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Topic: Great Wall useless? |  |
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Temujin Settler Canada Dec 2000
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posted December 20, 2000 04:12
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Hi. I'm playing a random map on hard with barbarians set to marauders. The barbarians have destroyed the Zule and Irish within the first 1000 years but they still keep coming even after I build the Great Wall. Does this mean that if a Barbarian captures a city or destroys a civilization, they become "civilized" and are not subject to the "no attacks by barbarians" rule of the Great Wall or is it just useless to begin with? |
romelus Settler my room Dec 2000
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posted December 21, 2000 23:22
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barbarians won't attack you anymore if you have the great wallproblem is, the great wall usually becomes obsolete before it's even built! |
marc420 Chieftain Atlanta, GA, Amerika Jun 99
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posted December 22, 2000 11:03
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Yeah, Great Wall becomes obsolete very quickly.The effects would be nice, and I like the reduction of support costs for my army as much as the help against the Barbies. But it does become obsolete very soon after its built. Maybe one of the mod makers can do something about that. Otherwise, its still worth the Victory Points for building a Wonder, so its not a complete waste. |
Dominous Nemo Chieftain Some Place, N.Y. USA Nov 2000
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posted December 22, 2000 21:35
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I personally think the great wall is useless because of the fact that it becomes obsolete so quickly. Usually it's obsolete 2 or 3 turns after I build it. |
MrFun Prince United States, Iowa Nov 2000
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posted December 22, 2000 22:55
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The Great Wall is essential for me. I usually have it built early, early in the game - one of my first wonders in mid-Ancient era.With my modified 75% reduction in military readiness cost, I find it valuable.  |
Alpha Wolf Settler Prince of the Barbarians Feb 2001
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posted December 23, 2000 05:09
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I had the great wall and yet the barbarians still ran around destroying my farms and roads. Isnt that considered an attack?BTW, I made it obsolete with tank warfare. ------------------ History is written by the victor. [This message has been edited by Alpha Wolf (edited December 23, 2000).] |
Radical_Manuvr Chieftain Maryland, USA Dec 2000
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posted December 23, 2000 23:06
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I don't think the Great Wall works (as far as stopping barbarian attacks). In my first CTPII game I wasn't using slavers (I forgot how to play CTP after playing Alien Crossfire for so long). Anyway barbarians were all over me in that game even while I had the Wonder and I'm sure they were not wandering into my territory, they were being created there. Since then I've been playing with slavers to increase population so I want them to come on in so I can catch them and put them to work. |
Keygen Prince Athens, Hellas (Greece) Jan 2000
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posted December 29, 2000 06:11
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The Great Library, if I do remember right, says that the Great Wall protects from Barbarians. This could mean that your military units have a better offencive or defencive factor against the Barbarians and not prevent them from attacking you. Not sure though . |
Anatolia Chieftain Andong, South Korea Nov 2000
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posted December 29, 2000 08:15
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If it's any consolation, the Great Wall never worked in real life, either.  |
jkadabomb Warlord
Nov 2000
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posted December 29, 2000 12:49
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The great wall will prevent any barbarians from attacking any of your units. However the barbarians still can pillage the hell out of you so it is bestto kill them. |
Big Dave Prince Texas, USA Apr 99
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posted December 29, 2000 18:46
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quote:
 Originally posted by Anatolia on 12-29-2000 08:15 AM If it's any consolation, the Great Wall never worked in real life, either. 
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Actually, the Great Wall did exactly what it was designed to do. You see, it wasn't designed to keep the barbarians (Mongols) out. It was designed to slow down their retreat so they could be caught and killed. And it worked.
------------------ Big Dave Do the Vatican police speak Pig Latin? |
MrFun Prince United States, Iowa Nov 2000
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posted December 30, 2000 02:41
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You guys seem to be overlooking another important feature of the Great Wall - it's 25% reduction in military readiness cost.I modified it to 75% reduction in military readiness cost - just like the Sphinx did in CTP I. |