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Topic:   Slave Generator Format for Better Printing
Ignatius
Settler

Nov 2000
posted January 05, 2001 07:15   Click Here to See the Profile for Ignatius   send a private message to Ignatius
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I attacked a city with a slaver in the army. Things didn't go too well, so I clicked the retreat button. Surprise! The city decreased from 2 to 1 and I gained a slave. Next turn, I repeated the operation. The city's size remained 1, but I still gained my slave.

Comments?

gascooker
Settler
London, UK
Dec 2000
posted January 05, 2001 10:02   Click Here to See the Profile for gascooker   send a private message to gascooker
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Slavery is immoral and shouldn't be encouraged no matter how tempting.

However this method does seem to work.

Bluevoss
Chieftain

Dec 2000
posted January 05, 2001 10:48   Click Here to See the Profile for BluevossClick Here to Email Bluevoss  send a private message to Bluevoss
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Immoral? As opposed to outright killing?

I'm glad they added slavery to the game. Its actually a bold step for a game company to admit that it has happened all through history and needs to be included.

A tip of the hat to them on this.

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Bluevoss-

gascooker
Settler
London, UK
Dec 2000
posted January 05, 2001 11:34   Click Here to See the Profile for gascooker   send a private message to gascooker
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Good Point.


Captain_Dave
Settler
...of River Tiles!
Nov 2000
posted January 05, 2001 17:13   Click Here to See the Profile for Captain_DaveClick Here to Email Captain_Dave  send a private message to Captain_Dave
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When you capture a slave, how does it work? I mean, does it go into your closest city, or can you pick where it goes? Just curious.
Alpha Wolf
Warlord
Chicago Illinois
Nov 2000
posted January 05, 2001 17:19   Click Here to See the Profile for Alpha WolfClick Here to Email Alpha Wolf  send a private message to Alpha Wolf Visit Alpha Wolf's Homepage!
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slaves go to the nearest city that has a garrison large enough to guard them. If memory serves, it was 3 slaves per unit.

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History is written by the victor.

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