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Topic:   I got more gold than I know what to do with! Format for Better Printing
Chaos
Chieftain
Lebanon, In, USA
Jun 99
posted November 20, 2000 09:24   Click Here to See the Profile for ChaosClick Here to Email Chaos  send a private message to ChaosSend a Message to UIN: 14891866
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and it still takes me 10 turns to get new techs.

I bought the empire statebuilding flat out in one payment. and then the zero crime bill after 10 turns.

and I still have over 40k in the bank. it just seems wierd.

Zardos
Settler
Minneapolis, MN, USA
Nov 2000
posted November 20, 2000 10:04   Click Here to See the Profile for ZardosClick Here to Email Zardos  send a private message to Zardos
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I too have too much gold. Its the year 1980 or somthing like that and I have around 700k. That's right, 700,000 gold. I don't know quite what to do with it. I kind of mopping up and my average city happiness is around 80. So my empire is strong, and I don't know what to do with it. Any suggestions?

Zardos

MarkG
Apolyton CS Co-Administrator
Greece
b.02-15-99
posted November 20, 2000 10:14   Click Here to See the Profile for MarkGClick Here to Email MarkG  send a private message to MarkGSend a Message to UIN: 2865183 Visit MarkG's Homepage!
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if you want to do the science victory fast, you're going to need it....
Zardos
Settler
Minneapolis, MN, USA
Nov 2000
posted November 20, 2000 10:21   Click Here to See the Profile for ZardosClick Here to Email Zardos  send a private message to Zardos
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Ahhhh, of course.

Gracious, amigo.

Zardos

P.S. In this game, I have no fear of the opponents winning with a science victory. Its more of a fear of never getting to Fuel cells before I finish them off...

Drakenred
Warlord
Hou Tx
b.02-15-99
posted November 20, 2000 10:44   Click Here to See the Profile for DrakenredClick Here to Email Drakenred  send a private message to Drakenred
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we may need to have folks set up a few ballanced cenarioes that start later(roughly 1990s) but continue on to the endgame
ajbera
Chieftain

Apr 99
posted November 20, 2000 13:04   Click Here to See the Profile for ajberaClick Here to Email ajbera  send a private message to ajbera
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The WW2 scenario will be an excellent starting point, unless there is an imposed end turn. If not, I'd love to play out WW2 and then continue world history into the year 2300.
I am also hoping someone will create a large world map, 16 - 24 civs, actually place the civs and cities circa 1980 - 2000, and then save it as a scenario - The World As We Know It. Then we can play out future history in the world we know.
Dogbreath
Chieftain
Washington DC
Nov 2000
posted November 22, 2000 10:32   Click Here to See the Profile for DogbreathClick Here to Email Dogbreath  send a private message to Dogbreath
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Build nanite factories in all cities and buy structures at 1-1 gold/production cost.

Eliminate all other production(pollution creating) structures, thereby protecting yourself from global warming.

Create huge numbers of scientists specialists (I did 55 scientists in a city sized 59)

Sit back and enjoy the ride!

Yoleus
Chieftain

Nov 2000
posted November 22, 2000 10:37   Click Here to See the Profile for Yoleus   send a private message to Yoleus
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quote:

Originally posted by Dogbreath on 11-22-2000 10:32 AM
Create huge numbers of scientists specialists (I did 55 scientists in a city sized 59)

Waitasec: what do you feed your people with???
Do specialists gather resources selectively or they "create resources out of nothing" as in Civ2, SMAC, etc.?

Dogbreath
Chieftain
Washington DC
Nov 2000
posted November 22, 2000 11:18   Click Here to See the Profile for DogbreathClick Here to Email Dogbreath  send a private message to Dogbreath
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Open up the city manager and click on specialists. On the left it has a counter for current growth in the city. Assign workers into specialties and watch the growth counter decrease. I have found that it will not move for quite awhile and then will go down by 20-50 per worker. I did this until my growth was one worker away from starving.

It seems like there is a limit to how fast a city can grow, since decreasing workers did not affect the growth for a while. You may be able to increse growth beyond this by building farmers, but I haven't tried that yet.

good luck.

