|
Author
|
|
Topic: Multiplayer? |  |
|
Alex2001 Chieftain Ried i. I., Austria Dec 1999
|
 |
posted November 18, 2000 14:08
  |
 |
 |  |
Donīt found the information for the following. Hast CTP 2 a multiplayer modus like Alpha Centauri, in special play over Internet with simultaneous moves? |
Alex2001 Chieftain Ried i. I., Austria Dec 1999
|
 |
posted November 20, 2000 05:08
  |
 |
 |  |
Seems like nobody has information about it. |
DarkOrder Chieftain Los Angeles, CA. Nov 2000
|
 |
posted November 22, 2000 00:27
 |
 |
 |  |
No simultaneous moves, but there are 3 extra game types: Speed Turns gives each player an amount of seconds to make their turn, then it ends your turn automatically. Carryover gives you a set amount of time for each turn, but if you end your turn early, you get that extra time tacked onto your next turn. Speed Cities gives you a set ampont of time per turn per city (the more cities, the more time for each turn).These play styles can help speed the MP game up. Smooshies  [This message has been edited by DarkOrder (edited November 23, 2000).] |
Alex2001 Chieftain Ried i. I., Austria Dec 1999
|
 |
posted November 22, 2000 08:29
  |
 |
 |  |
thx! |
Big Crunch Prince Who? b.02-15-99
|
 |
posted November 22, 2000 09:32
 |
 |
 |  |
In Ctp the carryover didn't work that well. It didn't really allow time stockpiling. What I would prefer is a set time limit for X number of turns. Say your first ten moves have to be completed within a total of 4 minutes. Your next ten in 8 minutes. A bit like games of chess. This way it allows you to stockpile time more effectively for mass invasions.How long is given to each set of turns is open to debate. |