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Topic:   Bombard feature Format for Better Printing
Chaldeus
Settler
Kalamazoo MI USA
Feb 2001
posted February 03, 2001 15:56   Click Here to See the Profile for ChaldeusClick Here to Email Chaldeus  send a private message to ChaldeusSend a Message to UIN: 37438431
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I have noticed while playing that enemy artillery can
bombard from many tiles away (sometimes 5 or more), yet when I try to do bombardment the units must travel to the adjacent tile. I'm not talking about active defense, either...as in the games I have seen this happen that has not been invented yet.

Either make it so the player can also bombard many tiles away (that is after all why ballistics were applied to military use) or take away the possibility for the computer players.

jackazzstudent
Settler
dallas, TX USA
Jan 2001
posted February 04, 2001 03:55   Click Here to See the Profile for jackazzstudentClick Here to Email jackazzstudent  send a private message to jackazzstudent
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just outta curiousity, what level are you playing on. I rarely play over medium and have never noticed this!

thanks,
Adam

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I use to be indecisive, but now I'm not so sure

Gwap
Chieftain
Largs, Scotland
Jan 2001
posted February 05, 2001 05:59   Click Here to See the Profile for GwapClick Here to Email Gwap  send a private message to Gwap
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Neither have I. I played all levels so far. Did anybody mod a Stealth Artillery? The other thing I can imagine is happening is that you're getting hit by Stealth Bombers. Not that I've ever seen that. AI never gets that far against me

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Nostalgia isn't what it used to be

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