
posted November 17, 2000 20:01   Click Here to See the Profile for MarkGClick Here to Email MarkG  send a private message to MarkGSend a Message to UIN: 2865183 Visit MarkG's Homepage!
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not much except from lowering production
if it gets really worse(the pollution bar on the top right of the screen is over the half), you just have to sell your factories, etc...
Drakenred
Warlord
Hou Tx
b.02-15-99
posted November 17, 2000 20:41   Click Here to See the Profile for DrakenredClick Here to Email Drakenred  send a private message to Drakenred
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another sugestion, is to move some of your Workers to specialists (Farmer-scientist-entertainer) untill the polution drops enough to make a diference,

(you may have to move all of your workers to thoes jobs, depeindng on your city)

Also replace some/all of the mines with farm-Nets-Fisheries-Tradingpost-Mall-Nature-preserves-ports-oil platforms(odly enough Oil platforms just dont seem to have any polution risk to them at all!.

then use the Extra Gold to Rushbuy some of your improvments

(incidentaly im suspecting that they expected you to have as mutch as half of your actual tial improments being the Comertial tial improvments)

Dominous Nemo
Chieftain
Some Place, N.Y. USA
Nov 2000
posted November 17, 2000 21:27   Click Here to See the Profile for Dominous NemoClick Here to Email Dominous Nemo  send a private message to Dominous Nemo
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Or you can turn off polution before you begin your game ;-) This is what I do ;-)
Dyzee400
Chieftain
Long Island, NY, USA
Dec 2000
posted December 23, 2000 21:37   Click Here to See the Profile for Dyzee400Click Here to Email Dyzee400  send a private message to Dyzee400
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quote:

Originally posted by Yatermie on 11-17-2000 07:13 PM

my science has dropped dead(22 turns for a new advance?!?!) even though I've as closed to maxed it out as i can.


Building trading posts/shopping malls can help out quite a bit with science. I build 5-10 in each city radius and will all the science boosting buildings/wonders some of my cities are cranking out 3, 4, 500+ science.


[This message has been edited by Dyzee400 (edited December 23, 2000).]

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