Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site forums as they ran on Ultimate Bulletin Board, 1998–2001. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 2005 site & forums

  Apolyton Civilization Site Forums
  CtP2-General
  how many cities in a nation?

Post New Topic  Post A ReplyPost A Reply In A New Window

profile | register | preferences | faq | search next newest topic | next oldest topic bottom of page
Author
Topic:   how many cities in a nation? Format for Better Printing
theadora
Settler
new orleans, la
Jan 2001
posted January 02, 2001 15:43   Click Here to See the Profile for theadoraClick Here to Email theadora  send a private message to theadora
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
How do I get around the 60 city nation size? when have more then 60 cities in a nation the computer takes them away in increments of 5 until I get back to 60. Any suggestions on how to fix this problem?
Thanks
Dale
Settler
Melbourne, Victoria, Australia
Dec 2000
posted January 02, 2001 16:30   Click Here to See the Profile for DaleClick Here to Email Dale  send a private message to Dale
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
You aren't losing cities to revolts are you? On corp repub (what I like to be in the end-zone) can only handle 45 or something cities. I find 55 cities is fairly easy to maintain happiness and efficiency. Remember, the more cities over the limit, the higher empire-size unhappiness gets.

------------------
Rommell to a sub-commander outside Tobruk: "Those Australians are in there somewhere. But where? Let's advance and wait till they shoot, then shoot back."

rwz
Chieftain

b.02-15-99
posted January 02, 2001 20:27   Click Here to See the Profile for rwzClick Here to Email rwz  send a private message to rwz
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Number of Citys causing unhappiness
"You can change the number of cities maximum by changing the govern.txt file which is in the ctp_data\default\gamedata folder.
Each goverment type is listed there. Just change the number for the entry TooManyCitiesThreshold to be the number you would like.
You can also change the amount each city over the limit causes unhappiness by changing the TooManyCitiesCoefficient.
I would suggest making a backup of the original govern.txt file in case you want to revert back to the normal numbers, or you can just copy the govern.txt file into a new scenario and make the changes to that, and it will only apply to that scenario.
I hope this helps."
I copied this from another thread (sorry I didn't make notes on which thread it was from )to my CTP wordpad file. I have not tried it, but all the other adjustments I have made to the text files from reading these forums have worked out great! ( added randum civs, increased ships move points, added bombard land to Ship of the Line, added bombard sea to cannon, added more transport capacity to coracle.)
Apolyton Civilization Site Forums
> > > CtP2-General Forum

next newest topic | next oldest topictop of page

All times are EDT

Administrative Options: Close Topic | Archive/Move | Delete Topic | Top
Post New Topic  Post A ReplyPost A Reply In A New Window
Hop to:

Contact Us
Apolyton Civilization Site

Powered by: Ultimate Bulletin Board, Version 5.44a
© Infopop Corporation (formerly Madrona Park, Inc.), 1998 - 2000.

Front Page | Civilization III | Dinosaurs | Civilization II | Call to Power | Call to Power II | Alpha Centauri | Alternative Civs | Misc | Links | About ACS | GameStats
GameLeague | Scenario League | Hodadian Award Central | Civilization Scenario Collection | Spanish CivII Site | Clash of Civs | CtP Maps | Art of War