Dark Renown
Chieftain
Scotland
Nov 2000
posted November 22, 2000 13:56   Click Here to See the Profile for Dark RenownClick Here to Email Dark Renown  send a private message to Dark Renown
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other cities can send food to it sience one
Dogbreath
Chieftain
Washington DC
Nov 2000
posted November 22, 2000 14:00   Click Here to See the Profile for DogbreathClick Here to Email Dogbreath  send a private message to Dogbreath
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Can they do this in CTPII? Send food from one city to another? I hope so!, I like that feature. Allows you to build a city surrounded by mountains.
Rollo Tomasi
Chieftain

Nov 2000
posted November 22, 2000 21:18   Click Here to See the Profile for Rollo TomasiClick Here to Email Rollo Tomasi  send a private message to Rollo Tomasi
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Nanite factories don't allow 1 gold->1 shield, just +25% production. I don't think you can send food from one city to another.
Dogbreath
Chieftain
Washington DC
Nov 2000
posted November 22, 2000 22:34   Click Here to See the Profile for DogbreathClick Here to Email Dogbreath  send a private message to Dogbreath
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I think that you are mistaken about the nanite factories. Check it out. I had cities without a nanite factory and the rush build costs were very high. As soon as I built the nanite factory, the rush build came down greatly. I bought the Solaris Project for 25,000 gold.
Anunikoba
Warlord
Michigan,USA
Sep 1999
posted November 23, 2000 02:47   Click Here to See the Profile for Anunikoba   send a private message to Anunikoba
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Too much gold? Well, nothing like war to eat up your treasury! One thing I noticed about the game is that, if you are at relative peace, you can advance and build up your civ very fast. But war with a worthy opponent(s) will force you to put the brakes on and divert extra gold and production to speedily build military units.

And yes, I hope to see food as a transferable comodity between cities in the near/patched future!

Hey, wouldn't it have been great to be able to trade gold/production/food between each other's civs?

"I will give you 1000 gold for 7000 food!" Ok, maybe not, but definately let us build more specialized cities by giving us the ability to transfer food between them.

PrinceBimz
Warlord

Apr 99
posted November 23, 2000 05:15   Click Here to See the Profile for PrinceBimzClick Here to Email PrinceBimz  send a private message to PrinceBimz
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Anunikoba, you are so right War hurts my treasury VERY bad! If you can stay at peace and not let any other nations piss you off, you will generate lots of gold. Unfortunately, war is unavoidable sometimes and you have your limits. I don't know about you but I can't just sit there and watch another nation take advantage of my nation. I once noticed a troop buildup just outside my borders and I was very concerned about that. I asked them to withdraw but they rejected, so I threatened them and they still rejected. Yeah, I guess I don't blame them thought my military was weak at the time. Anyway they did move into and pass my borders then I declared war, I did regret it but I was pissed so I had to do it. I hate when I get caught with a weak military! But yes the wars will quickly deplete your gold.
Chaos
Chieftain
Lebanon, In, USA
Jun 99
posted November 24, 2000 10:24   Click Here to See the Profile for ChaosClick Here to Email Chaos  send a private message to ChaosSend a Message to UIN: 14891866
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I was being so good too. I had an alliance with the american indians. and peace treaties with everyone else. and for the most part the only ones pissing me off were the damn american indians. (why do they have a tank on my train track and why won't they move the damn thing?

so anyway I was being a nice guy and the indians (my allies) go and start a war with the two biggest countries in the game.

I was honor bound to attack them.

oh well. at least it's more fun then peace.

mananath
Settler
New Hyde Park, NY
Nov 2000
posted November 25, 2000 01:20   Click Here to See the Profile for mananathClick Here to Email mananath  send a private message to mananath
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In the game i just finished I had over 3mil in gold sitting around. I ended up "buying" the gaia controller project in one turn!
Solver
CtP/AC PBEM Ladder Administrator
Latvia, Riga
Sep 2000
posted November 27, 2000 08:36   Click Here to See the Profile for SolverClick Here to Email Solver  send a private message to SolverSend a Message to UIN: 101151010 Visit Solver's Homepage!
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quote:

Originally posted by mananath on 11-25-2000 01:20 AM
In the game i just finished I had over 3mil in gold sitting around. I ended up "buying" the gaia controller project in one turn!

If you're that way good you could create a city that would build it within one turn...

------------------
Solver - http://www.aok.20m.com

lago
King
King King King Ace
Nov 1999
posted November 27, 2000 11:14   Click Here to See the Profile for lago   send a private message to lagoSend a Message to UIN: 62602340
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The Great Library doesn't say anything about Nanite Factories having a rush-buy capability, as in CTP1, but the NF entry in buildings.txt has "NoRushBuyPenalty" as an attribute.
Dogbreath
Chieftain
Washington DC
Nov 2000
posted November 27, 2000 17:26   Click Here to See the Profile for DogbreathClick Here to Email Dogbreath  send a private message to Dogbreath
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Thanks for the site info. I found out about the nanite factory no penalty thru trial and error. Test it out.
seer_98
Chieftain
Danvers, MA, USA
May 99
posted November 27, 2000 19:09   Click Here to See the Profile for seer_98Click Here to Email seer_98  send a private message to seer_98
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Use the gold throughout the game to buy some cities off of the other civs.
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