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  Why can't I make fusion plants?

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Topic:   Why can't I make fusion plants? Format for Better Printing
Chaos
Chieftain
Lebanon, In, USA
Jun 99
posted November 27, 2000 09:35   Click Here to See the Profile for ChaosClick Here to Email Chaos  send a private message to ChaosSend a Message to UIN: 14891866
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I can make fusion tanks, but I can't build fuision plants in my cities.

anyone know why?

lago
King
King King King Ace
Nov 1999
posted November 27, 2000 11:07   Click Here to See the Profile for lago   send a private message to lagoSend a Message to UIN: 62602340
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You need to have built the prerequisites, the Nuclear Plant and Oil Refinery, before it shows up (ie, CTP2 behaves more like Civ2 than CTP1 in this respect).
Chaos
Chieftain
Lebanon, In, USA
Jun 99
posted November 28, 2000 10:33   Click Here to See the Profile for ChaosClick Here to Email Chaos  send a private message to ChaosSend a Message to UIN: 14891866
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yeah I noticed that with the banks and the brokerages.

but I have all the production city improvements built and I still can't make em.

lago
King
King King King Ace
Nov 1999
posted November 28, 2000 10:40   Click Here to See the Profile for lago   send a private message to lagoSend a Message to UIN: 62602340
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Now that you mention it, I don't remember seeing them either. But I've only had one game that went as far as the Fusion advance.

Does the Nanite Defuser affect this? When it says it gets rid of nukes, apparently it means all nukes, even Nuclear Plants. And without them, you can't build Fusion Plants. That's my theory, at any rate.

Seedy1
Settler
Denver, CO, USA
Nov 2000
posted November 30, 2000 00:37   Click Here to See the Profile for Seedy1   send a private message to Seedy1
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quote:

Originally posted by lago on 11-28-2000 10:40 AM
Does the Nanite Defuser affect this? When it says it gets rid of nukes, apparently it means all nukes, even Nuclear Plants. And without them, you can't build Fusion Plants. That's my theory, at any rate.

I too have noticed this. The game does indeed destroy all nuke plants when you get the diffuser, and won't let you build them after.

wheathin
Prince
Charming
Apr 99
posted December 01, 2000 09:33   Click Here to See the Profile for wheathinClick Here to Email wheathin  send a private message to wheathin
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wow... talk about unintended consequences
Paulypav
Chieftain
Rocky Point, NY, USA
Oct 2000
posted December 01, 2000 18:20   Click Here to See the Profile for PaulypavClick Here to Email Paulypav  send a private message to Paulypav
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I'm not a nuclear expert. This would make sense however, if nuclear power was a prerequisite for fusion power. Since I don't believe this is the case then it seems to be a glitch of some sort.

------------------
“The American people have now spoken, but it’s going to take a little while to determine exactly what
they said.” — President Clinton

Anunikoba
Warlord
Michigan,USA
Sep 1999
posted December 02, 2000 19:21   Click Here to See the Profile for Anunikoba   send a private message to Anunikoba
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The Nuclear Plant is one of the prerequisite buildings you are required to build before the Fusion Plant can be built (Oil Refinery being the other).

lago
King
King King King Ace
Nov 1999
posted December 02, 2000 21:26   Click Here to See the Profile for lago   send a private message to lagoSend a Message to UIN: 62602340
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The buildings.txt file (which I'm getting to know pretty well by now), has the line:

NuclearPlant

in the discription of Nuclear Plants. No other power plant or production enhancer has any similar line, so it seems likely that the NP is being flagged for some reason. My guess is to tell CTP that this building is nuclear and thus should be removed.

That seems like strange behavior, though. Presumably if you've built a Fusion Plant before the Nanite Defuser, then it wouldn't be affected.

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